TeaLeaf
Posts: 414
Joined: 11/5/2014 Status: offline
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So how exactly should we interpret the following rule: quote:
If, during production (see 13.6), it is possible for the promised resources (or build points) to be delivered then they must be delivered. If you cannot meet the promise you made (for example because the convoy points were not set up, were destroyed, or a railway line cut), you still cannot use them yourself this turn. I think the way this rule is interpreted, impacts MWiF quite heavily (WiF not so much). I can think of two different interpretations, one causing a lot of nightmares in MWiF (but not in WiF), the other causing much less or even no nightmares in MWiF: 1) If major power 'a' promises x resources to major power 'b', then if possible major power 'a' must transport x resources to this major power. 2) If major power 'a' promises resources x and y to major power 'b', then if possible those resources x and y must be transported. Again, the impact of the first interpretation means MWiF will struggle a lot, often causing far bigger problems than necessary when looking for substitute resources for lost ones (and nightmares for the player), but the second interpretation is much simpler and much less annoying for the player (x convoys lost means a maximum of x resources that cannot reach their destination if the route is not repaired -regardless of the trade situation of the resource). I know MWiF uses the first interpretation, but given the nightmares this often causes I'd think the second interpretation would be better for the sake of playability. Even if it would reflect the spirit of the rule a bit worse.
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