Dabo
Posts: 59
Joined: 5/25/2004 Status: offline
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Main differences between 3R and A3R: - Limited offensives are possible (ie: you can make one or more attacks spending less than 15 BRPs and still roll for an attrition attack) - Overruns are possible (if you attack with 6-1 odds the enemy is eliminated and you can still carry on an attack) that means that 2 lines defences aren’t impenetrable anymore. - In defence combat factors aren’t always doubled anymore (for example infantry in the exploitation phase) - Completely redesigned strategic warfare - Completely redesigned diplomacy - US entry isn’t fixed but depends on a table (The more success the Axis has the earlier the US enters the war) - Strategic redeployment by sea can be intercepted - Oil is a factor. - Pro-rated BRP gains - On spring turns only limited offensives are allowed on the Eastern Front (mud) on winter turns the Axis suffers severe limitations (at least at the beginning) That’s what I can recall, anyway I haven’t played A3R for 20 years because its latest incarnation called A World at War is a much better game (http://www.aworldatwar.org/ GMT is the publisher. It has a nice free software companion called Warplanner that is of great help in PBEM games). The designer is Bruce Harper, the father of aTR and Empire of the rising sun (the pacific war expansion). If I can recall, Matrix picked it up for a PC conversion about 10 years ago but it all came to nothing, it would have probably been harder than World in flames. This new version (there’s also has a prequel called The gathering storm) is, the best WWII strategic game I’ve ever played. It combines the European and Pacific theatres of operation in a single game (although it’s possible to play only the European, pacific north African campaigns), it adds research, production, mobilization a completely new naval and air system and lots of other things. Rules are really, but I mean really, long, but they’re very clear and leave next to nothing to interpretation and anyway you could simply drop a message to the designer on the yahoo group (I think it’s over 100,000 posts now) and have him clarify the rules. I own the 1st print of game but it's still unpunctured, since I've only had PBEM games (setting up the two maps, all the tables and aids requires too much real estate and time). You can pretty much PBEM with Warplanner for free if you don’t feel like spending 180 US$ (rules, tables, aids are freely available)
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