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Understanding sequence of events in a combat rounds

 
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Understanding sequence of events in a combat rounds - 7/16/2018 7:08:21 PM   
jjax


Posts: 289
Joined: 2/24/2005
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I cant remember how long I've had 3 and now i have 4. Finally trying to get a deep understanding of the game and I'm on to to combat. (Don't be surprise if you see more obvious questions from me).

Anyways, I'm trying to get a good idea of the sequence of events of a combat round. In particular, were attacker losses come from.

After looking at the manual, I see that each round consists of:
1) bombardment
2) anti-tank
3) anti-personal
4) assault and retreat checks

I'm pretty sure both attacker and then defender have a bombardment phase. Do both attacker then defender fire on hard and soft targets. Or do attacker losses just come from assaults?

If there is another post or wiki that better explains this, I wont be offended if you just post that either .

_____________________________

--JJAX

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RE: Understanding sequence of events in a combat rounds - 7/21/2018 1:12:29 PM   
Cabido

 

Posts: 243
Joined: 12/11/2017
Status: offline
I've set up a chart when I was relearning to play the game. There is an explanation on how to understand the attacking strengths and combat mechanics. It's mostly for beginners (this part of the chart), since veteran players do it intuitively, but I think it is important to understand it so that your future intuitive actions wont be based on bad habits. It's worth the effort in the beginning for this reason and also to prevent the frustrating feeling of not knowing why attacks/defenses are going wrong; there is enough going under the hood so that, sometimes, the summed up numbers on the counters can be misleading.

https://ufile.io/ye5pc

(in reply to jjax)
Post #: 2
RE: Understanding sequence of events in a combat rounds - 7/21/2018 10:56:40 PM   
jjax


Posts: 289
Joined: 2/24/2005
Status: offline
my goodness, that's awesome. I'll definitely read through this closely. Thanks!

< Message edited by jjax -- 7/21/2018 10:57:13 PM >


_____________________________

--JJAX


(in reply to Cabido)
Post #: 3
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