HansBolter
Posts: 7704
Joined: 7/6/2006 From: United States Status: offline
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quote:
ORIGINAL: dorsey Hi everyone, I briefly played this game many years ago, and now am coming back (I even bought it a second time!). I have the latest patch (including beta), the tracker, and am on my way with the Allies vs. AI Japan. I've been reading the FAQ file and other resources on the forum, but am hoping you guys can help me with a few things I can't find. 1) Supply and Fuel: is there a central place to see where these resources appear? I understand how I can see that Abadan for instance produces 15,000 fuel a day, but I'm trying to organize my convoys and i'm not sure where to find this information (or if it exists). 2) This is somewhat connected to #1, but do I need to move supplies to India and Australia? I assume I need to send supplies to island bases like Hawaii, but I"m not sure if these places are self sufficient. 3) As an allied player, I never need to mess with the factories, right (except maybe to turn them off to save supply/fuel)? For instance, no need to upgrade them so I am not producing obsolete planes in 1945. 4) I played historical first turn with allied surprise. I lost 3 BBs in Hawaii--not surprised. However, I also lost the Prince of Wales and Repulse. Is that normal, or did I have bad luck? 1 & 2. While Abadan is a good fuel source it is weak supply source. The East Coast is your best source of supply for India, especially after the Med route opens to Aden. India needs both supply and fuel, especially Colombo. If you turn off heavy industry in Australia to save fuel you will need to bring in supply from the West Coast. You will need to do that any way to be able to stockpile enough for offensives. The east and west coasts of the US are the supply sources for the world. I drained the east coast almost dry shipping it to Aden and Capetown. In early '45 the EC is almost dry, but I have 26 million supply at San Fran. 3. No need to mess with factories (aircraft). Heavy industry can be turned off to conserve fuel. 4. Most stock scenarios played with historical first turn and surprise result in Force Z making a historical sortie top their death. Rarely one o fteh two capital ships survives very beat up. To avoid this you have to play without surprise so you can give orders before the December 7th turn.
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Hans
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