stilesw
Posts: 1497
Joined: 6/26/2014 From: Hansville, WA, USA Status: offline
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LOL! I originally found CMANO when I was browsing the internet looking for the latest news on the Harpoon series. I had not seen anything for a while and thought maybe it was up to Harpoon 4+ or something. Anyway, found a reference to CMANO and downloaded it - version 1.0 no less. Tried it out and whoa - NOT Harpoon but much better and more complex. Played for a while and became somewhat discouraged/overwhelmed by all its features. Ended up putting it aside for a couple of months and then revisited it. It was now version 1.1 (or thereabouts). Seemed smoother and things started to all into place. Really dove in and after a couple of weeks felt very comfortable with it. What really helped was creating some of my own scenarios - that made me start finding out details. I'd say that there is a good 4-6 month learning curve time to become proficient with the simulation. That involves digging into the available documentation, asking questions on the forum and, for development, getting into the online Lua reference: http://commandlua.github.io/. This is definitely not an application that one can jump into and master in a weekend. Of course, it probably helps in general if one has some sort of military background. CMANO is a wonderful application/simulation and it is incredibly complex. Having been in software development for 30 years, I fully appreciate the work of the development team. System maintenance, new features, and extremely rapid response to user requests/questions are hallmarks of a team of talented, dedicated people. In my opinion, people who denigrate CMANO really do not understand it. -Wayne Stiles
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“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.” Charles Edward Montague, English novelist and essayist ~Disenchantment, ch. 15 (1922)
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