Captain_Orso
Posts: 35
Joined: 8/22/2015 Status: offline
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quote:
ORIGINAL: Goodmongo quote:
ORIGINAL: Captain_Orso Well, does the game have "some weird bugs"? What are they? Can you demonstrate any? Well first off when starting the game it always fails. But I restart it a second time and works perfectly. Been doing this since I first installed it. Have you reported this to tech support? That's what they are there for, and good at. quote:
ORIGINAL: Goodmongo Another weird bug is how the AI will send troops way into your territory on suicide missions. This is tied to giving the AI a larger "sight". It ignores some very important areas because they are defended and instead sends a division to Atlanta. This is a known behavior, when the game gives the AI more than just a small detection range advantage. If you are not satisfied with this behavior, don't use that setting. I don't know why that ought to be an issue. quote:
ORIGINAL: Goodmongo Another weird bug is the AI playing as CSA builds tons of ships which is a waste of resources if you play on the higher difficulty. No maybe the AI gets so much money, WSU and CS that it can afford ships. It's a question of strategy. I've only played the CS in a few games, but in one I know I built every Brig I could--every single one--and put them in the Gulf Blockade Box as Runners. I got a damn fine income each turn for that. While playing the Union, I've had opponents put a bunch of frigates in the Shipping Lanes as Raiders, which cut my income from shipping greatly, and nearly jeopardized my ability to mount an offensive for the year without first being able to build-up my armies properly. I myself have seen the South build Transports, but I have no idea what the game settings were. But, from my experience, if the South is hard-pressed, which it ought to be, she will not have the resources to spend on her navy. If she's not keeping up with her land forces, and you're kicking her butt, while she's building boats, that would be a different story. But simply the fact that she's building ships is not a bug. Just because some players say, there's only one strategy for the South, and if the AI does anything else, doesn't make it so. If the game offered only one Southern strategy, players would quickly become bored with the game. quote:
ORIGINAL: Goodmongo And there are others as mentioned on the AGEOD forums which you are well away of. But as I said these are not game breaking because setting up the difficulty setting will fix most of these. The game has a very steep learning curve but if given enough time it is fun to play and rewarding. And if I encounter a post on the AGEod forum complaining about some issue, which cannot be resolved from the information presented, I will request the same information there as here, evidence of the issue; ie the previous turn's Backup files, so that the issue can be repeated and studied, and a solution found. GamesaurusRex presented some outlandish claims, peppered liberally with ad hominems. He never presented a Backup set, and I had to spend literally hours of my free time to reconstruct and study what resembled his description of a situation. I could only conclude, that his claim is not true as stated. Either he misunderstood what happened,or he described it so poorly that I could not understand his claim, or he's simply trolling. Given his penchant for using ad hominems, I almost have to think the third choice.
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