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RE: 4 player game - 6/26/2018 7:32:49 PM   
Orm


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The ground strike was a success.



Picture from Nov/Dec '39 Impulse #7 (Axis) - Ground Strike

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< Message edited by Orm -- 6/26/2018 7:33:17 PM >


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Post #: 181
RE: 4 player game - 6/27/2018 1:47:35 PM   
Orm


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Rail Movement:

Japan:
MIL rail from Harbin to Kaifeng, China.

Germany:
ART in Lodz rail to Karlsruhe.

Land Movement:

Italy:
1) TERR in Khartoum moves two hexes East.
2) MOT moves from Genoa to La Spezia.

Germany:
1) von Leeb moves 3 hexes west.
2) von Bock moves 3 hexes west.
3) INF in Berlin moves 3 hexes west.
4) INF Div in Olbia moves one hex NW and becomes disorganized.
5) MIL in Berlin moves 2 hexes west.
6) MECH in Essen moves to hex 51,33.

Japan:
1) GARR in Kaifeng moves one hex NW and becomes disorganized
2) MAR occupies Nanning (US entry roll: 1 - one US entry chit added)
3) INF captures Chihkiang (US entry roll: 3 - no effect)

Japan attacks the OOS Kunming militia. Odds are 7:1+1. Since blitz would make the attack automatic I assume that assault is chosen.



Picture from Nov/Dec '39 Impulse #7 (Axis) - Land Combat

Attachment (1)

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 182
RE: 4 player game - 6/27/2018 1:51:24 PM   
Orm


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Japanese forces eliminate the Chinese militia but becomes disorganized.



Picture from Nov/Dec '39 Impulse #7 (Axis) - Land Combat

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Post #: 183
RE: 4 player game - 6/27/2018 5:59:59 PM   
Orm


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Air Rebase:

Japan:
FTR2 (Nanchang) -> Changsha
LND2 (Nanchang) -> Hengyang

Italy:
Nav2 (73,37) -> 74,39

Germany:
LND2 (49,37) -> Aachen
LND2 (Hamburg) -> Rotterdam
FTR2 (49,36) -> Rotterdam
FTR2 (Arnhem) -> 51,33
LND3 (Dusseldorf) -> Arnhem

No reorganization.

Turn ends on a 1, but a 7 is rolled. Over to the Allies.



Picture from Nov/Dec '39 Impulse #7 (Axis) - Reorganization

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< Message edited by Orm -- 6/27/2018 6:03:38 PM >


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Post #: 184
RE: 4 player game - 7/1/2018 10:35:08 AM   
Pacetti

 

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Allied

No DOW.

China, takes land; CW naval; URSS and France, comb; and USA pass.

No port attacks.

France sends an CP to E. Med.

CW sends 2 CA to E. Med.; 2 trans to S. Vicent (cargo: 1 FTR and a Bomb); 1 BB to North Sea; 1 to Faroes Gap; and the Royals to Red Sea (cargo Aus TERR)

Does Italy want to initiate combat in E. Med.?




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Post #: 185
RE: 4 player game - 7/1/2018 10:36:35 AM   
Pacetti

 

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Eastern Med. before naval combat.




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Post #: 186
RE: 4 player game - 7/1/2018 11:21:50 AM   
peskpesk


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Yes please, react with IT nav to 2-box in E-med.

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Post #: 187
RE: 4 player game - 7/1/2018 7:26:56 PM   
Pacetti

 

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There were no naval combat




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Post #: 188
RE: 4 player game - 7/1/2018 7:28:05 PM   
Pacetti

 

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North China after communist movement.




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Post #: 189
RE: 4 player game - 7/1/2018 7:29:04 PM   
Pacetti

 

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Nat China goes on ahead.




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RE: 4 player game - 7/1/2018 7:30:06 PM   
Pacetti

 

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Sea zones around Britain.




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RE: 4 player game - 7/3/2018 10:23:18 AM   
Orm


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No declarations of war.

Land: Japan
Combined: Germany, Italy

No Port Strikes. No naval air.

Naval Movement:

Germany: Two cruisers, one amphibious, and one transport, sail from East Prussia to the 0-box of the Baltic Sea.
Italy: The Trieste fleet, 3 cruisers, and one transport loaded with one infantry corps, sail to the 0-box of the Italian Coast.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Naval Movement

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Post #: 192
RE: 4 player game - 7/3/2018 10:27:55 AM   
Orm


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Italy initiates combat in the Eastern Mediterranean Sea.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Naval Combat

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< Message edited by Orm -- 7/3/2018 10:28:18 AM >


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Post #: 193
RE: 4 player game - 7/3/2018 10:32:09 AM   
Orm


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Nov/Dec '39
Impulse #10 (Axis)

Axis rolls 5 while Allies rolls 9. No combat.

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Post #: 194
RE: 4 player game - 7/3/2018 10:45:05 AM   
Orm


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Germany strat bombs Hull, Lyons, and Toulouse, while Italy bombs Marseilles.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Strategic Bombing

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Post #: 195
RE: 4 player game - 7/3/2018 10:51:39 AM   
Orm


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The German bombers found the target in Hull despite the long range and bad weather.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Strategic Bombing

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< Message edited by Orm -- 7/3/2018 10:52:18 AM >


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Post #: 196
RE: 4 player game - 7/3/2018 10:54:59 AM   
Orm


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Germany hurt the French production in Lyons.

Although, I have no reason to complain. Just shocked.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Strategic Bombing

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< Message edited by Orm -- 7/3/2018 10:55:43 AM >


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 197
RE: 4 player game - 7/3/2018 10:58:10 AM   
Orm


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The target in Toulouse was saved by the bad weather.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Strategic Bombing

Attachment (1)

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 198
RE: 4 player game - 7/3/2018 11:00:33 AM   
Orm


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The Italian pilots show their skill by finding the factory in Marseilles despite the rain.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Strategic Bombing

Attachment (1)

< Message edited by Orm -- 7/3/2018 11:01:14 AM >


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 199
RE: 4 player game - 7/3/2018 11:05:02 AM   
Orm


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Nov/Dec '39
Impulse #10 (Axis)

The bomber raiding Lyons return to Turin.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 200
RE: 4 player game - 7/3/2018 11:29:18 AM   
Orm


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Italy rail GARR from Turin to Trieste. Germany rail a INF from Poland to La Spezia.

Germany use 5 land moves to reorganize the line on the West front and the last move is used to move a INF from Breslau into Poland.

Over to Peskpesk for the second part of our impulse.



Picture from Nov/Dec '39 Impulse #10 (Axis) - Land Movement

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< Message edited by Orm -- 7/3/2018 11:31:06 AM >


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 201
RE: 4 player game - 7/3/2018 4:06:24 PM   
peskpesk


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Italy debarks one Army on Sardinia and takes Berbera.
Japan advances after Chinese

Japan makes two land attacks.

The first one is automatic






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< Message edited by peskpesk -- 7/4/2018 6:23:58 AM >


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Post #: 202
RE: 4 player game - 7/3/2018 4:09:04 PM   
peskpesk


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On the next attack China can choose: 4-1 Blitz or Assault?






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RE: 4 player game - 7/3/2018 9:14:03 PM   
Mayhemizer_slith


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Blitz please.

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Post #: 204
RE: 4 player game - 7/4/2018 5:59:45 AM   
peskpesk


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The defender is shattered




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RE: 4 player game - 7/4/2018 6:14:05 AM   
peskpesk


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Germany rebases a FTR2 West
Japan rebases 2*FTR2 South west

No HQ reorg.

The turn continuous, a 7 is rolled and the turn ended ona die less than 6







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< Message edited by peskpesk -- 7/4/2018 6:39:11 AM >


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RE: 4 player game - 7/7/2018 9:00:57 AM   
Pacetti

 

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Allied impulse.

No DOW.
France, URSS and USA, take comb; China takes land, and CW takes naval.

No port attacks.

France sends a CP from Casablanca to W. Med.

CW sends a TRS with a FTR and the Queens with AUS TERR to Port Said.

No naval combat.




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Post #: 207
RE: 4 player game - 7/7/2018 9:08:27 AM   
Pacetti

 

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France bombs Múnich, and CW bombs Hamburg.

CW is still wondering how they got it. (2 damaged factories)




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< Message edited by Pacetti -- 7/7/2018 9:21:10 AM >

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Post #: 208
RE: 4 player game - 7/7/2018 9:18:21 AM   
Pacetti

 

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Nat China trail to the west never ends.


Com. China takes refuge in Tungkwan.


France reinforces the front line whth a MIL, SE of Lille.




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Post #: 209
RE: 4 player game - 7/7/2018 9:19:21 AM   
Pacetti

 

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France.




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