Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (Bullwinkle's from 7/41-11/44)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (Bullwinkle's from 7/41-11/44) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 5/14/2018 6:57:20 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert

A beginning ...

... this is the first air strike in this game on the Home Islands since Bullwinkle's early moves in 42. It doesn't do much, really, but it gains some strat bombing VPs and sets a tone, hopefully. I will strike at anything useful to Japan's economy, at any time, from anywhere I can reach it.



Where was this launched from? I despaired of ever getting close enough to do what you just did. Well done.

Good job (below) on Pbang. I tried, but never could get past the fighters.

Jolo, when I left it, was a backwater, but too much already invested to just withdraw. He has a lot there, but also a lot to lose. Eventually. At the end of my time I was constantly facing the decision to go in regardless, or waste the prep time I'd already paid. I think I got into some infinite loops. One of the hardest things to do as the Allies is leave a solid base in your back-areas. But against a player like Lokasenna there aren't any easy ones either.


This was launched from Mindanao. The new B-29-25s can reach, barely. It wasn't a full load strike, just a little touch to say it was possible, and that was literally the only base they could reach.Still, it might help, and make him think twice about playing everything forward. I'd like to see fighters having to garrison the HI from now on.

At night the Palembang strikes seem to be working, just slowly. It's not a 2-3 day strike. More like 15-20 days of picking at it. Luckily with the position you reached and the equipment now available, it works to keep up a steady string of attacks, with rest for some groups in between.

Did either of you use night strikes against airfields much? As yo know I think at night the 4Es are a tad strong, so I usually limit myself to 50 planes per target. Even so, it's going to be hard to stop if I really go all out, and it'll soften the fighters for the eventual day sweeps.

I'll move around Jolo and keep pressure on so it'll be hard to let it go completely. If I see a weakening I'll just hit with everything. He seems to have good forts everywhere though. Your preps are really comprehensive, and certainly allow me some options coming into the game. I'm going to go for some and see how other things play out, then decide on keeping or changing the big IDs, etc. I'll get a map up soon and talk about ideas for next steps.


< Message edited by obvert -- 5/14/2018 6:59:36 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 61
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 5/14/2018 9:05:24 PM   
L0ckAndL0ad


Posts: 183
Joined: 4/13/2018
From: Pale Blue Dot
Status: offline
Woah @ Truk invasion. I had no idea it can be so damaging! Thanks for the reports!

(in reply to obvert)
Post #: 62
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 5/14/2018 9:20:47 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: obvert

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert

A beginning ...

... this is the first air strike in this game on the Home Islands since Bullwinkle's early moves in 42. It doesn't do much, really, but it gains some strat bombing VPs and sets a tone, hopefully. I will strike at anything useful to Japan's economy, at any time, from anywhere I can reach it.



Where was this launched from? I despaired of ever getting close enough to do what you just did. Well done.

Good job (below) on Pbang. I tried, but never could get past the fighters.

Jolo, when I left it, was a backwater, but too much already invested to just withdraw. He has a lot there, but also a lot to lose. Eventually. At the end of my time I was constantly facing the decision to go in regardless, or waste the prep time I'd already paid. I think I got into some infinite loops. One of the hardest things to do as the Allies is leave a solid base in your back-areas. But against a player like Lokasenna there aren't any easy ones either.


This was launched from Mindanao. The new B-29-25s can reach, barely. It wasn't a full load strike, just a little touch to say it was possible, and that was literally the only base they could reach.Still, it might help, and make him think twice about playing everything forward. I'd like to see fighters having to garrison the HI from now on.

At night the Palembang strikes seem to be working, just slowly. It's not a 2-3 day strike. More like 15-20 days of picking at it. Luckily with the position you reached and the equipment now available, it works to keep up a steady string of attacks, with rest for some groups in between.

Did either of you use night strikes against airfields much? As yo know I think at night the 4Es are a tad strong, so I usually limit myself to 50 planes per target. Even so, it's going to be hard to stop if I really go all out, and it'll soften the fighters for the eventual day sweeps.

I'll move around Jolo and keep pressure on so it'll be hard to let it go completely. If I see a weakening I'll just hit with everything. He seems to have good forts everywhere though. Your preps are really comprehensive, and certainly allow me some options coming into the game. I'm going to go for some and see how other things play out, then decide on keeping or changing the big IDs, etc. I'll get a map up soon and talk about ideas for next steps.



I night-bombed very heavily the whole game, especially in Burma and China, as Allied fighters are mostly pretty short-legged until late. But I bombed for economic damage and to try to burn up supply more than to take out planes. Everything I read in Japan AARs said supply, and not HI or even fuel, was the critical shortage in 1945, so everything I did, from bombing to bombarding, was focused on trying to eat his supply stocks. The few times I was able to hurt his AFs pretty badly (Balikpapan is one I recall) I got in with a naval bombardment on a non-rail base, crippled a bunch of SR 2 or 3 planes, then tried to clean up and finish destroying from the air. There was more than one time he had 500-600 fighters at a single base (Guam, Batavia) so there were 100 or more detailed to night CAP. But as you're finding, a lot were day fighters with great pilots.

He believes in high forts as mush as possible, yes, as it's a very good ROI on the supplies. They spread across every unit equally.

I read that you intend to skip Manila, and if you can stand to not have the yard I would agree given the date. I think he learned from another game--maybe his with mind-messing?--that Manila with Forts 9 can be almost as big a hurdle as Chungking with Forts 9. A massive undertaking for the Allies. Manila is great to have, but you can live without it if you can do Formosa or coastal China. Then Hong Kong is useful, but check the yard there. I think I took out a big chunk of it. He might have fixed it, but OTOH I was never able to damage very many ships, so he didn't really need it.

_____________________________

The Moose

(in reply to obvert)
Post #: 63
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 5/14/2018 9:49:36 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert

quote:

ORIGINAL: Bullwinkle58

quote:

ORIGINAL: obvert

A beginning ...

... this is the first air strike in this game on the Home Islands since Bullwinkle's early moves in 42. It doesn't do much, really, but it gains some strat bombing VPs and sets a tone, hopefully. I will strike at anything useful to Japan's economy, at any time, from anywhere I can reach it.



Where was this launched from? I despaired of ever getting close enough to do what you just did. Well done.

Good job (below) on Pbang. I tried, but never could get past the fighters.

Jolo, when I left it, was a backwater, but too much already invested to just withdraw. He has a lot there, but also a lot to lose. Eventually. At the end of my time I was constantly facing the decision to go in regardless, or waste the prep time I'd already paid. I think I got into some infinite loops. One of the hardest things to do as the Allies is leave a solid base in your back-areas. But against a player like Lokasenna there aren't any easy ones either.


This was launched from Mindanao. The new B-29-25s can reach, barely. It wasn't a full load strike, just a little touch to say it was possible, and that was literally the only base they could reach.Still, it might help, and make him think twice about playing everything forward. I'd like to see fighters having to garrison the HI from now on.

At night the Palembang strikes seem to be working, just slowly. It's not a 2-3 day strike. More like 15-20 days of picking at it. Luckily with the position you reached and the equipment now available, it works to keep up a steady string of attacks, with rest for some groups in between.

Did either of you use night strikes against airfields much? As yo know I think at night the 4Es are a tad strong, so I usually limit myself to 50 planes per target. Even so, it's going to be hard to stop if I really go all out, and it'll soften the fighters for the eventual day sweeps.

I'll move around Jolo and keep pressure on so it'll be hard to let it go completely. If I see a weakening I'll just hit with everything. He seems to have good forts everywhere though. Your preps are really comprehensive, and certainly allow me some options coming into the game. I'm going to go for some and see how other things play out, then decide on keeping or changing the big IDs, etc. I'll get a map up soon and talk about ideas for next steps.



I night-bombed very heavily the whole game, especially in Burma and China, as Allied fighters are mostly pretty short-legged until late. But I bombed for economic damage and to try to burn up supply more than to take out planes. Everything I read in Japan AARs said supply, and not HI or even fuel, was the critical shortage in 1945, so everything I did, from bombing to bombarding, was focused on trying to eat his supply stocks. The few times I was able to hurt his AFs pretty badly (Balikpapan is one I recall) I got in with a naval bombardment on a non-rail base, crippled a bunch of SR 2 or 3 planes, then tried to clean up and finish destroying from the air. There was more than one time he had 500-600 fighters at a single base (Guam, Batavia) so there were 100 or more detailed to night CAP. But as you're finding, a lot were day fighters with great pilots.

He believes in high forts as mush as possible, yes, as it's a very good ROI on the supplies. They spread across every unit equally.

I read that you intend to skip Manila, and if you can stand to not have the yard I would agree given the date. I think he learned from another game--maybe his with mind-messing?--that Manila with Forts 9 can be almost as big a hurdle as Chungking with Forts 9. A massive undertaking for the Allies. Manila is great to have, but you can live without it if you can do Formosa or coastal China. Then Hong Kong is useful, but check the yard there. I think I took out a big chunk of it. He might have fixed it, but OTOH I was never able to damage very many ships, so he didn't really need it.


I see your efforts against supply production all over the map. Lots of HI/LI damaged and I'll just keep on going with that. I'll keep pecking away with the night bombing too. At this point I have to conserve the fighters a bit, and the Frank Ki-84r and Ki-83 are tough. Need the P-47N to work on those directly.

I see some opportunities in the PI where he has recognised that clear terrain isn't friendly. It can be for the Allies though, and I'll see what I can achieve there. A plan is forming, but i've got to get the pieces in place and see if I can track the KB a bit after the recent sub strike.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 64
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 5/15/2018 1:12:52 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Dec 7, 1944


Every day now there are a few sub actions against Japanese shipping. It feels good to be getting them into the ASW air net and out again without too much damage. A few that I've left on a short patrol area have been hit hard within a day or two, so I'm moving them in and out more quickly. It's hard to manage subs at this stage when Japanese air and sea ASW is so effective, but it's a constant nuisance for him too, and I hope to out click him here with meticulous daily changes.

Today the Piper almost comes up big again as well. Got Hiryu in the sights but missed with 6 fish. They'll keep at it tomorrow.

Big strikes went in at Bangkok, which took out a good portion of the LI, and at Palembang. I also sent in some airfield strikes to Palembang at night which wiped out some NF on the ground, which was surprising. The oil took a real hit, with about 40 strikes on the night.

I tried DAs at Cagayan and Jolo. Both went okay, getting about even disablements, and at Cagayan the forts went down to 3. That will be significant soon awn the AV will almost double and some of the massive arty units will walk in during the next few turns. The next attack could be decisive.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 7, 1944
--------------------------------------------------------------------------------

Sub attack near Daito Shoto at 98,80

Japanese Ships
xAP Teifu Maru, Torpedo hits 2, heavy damage
PB Magan Maru

Allied Ships
SS Piper

Japanese ground losses:
44 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 4 disabled

Engineers: 0 destroyed, 0 disabled

SS Piper launches 4 torpedoes at xAP Teifu Maru
Piper diving deep ....

--------------------------------------------------------------------------------
Night Air attack on Palembang , at 48,91

Weather in hex: Thunderstorms

Raid detected at 80 NM, estimated altitude 10,000 feet.
Estimated time to target is 27 minutes

Allied aircraft
B-29-25 Superfort x 3

No Allied losses

Oil hits 3

Aircraft Attacking:
3 x B-29-25 Superfort bombing from 7000 feet
City Attack: 20 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Night Air attack on Palembang , at 48,91

Weather in hex: Thunderstorms

Raid detected at 80 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes

Allied aircraft
Mitchell II x 9

No Allied losses

Oil hits 3

Aircraft Attacking:
9 x Mitchell II bombing from 8000 feet
City Attack: 6 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Night Air attack on Bangkok , at 56,62

Weather in hex: Thunderstorms

Raid detected at 79 NM, estimated altitude 10,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
J1N1-Sa Irving x 12
Ki-100-I Tony x 25

Allied aircraft
B-29-1 Superfort x 10

Japanese aircraft losses
J1N1-Sa Irving: 2 destroyed
Ki-100-I Tony: 1 destroyed


Allied aircraft losses
B-29-1 Superfort: 1 destroyed, 3 damaged
B-29-1 Superfort: 1 destroyed by flak

Light Industry hits 27


Aircraft Attacking:
4 x B-29-1 Superfort bombing from 8000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Kunming , at 69,48

Weather in hex: Moderate rain

Raid detected at 77 NM, estimated altitude 11,000 feet.
Estimated time to target is 24 minutes

Allied aircraft
B-29-1 Superfort x 6

Allied aircraft losses
B-29-1 Superfort: 1 damaged

Light Industry hits 20

Aircraft Attacking:
6 x B-29-1 Superfort bombing from 8000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Palembang , at 48,91

Weather in hex: Thunderstorms

Raid detected at 41 NM, estimated altitude 11,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
no flights

Allied aircraft
PB4Y-1 Liberator x 6

Japanese aircraft losses
J2M5 Jack: 1 destroyed on ground
J1N1-Sa Irving: 3 destroyed on ground


No Allied losses

Airbase hits 4
Runway hits 4

Aircraft Attacking:
6 x PB4Y-1 Liberator bombing from 8000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Sub attack near Daito Shoto at 98,81

Japanese Ships
CV Hiryu
BB Hyuga
CL Oyodo
CS Nisshin
DD Yaegumo
DD Urazuki
DD Shimozuki
DD Jinyu
DD Toyohi
DD Tonshin
DD Tenshin

Allied Ships
SS Piper

SS Piper launches 6 torpedoes at CV Hiryu

--------------------------------------------------------------------------------
Sub attack near Balabac at 69,83

Japanese Ships
xAKL Yoshinogawa Maru, Torpedo hits 1, heavy damage
PB Sozan Maru

Allied Ships
SS Hammerhead

SS Hammerhead launches 2 torpedoes at xAKL Yoshinogawa Maru
Hammerhead diving deep ....

--------------------------------------------------------------------------------

Ground combat at Cagayan (79,89)

Allied Deliberate attack

Attacking force 45788 troops, 619 guns, 1576 vehicles, Assault Value = 1966

Defending force 46738 troops, 402 guns, 101 vehicles, Assault Value = 1449

Allied engineers reduce fortifications to 3

Allied adjusted assault: 1060

Japanese adjusted defense: 2709

Allied assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
2969 casualties reported
Squads: 17 destroyed, 237 disabled
Non Combat: 0 destroyed, 40 disabled
Engineers: 0 destroyed, 15 disabled
Guns lost 30 (1 destroyed, 29 disabled)
Vehicles lost 12 (4 destroyed, 8 disabled)


Allied ground losses:
1390 casualties reported
Squads: 11 destroyed, 140 disabled
Non Combat: 1 destroyed, 29 disabled
Engineers: 1 destroyed, 28 disabled
Guns lost 29 (6 destroyed, 23 disabled)
Vehicles lost 132 (6 destroyed, 126 disabled)


Assaulting units:
194th Tank Battalion
5th Australian Division
2nd USMC Tank Battalion
1st Regiment
2nd Marine Division
2/4th Armoured Regiment
5th Marine Division
4th USMC Tank Battalion
CenPac Amphib Tank Brigade
763rd Tank Battalion
3rd NZ Armoured Sqn
209th Field Artillery Battalion
181st Field Artillery Regiment
I Australian Corps
249th Field Artillery Battalion
4th Field Artillery Battalion
1st RAA Jungle Regiment

Defending units:
10th Ind.Mixed Regiment
84th Infantry Brigade
6th South Seas Det.
10th Ind.Infantry Brigade
12th Ind.Mixed Regiment
83rd Infantry Brigade
3rd Guards Division
1st Sasebo SNLF Coy
50th Ind.Mixed Brigade
36th Ind.Mixed Brigade
14th Div /1
52nd Const Co
41st Ind. Engineer Regiment
7th Ind. Field Artillery Battalion
45th JNAF AF Unit
50th JNAF AF Unit
37th JNAF AF Unit
46th Const Co
21th JNAF AF Unit
34th Road Const Co
4th Air Div /1
131st Naval Const Bn /1

--------------------------------------------------------------------------------

Ground combat at Jolo (74,90)

Allied Deliberate attack

Attacking force 5752 troops, 102 guns, 172 vehicles, Assault Value = 238

Defending force 10159 troops, 63 guns, 45 vehicles, Assault Value = 260

Allied adjusted assault: 69

Japanese adjusted defense: 503

Allied assault odds: 1 to 7 (fort level 6)

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
experience(-)
Attacker: fatigue(-)

Japanese ground losses:
350 casualties reported
Squads: 1 destroyed, 35 disabled
Non Combat: 1 destroyed, 7 disabled

Engineers: 0 destroyed, 2 disabled

Allied ground losses:
431 casualties reported
Squads: 2 destroyed, 45 disabled
Non Combat: 0 destroyed, 7 disabled

Engineers: 0 destroyed, 0 disabled

Assaulting units:
111th(Sep) Infantry Regiment
3rd USMC Tank Battalion
2nd Marine Defense Battalion

Defending units:
66th Ind.Mixed Brigade
37th Ind.Mixed Brigade
46th Naval Guard Unit
97th JAAF AF Bn /1
13th Field AF Construction Battalion
79th JAAF AF Bn /1
24th Field AF Const Bn /1
6th Naval Const Bn /1
23rd Field AF Const Bn /1
18th Field AF Const Bn /1

--------------------------------------------------------------------------------


Not too far from the shot on Akagi, so they'll zero in on possible paths (I think heading back to the HI) and see if we can't get lucky.




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 65
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 2:58:49 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Dec 8, 1944


Ok. I've been wanting to update for a while on this game. It's a very interesting situation with some plans now underway for he Allies.

On the 8th another sub gets into the KB, but launches only 2 torps against the Unryu. Huh?

Anyway, our main goal at this point is to get to the oil and limit the IJA economy. I've been sending night raids into China and Indochina to get even small centres of light industry and resources. The big strikes though are currently against Miri, and some still going at Palembang. Miri will be done soon and I'll switch all efforts to closing Palembang, then wiping the oil completely. He has a 250 plane CAP there, but it's an isolated base and those are service 3 planes mostly, so it can be done.

Plans are moving ahead for a limiting PI campaign that will be the first foray moving into occupied territory since taking this over from Bullwinkle. i've got the USN fleet entering the DEI now, and pieces in place to play some small ball, getting lightly defended bases with paras, moving by air transport, fast transport, and barges. Cagayan on Mindanao is the major battle going on and will likely last another week or two, but should yield a good harvest once it falls. Quite a few IJA IDs and big units here.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 8, 1944
--------------------------------------------------------------------------------

Sub attack near Daito Shoto at 98,76

Japanese Ships
CV Unryu
BB Hyuga
CL Oyodo
CS Nisshin
DD Yaegumo
DD Urazuki
DD Akizuki
DD Jinyu
DD Toyohi
DD Tonshin
DD Tenshin

Allied Ships
SS Cabrilla, hits 2

SS Cabrilla launches 2 torpedoes at CV Unryu
Cabrilla diving deep ....

--------------------------------------------------------------------------------
Night Air attack on Miri , at 64,87

Weather in hex: Overcast

Raid detected at 38 NM, estimated altitude 14,000 feet.
Estimated time to target is 15 minutes

Allied aircraft
B-24J Liberator x 3
PB4Y-1 Liberator x 4
PB4Y-2 Privateer x 4

No Allied losses

0000]Oil hits 5


Aircraft Attacking:
4 x PB4Y-1 Liberator bombing from 10000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Kweiyang , at 74,49

Weather in hex: Severe storms

Raid spotted at 32 NM, estimated altitude 11,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
B-29-1 Superfort x 3

Allied aircraft losses
B-29-1 Superfort: 1 damaged
B-29-1 Superfort: 1 destroyed by flak

Light Industry hits 14

Aircraft Attacking:
3 x B-29-1 Superfort bombing from 6000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Port Blair , at 46,58

Weather in hex: Clear sky

Raid detected at 19 NM, estimated altitude 47,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-83 x 23

Allied aircraft
Spitfire VIII x 20
Thunderbolt II x 10
F4U-1D Corsair x 9
P-38L Lightning x 10
P-51B Mustang x 15
F6F-5 Hellcat x 25

Japanese aircraft losses
Ki-83: 5 destroyed

Allied aircraft losses
P-38L Lightning: 1 destroyed
F6F-5 Hellcat: 4 destroyed

Aircraft Attacking:
3 x Ki-83 sweeping at 41000 feet

--------------------------------------------------------------------------------
Morning Air attack on Port Blair , at 46,58

Weather in hex: Clear sky

Raid detected at 23 NM, estimated altitude 44,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-83 x 29

Allied aircraft
Spitfire VIII x 19
Thunderbolt II x 10
F4U-1D Corsair x 6
P-38L Lightning x 8
P-51B Mustang x 15
F6F-5 Hellcat x 14

Japanese aircraft losses
Ki-83: 1 destroyed

Allied aircraft losses
F4U-1D Corsair: 2 destroyed
P-51B Mustang: 1 destroyed
F6F-5 Hellcat: 3 destroyed


Aircraft Attacking:
17 x Ki-83 sweeping at 41000 feet

--------------------------------------------------------------------------------
Morning Air attack on Bacolod , at 79,85

Weather in hex: Overcast

Raid detected at 46 NM, estimated altitude 14,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
no flights

Allied aircraft
LB-30 Liberator x 4
B-24D1 Liberator x 4
B-24J Liberator x 23
P-40K Warhawk x 25
PB4Y-1 Liberator x 12

Japanese aircraft losses
E13A1 Jake: 1 destroyed on ground
H8K2-L Emily: 1 destroyed on ground

No Allied losses

Japanese Ships
xAK Midori Maru, Bomb hits 4, heavy fires, heavy damage
PB Hakata Maru #7, Bomb hits 1, and is sunk
xAK Siraha Maru, Bomb hits 2, heavy fires, heavy damage


Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 6
Airbase supply hits 1
Runway hits 25
Port hits 7

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 10000 feet
Port Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 66
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 3:04:50 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
The game is about 7-8 days ahead for the ARR right now, but since the turns are slow, I will have plenty of time to catch up and detail plans. Here is a shot of the PI bases that will be targeted. I'll try to pick up a lot and spread the wealth, but get a few on Luzon to open up paths there to moving on the big central bases and beyond while simultaneously moving around the island on the small bases that are unoccupied.

I'll also take Banggi and hopefully Kudat on Borneo, and this will begin to squeeze transport from the oil centres and Singers. Once built I'll be able to launch air strikes and Fletcher incursions from here regularly. This should make him concerned for the LARGE army still in Burma.

The red bases on Luzon will be primary targets, while the white bases are all secondary possible targets.




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 67
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 3:57:30 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Dec 9, 1944


On the 9th subs again get very involved, likely sinking two big tankers. Another is hit up near the HI and will try to limp home. I've been very aggressive with subs, really getting them into the transport lanes near China, and so far haven't lost many to air ASW. I set the patrols quite far from the shore for one point to disappear for a bit, then pop back in.

Soon I'll begin launching more big strikes in the daytime as I assemble the necessary sweepers and escorts at Balikpapan and Batavia. Miri is about half destroyed now. Palembang needs a lot of work though, still about 2/3 intact. I had to make a few very large supply drops on Borneo as well. The Allies eat a lot at this point in the war.

In general logistics are running themselves thanks to the network Bullwinkle set up. I have enough to do more than what I need right now and for the next month already on the front lines.

On the ground the deadlock at Cagayan will be solved soon by a huge influx of armoured units and arty on the war. At some other bases locked in a stalemate it may take longer, but I hope to have Talaud -Islanden soon as it has to be out of supply and the bombing and barbardments must be taking their toll.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec , 1944
--------------------------------------------------------------------------------

Sub attack near Miri at 65,85

Japanese Ships
AO Nissyo Maru, Torpedo hits 1, heavy damage
DD Satsuki

Allied Ships
SS Sea Dog

SS Sea Dog launches 4 torpedoes at AO Nissyo Maru
Sea Dog diving deep ....
DD Satsuki fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------
Sub attack near Jesselton at 68,84

Japanese Ships
AO San Clemente Maru, Torpedo hits 2, heavy fires, heavy damage
DD Hakaze

Allied Ships
SS Spadefish

SS Spadefish launches 6 torpedoes at AO San Clemente Maru

--------------------------------------------------------------------------------
Night Air attack on Miri , at 64,87

Weather in hex: Light rain

Raid detected at 37 NM, estimated altitude 14,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
B-24J Liberator x 5
B-24J Liberator x 4
PB4Y-2 Privateer x 10

No Allied losses

Oil hits 3

Aircraft Attacking:
4 x PB4Y-2 Privateer bombing from 10000 feet
City Attack: 8 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Palembang , at 48,91

Weather in hex: Heavy cloud

Raid spotted at 31 NM, estimated altitude 16,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M5d-S Zero x 7
J1N1-Sa Irving x 12

Allied aircraft
B-24J Liberator x 7

No Japanese losses

Allied aircraft losses
B-24J Liberator: 1 damaged

Oil hits 2

Aircraft Attacking:
3 x B-24J Liberator bombing from 10000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Chengtu , at 75,41

Weather in hex: Partial cloud

Raid spotted at 13 NM, estimated altitude 8,000 feet.
Estimated time to target is 3 minutes

Allied aircraft
B-29-1 Superfort x 5

No Allied losses

Light Industry hits 10

Aircraft Attacking:
5 x B-29-1 Superfort bombing from 8000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Haiphong , at 68,57

Weather in hex: Light cloud

Raid spotted at 5 NM, estimated altitude 9,000 feet.
Estimated time to target is 1 minutes

Allied aircraft
B-29-1 Superfort x 4

Allied aircraft losses
B-29-1 Superfort: 2 damaged

Resources hits 16

Aircraft Attacking:
4 x B-29-1 Superfort bombing from 6000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Cagayan (79,89)

Allied Bombardment attack

Attacking force 1422 troops, 166 guns, 66 vehicles, Assault Value = 1816

Defending force 57430 troops, 495 guns, 123 vehicles, Assault Value = 1415

Japanese ground losses:
21 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Regiment
5th Marine Division
194th Tank Battalion
5th Australian Division
2/4th Armoured Regiment
763rd Tank Battalion
CenPac Amphib Tank Brigade
2nd USMC Tank Battalion
2nd Marine Division
4th USMC Tank Battalion
3rd NZ Armoured Sqn
4th Field Artillery Battalion
209th Field Artillery Battalion
181st Field Artillery Regiment
249th Field Artillery Battalion
I Australian Corps
1st RAA Jungle Regiment

Defending units:
1st Sasebo SNLF Coy
83rd Infantry Brigade
84th Infantry Brigade
10th Ind.Mixed Regiment
12th Ind.Mixed Regiment
36th Ind.Mixed Brigade
117th Division
5th Amphibious Brigade
3rd Guards Division
6th South Seas Det.
50th Ind.Mixed Brigade
103rd Div /1
10th Ind.Infantry Brigade
14th Div /1
7th Ind. Field Artillery Battalion
37th JNAF AF Unit
16th Field AF Construction Battalion
45th JNAF AF Unit
82nd JAAF AF Bn
4th Air Div /1
34th Road Const Co
52nd Const Co
21th JNAF AF Unit
41st Ind. Engineer Regiment
32nd Special Base Force
180th JAAF AF Bn
50th JNAF AF Unit
46th Const Co
131st Naval Const Bn /1

--------------------------------------------------------------------------------

Ground combat at Talaud-eilanden (79,97)

Allied Bombardment attack

Attacking force 9600 troops, 189 guns, 171 vehicles, Assault Value = 334

Defending force 3873 troops, 25 guns, 20 vehicles, Assault Value = 106

Assaulting units:
1st Australian Division
131st Combat Engineer Regiment
15th NZ Brigade
1st Marine Defense Battalion
155th USA Base Force

Defending units:
2nd South Seas Det.
14th Ind.Infantry Bde /1
8th Ind. Field Artillery Battalion
111th Naval Const Bn /3
Kure 5th SNLF /4
79th JAAF AF Bn /2

--------------------------------------------------------------------------------






Attachment (1)

< Message edited by obvert -- 7/29/2018 4:02:07 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 68
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 4:00:32 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Palembang is about 2/3 intact, but it's going to be isolated soon by bombing it's neighbouring airfields and running some DD and cruisers in to bombard. He doesn't have much of a naval presence there, so I think I can get a hit on it. Shutting Palembang will mean a huge strategic shift, I think anyway. Medan will be the only major producers int eh area after Miri and Palembang are done. Then what does he do?




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 69
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 5:50:42 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
Subscribed and I just read the entire AAR.

I have never gotten this far in the game against the computer but a suggestion, if you don't mind, is to bombard an underdefended base and then paradrop in. The next day, engineers move in and develop it while further ground units are unloaded. The para unit will shock attack but doesn't need the full prep as an invading unit. The additional ground units can defend the base and move out. Taking Boac and then moving fast (armor and Cavalry) to Atimonan with Infantry and Artillery taking their own sweet time following would help cut off units to the SE.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to obvert)
Post #: 70
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 6:17:20 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
Glad to see an update. I know the CR game is very intense as far as clicks, and the Lowpe game is in uncharted strategic territory.

His sweeps I never figured out. Even against the best the Allies have (except for the P-47s, which I left you none of) he continues to get excellent ratios by strato-sweeping.

I was always unsure of Luzon, for timetable reasons. Cayagan yes; good VP haul from troop points there. But jumping into the big arena, with what he has at Manila especially (that AF over-load. Wow.), I was unsure if I had the time left. I was considering just roiling the dice on Formosa or the China coast.

He has left you a nice AF at Baybay, if the port allows enough supply to get in fast enough to support a 4E effort. Puerto Princesa is also positioned nicely to harass Manila and work his supply problem.

Two fish on a CV? Nothing about the sub model is right. If your patrol shapes are helping avoid the annoying 50 Float damage bomb hits and bingos home then good. I always found that his blanketing Air ASW found them in the first phase they came back in range.

Thanks for the kind words on supply. I tried. The main point I felt short was Batavia and the coming Sumatra land effort. The southern PI took millions.

_____________________________

The Moose

(in reply to obvert)
Post #: 71
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 8:08:16 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: Bullwinkle58

Glad to see an update. I know the CR game is very intense as far as clicks, and the Lowpe game is in uncharted strategic territory.


I wanted to get the game on more of a regular schedule before updating much, but it's still around a turn a week. Loka has been busy with summer family stuff I think, but I know he wants to start moving a bit faster, 2-3 turns a week soon. That would be good since it's hard to keep a handle on what's going on for the Allies with so much on the board.

quote:


His sweeps I never figured out. Even against the best the Allies have (except for the P-47s, which I left you none of) he continues to get excellent ratios by strato-sweeping.

He does. I've decided I'll pick and choose where to CAP, and just let AA deal with air strikes if I can't cope with the sweeps. He picks his spots well, and doesn't miss much.

quote:



I was always unsure of Luzon, for timetable reasons. Cayagan yes; good VP haul from troop points there. But jumping into the big arena, with what he has at Manila especially (that AF over-load. Wow.), I was unsure if I had the time left. I was considering just roiling the dice on Formosa or the China coast.

He has left you a nice AF at Baybay, if the port allows enough supply to get in fast enough to support a 4E effort. Puerto Princesa is also positioned nicely to harass Manila and work his supply problem.


Yep. I agree. I want him to think I'm going all in for Luzon, including Manila, but I'm really aiming farther afield. I'll detail more later, but Indochina, China, Formosa and other islands to the North are all being prepped. I'll have to see what shakes out of this op first. I'm not going for Manila head on though.

quote:



Two fish on a CV? Nothing about the sub model is right. If your patrol shapes are helping avoid the annoying 50 Float damage bomb hits and bingos home then good. I always found that his blanketing Air ASW found them in the first phase they came back in range.

Thanks for the kind words on supply. I tried. The main point I felt short was Batavia and the coming Sumatra land effort. The southern PI took millions.


I have only a portion marching on Benkolen so the supply there is fine for now. I've got a few big drops into Soerabaja and it all seems to be holding up at least. That repair yard is a huge boon, and makes me think getting Saigon would even help for the many small ship repairs needed.

I'm Stil taking some hits, but not too many, and he's still operating some ships in deep water, so hey, I'll take it!

< Message edited by obvert -- 7/29/2018 8:09:26 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 72
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 8:11:26 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: RangerJoe

Subscribed and I just read the entire AAR.

I have never gotten this far in the game against the computer but a suggestion, if you don't mind, is to bombard an underdefended base and then paradrop in. The next day, engineers move in and develop it while further ground units are unloaded. The para unit will shock attack but doesn't need the full prep as an invading unit. The additional ground units can defend the base and move out. Taking Boac and then moving fast (armor and Cavalry) to Atimonan with Infantry and Artillery taking their own sweet time following would help cut off units to the SE.


Bingo. That's what I'm up to. With empty or lightly garrisoned bases this makes it much easier to prep for later and strike now. so hopefully I can pick up enough of them before he air transports to everything in range, and then bring in the big guns to drop the real troops.

Very prescient on Boac. This actually already happened two turns ago in game, but I missed out on Legaspi during the same day. Got a great drop and took out all 6 forts on the base, but only got a 1:1, and then he started flying in a division!

< Message edited by obvert -- 7/29/2018 8:13:00 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to RangerJoe)
Post #: 73
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 8:26:50 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Dec 10, 1944


The 10th was the beginning of the big push. Sent in hundreds of sweepers and 4E to hit Miri, plus some 4E and 2E to hit all other Borneo bases with airfields. Shut down Miri, Brunei, Singkawang, Kuching and Beaufort while getting 107 hits to the oil at Miri. No resistance was present, so I think he knew what was up after the serious probing that had been going on for the previous week.

I'll now send in the DB/TB to hit anything moving along the Borneo coastline and continue to hit airfields, ports and oil. Next a fast transport will attempt to land troops at Banggi just off of the NW tip of the island. In the South troops will also head to Pontiniak. Anything I can put there can walk to Singkawang and threaten to capture that very important airbase.

Major units and amphib gather at Manado to prepare for the Luzon op. The CVs are nearing Timor and will move up to refuel and replenish.

Tomorrow I'll being the naval and air assault of Palembang as well. Should be interesting. There are ships present, but I can't see if they are combat or just tankers/transports. Fingers crossed.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 10, 1944
--------------------------------------------------------------------------------

Night Air attack on Djambi , at 48,88

Weather in hex: Overcast

Raid spotted at 18 NM, estimated altitude 13,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-24J Liberator x 9

No Allied losses

Oil hits 7

Aircraft Attacking:
6 x B-24J Liberator bombing from 8000 feet
City Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Chungking , at 76,45

Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 11,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-29-1 Superfort x 4

No Allied losses

Light Industry hits 7

Aircraft Attacking:
4 x B-29-1 Superfort bombing from 8000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Air attack on Chengtu , at 75,41

Weather in hex: Partial cloud

Raid spotted at 32 NM, estimated altitude 12,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
B-29-1 Superfort x 6

No Allied losses

Resources hits 7

Aircraft Attacking:
3 x B-29-1 Superfort bombing from 8000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Night Naval bombardment of Talaud-eilanden at 79,97

Allied Ships
CA Chester
CL Montpelier
CL Columbia
DD Guest
DD Franks
DD Foote
DD Dortch
DD Claxton
DD Bennett
DD Aulick

Japanese ground losses:
126 casualties reported
Squads: 3 destroyed, 2 disabled
Non Combat: 9 destroyed, 3 disabled
Engineers: 1 destroyed, 0 disabled
Vehicles lost 4 (2 destroyed, 2 disabled)


Airbase hits 3
Runway hits 27
Port hits 7

SOC-1 Seagull acting as spotter for CA Chester

--------------------------------------------------------------------------------
Sub attack near Palembang at 49,90

Japanese Ships
TK Takane Maru, Torpedo hits 1, heavy damage
TK Kyoie Maru
TK Komei Maru
PB Myoken Maru

Allied Ships
SS Strongbow

SS Strongbow launches 6 torpedoes at TK Takane Maru
Strongbow bottoming out ....

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Severe storms

Raid detected at 24 NM, estimated altitude 40,900 feet.
Estimated time to target is 8 minutes

Allied aircraft
F4U-1A Corsair x 21
F6F-3 Hellcat x 10

No Allied losses

Aircraft Attacking:
21 x F4U-1A Corsair sweeping at 36900 feet

--------------------------------------------------------------------------------
Morning Air attack on Brunei , at 65,87

Weather in hex: Light rain

Raid detected at 76 NM, estimated altitude 14,000 feet.
Estimated time to target is 22 minutes

Allied aircraft
B-24J Liberator x 3
B-24J Liberator x 6
PBJ-1D Mitchell x 11

No Allied losses

Japanese ground losses:
16 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 8
Airbase supply hits 6
Runway hits 41

Aircraft Attacking:
11 x PBJ-1D Mitchell bombing from 10000 feet
Airfield Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Severe storms

Raid detected at 36 NM, estimated altitude 15,000 feet.
Estimated time to target is 15 minutes

Allied aircraft
P-51D Mustang x 15
F6F-3 Hellcat x 10
PB4Y-2 Privateer x 15

No Allied losses

Airbase hits 2
Runway hits 18

Aircraft Attacking:
9 x PB4Y-2 Privateer bombing from 12000 feet
Airfield Attack: 8 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Severe storms

Raid detected at 39 NM, estimated altitude 15,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-24J Liberator x 6
B-29-1 Superfort x 11
P-51D Mustang x 15
F4U-1D Corsair x 16
F6F-3 Hellcat x 10
PB4Y-1 Liberator x 15

No Allied losses

Oil hits 21
Airbase hits 4
Runway hits 12

Aircraft Attacking:
12 x PB4Y-1 Liberator bombing from 12000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Miri , at 64,87

Weather in hex: Severe storms

Raid detected at 39 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-24J Liberator x 3
B-24J Liberator x 6
B-29-1 Superfort x 3
B-29-25 Superfort x 4
P-51D Mustang x 15
F4U-1D Corsair x 16
F6F-3 Hellcat x 10
PB4Y-1 Liberator x 8

No Allied losses

Oil hits 22

Runway hits 4

Aircraft Attacking:
8 x PB4Y-1 Liberator bombing from 10000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Cagayan (79,89)

Allied Bombardment attack

Attacking force 4152 troops, 404 guns, 248 vehicles, Assault Value = 2521

Defending force 57298 troops, 494 guns, 123 vehicles, Assault Value = 1412

Japanese ground losses:
12 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
2/4th Armoured Regiment
4th USMC Tank Battalion
763rd Tank Battalion
3rd NZ Armoured Sqn
77th Infantry Division
CenPac Amphib Tank Brigade
2nd Marine Division
2nd USMC Tank Battalion
5th Australian Division
30th Australian Brigade
194th Tank Battalion
5th Marine Division
1st Regiment
27th Australian Brigade
XI Corps Artillery
5th USMC Field Artillery Battalion
X Corps Artillery
8th USMC Field Artillery Battalion
223rd USN Base Force
251st Field Artillery Battalion
I Australian Corps
181st Field Artillery Regiment
XIV Corps Artillery
IX Corps Artillery
209th Field Artillery Battalion
249th Field Artillery Battalion
4th Field Artillery Battalion
1st RAA Jungle Regiment

Defending units:
3rd Guards Division
1st Sasebo SNLF Coy
117th Division
83rd Infantry Brigade
50th Ind.Mixed Brigade
6th South Seas Det.
10th Ind.Mixed Regiment
84th Infantry Brigade
10th Ind.Infantry Brigade
12th Ind.Mixed Regiment
36th Ind.Mixed Brigade
5th Amphibious Brigade
103rd Div /1
14th Div /1
82nd JAAF AF Bn
50th JNAF AF Unit
41st Ind. Engineer Regiment
180th JAAF AF Bn
52nd Const Co
37th JNAF AF Unit
46th Const Co
4th Air Div /1
16th Field AF Construction Battalion
45th JNAF AF Unit
34th Road Const Co
21th JNAF AF Unit
32nd Special Base Force
7th Ind. Field Artillery Battalion
131st Naval Const Bn /1

--------------------------------------------------------------------------------


I've been working on Djambi too, which is going well. A few more days there and it'll be down to Palembang and Medan.




Attachment (1)

< Message edited by obvert -- 7/29/2018 8:41:22 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 74
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 8:42:42 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
quote:

quote:

ORIGINAL: RangerJoe

Subscribed and I just read the entire AAR.

I have never gotten this far in the game against the computer but a suggestion, if you don't mind, is to bombard an underdefended base and then paradrop in. The next day, engineers move in and develop it while further ground units are unloaded. The para unit will shock attack but doesn't need the full prep as an invading unit. The additional ground units can defend the base and move out. Taking Boac and then moving fast (armor and Cavalry) to Atimonan with Infantry and Artillery taking their own sweet time following would help cut off units to the SE.



Bingo. That's what I'm up to. With empty or lightly garrisoned bases this makes it much easier to prep for later and strike now. so hopefully I can pick up enough of them before he air transports to everything in range, and then bring in the big guns to drop the real troops.

Very prescient on Boac. This actually already happened two turns ago in game, but I missed out on Legaspi during the same day. Got a great drop and took out all 6 forts on the base, but only got a 1:1, and then he started flying in a division!


Good! Let him play whack-a-mole and weaken other places. Consider enveloping him at those places, low CAP to destroy transports and minefields to sink/damage subs. Use them for live target practice for Ground Bombing training.

Aerial and sub laid minefields for ships coming out of Palembang and Singapore would not hurt either - but not at the bases themselves. You don't have to sink ships, just put them out of action. If you can put minefields where any minesweepers might be subject to Naval air strikes, he will either have to CAP them and spread his fighters thinner or subject them to obsolescent fighters (P-39s, P40s) coming in at 100 feet. I don't know how the day fighters attacking at 100 feet at night will work as I never tried that - yet! Attack bombers should be good at this at night.

Night PBYs/search bombers (Hudson IIIs with Radar) on night Search/Naval attack could work as well. Then he might have to CAP task forces with NF or let them get hit. It may not be much but every bit helps.

If there are airframes, pilots, and PPs for them, you might want to buy back any Dutch air units that might be useful for Search and such air strikes.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to obvert)
Post #: 75
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 8:46:44 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
.Dec 12, 1944


Air strikes at Palembang and Medan are almost completely repulsed by NF. I did target the port as well at Palembang, and got a single hit on a DD. Every little bit helps.

Another CV miss after a salvo of only 2 torps, again. Hmmmm. Gotta check these subs.

The naval air strikes found targets near Miri/Brunei, and five TK are hit and burn up. I'll pile on now and try to finish off this area and move on to Palembang.

I'll try a big DA at Cagayan for the 13th. The advantage is there now, so how dug in are they?

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 12, 1944
--------------------------------------------------------------------------------

Night Air attack on Medan , at 46,76

Weather in hex: Overcast

Raid detected at 59 NM, estimated altitude 14,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
J1N1-Sa Irving x 12

Allied aircraft
B-29-1 Superfort x 8

Japanese aircraft losses
J1N1-Sa Irving: 1 destroyed

Allied aircraft losses
B-29-1 Superfort: 2 damaged


Aircraft Attacking:
3 x B-29-1 Superfort bombing from 10000 feet
City Attack: 20 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Sub attack near Iba at 72,75

Japanese Ships
CV Taiho
CA Suzuya
CL Ninaru
CL Teshio
DD Wakazuki
DD Susuzuki
DD Teruzuki
DD Asagochi
DD Arashikaru
DD Takase
DD Chugoa

Allied Ships
SS Blenny, hits 3

SS Blenny launches 2 torpedoes at CV Taiho
DD Asagochi fails to find sub and abandons search

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Miri at 64,87

Weather in hex: Moderate rain

Raid detected at 32 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
F4U-1D Corsair x 11
F6F-3 Hellcat x 15
F6F-5 Hellcat x 23
SB2C-1C Helldiver x 16
SBD-5 Dauntless x 16

Allied aircraft losses
SBD-5 Dauntless: 2 damaged

Japanese Ships
TK Syoyo Maru, Bomb hits 2, heavy fires, heavy damage
TK Arima Maru #4, Bomb hits 2, heavy fires, heavy damage
TK Ayagiri Maru, Bomb hits 2, heavy fires, heavy damage
TK Hidaka Maru, Bomb hits 2, heavy fires
TK Ryusho Maru, Bomb hits 2, heavy fires, heavy damage

DD Ushio
SC Ch 51

Aircraft Attacking:
8 x SBD-5 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

--------------------------------------------------------------------------------
Amphibious Assault at Toboali (50,93)

TF 225 troops unloading over beach at Toboali, 50,93

Allied ground losses:
17 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------

Ground combat at Cagayan (79,89)

Allied Bombardment attack

Attacking force 65581 troops, 1237 guns, 1341 vehicles, Assault Value = 2946

Defending force 57278 troops, 493 guns, 122 vehicles, Assault Value = 1418

Japanese ground losses:
126 casualties reported
Squads: 1 destroyed, 5 disabled

Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
27 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled

Assaulting units:
2nd USMC Tank Battalion
5th Australian Division
33rd Infantry Division
2nd Marine Division
763rd Tank Battalion
30th Australian Brigade
5th Marine Division
77th Infantry Division
4th USMC Tank Battalion
3rd NZ Armoured Sqn
194th Tank Battalion
CenPac Amphib Tank Brigade
1st Regiment
2/4th Armoured Regiment
27th Australian Brigade
4th Field Artillery Battalion
223rd USN Base Force
1st Medium Regiment
251st Field Artillery Battalion
IX Corps Artillery
XI Corps Artillery
XIV Corps Artillery
11th USMC Field Artillery Battalion
5th USMC Field Artillery Battalion
249th Field Artillery Battalion
181st Field Artillery Regiment
8th USMC Field Artillery Battalion
I Australian Corps
1st RAA Jungle Regiment
209th Field Artillery Battalion
X Corps Artillery
33rd Medium Regiment

Defending units:
10th Ind.Infantry Brigade
3rd Guards Division
6th South Seas Det.
36th Ind.Mixed Brigade
103rd Div /1
10th Ind.Mixed Regiment
84th Infantry Brigade
50th Ind.Mixed Brigade
83rd Infantry Brigade
1st Sasebo SNLF Coy
12th Ind.Mixed Regiment
5th Amphibious Brigade
117th Division
14th Div /1
52nd Const Co
32nd Special Base Force
82nd JAAF AF Bn
16th Field AF Construction Battalion
41st Ind. Engineer Regiment
180th JAAF AF Bn
7th Ind. Field Artillery Battalion
21th JNAF AF Unit
45th JNAF AF Unit
46th Const Co
50th JNAF AF Unit
34th Road Const Co
4th Air Div /1
37th JNAF AF Unit
131st Naval Const Bn /1

--------------------------------------------------------------------------------


< Message edited by obvert -- 7/29/2018 9:11:40 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 76
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 10:26:43 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
quote:


Two fish on a CV? Nothing about the sub model is right. If your patrol shapes are helping avoid the annoying 50 Float damage bomb hits and bingos home then good. I always found that his blanketing Air ASW found them in the first phase they came back in range.


Try sending all of the subs to 1 hex outside of his air range. Then make "new" sub TFs which would have no carry over DL. Move them back into range. Maybe even make wolf packs of 2 or more subs with the most aggressive skipper as the leader and use the second to rescue the crew of the first one if it is crippled. New sub TFs can also be split from the wolf pack - with no carryover DL. Using night Naval Search might also help the subs with spotting enemy TFs since they should not have too many fighters to worry about.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to obvert)
Post #: 77
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 10:35:29 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: RangerJoe

quote:


Two fish on a CV? Nothing about the sub model is right. If your patrol shapes are helping avoid the annoying 50 Float damage bomb hits and bingos home then good. I always found that his blanketing Air ASW found them in the first phase they came back in range.


Try sending all of the subs to 1 hex outside of his air range. Then make "new" sub TFs which would have no carry over DL. Move them back into range. Maybe even make wolf packs of 2 or more subs with the most aggressive skipper as the leader and use the second to rescue the crew of the first one if it is crippled. New sub TFs can also be split from the wolf pack - with no carryover DL. Using night Naval Search might also help the subs with spotting enemy TFs since they should not have too many fighters to worry about.


His air range is not so easy to predict!

What airframe is he using? What base is he flying from? What settings are used? Do they change or are they consistent?

Impossible to know all of this if he's smart and isn't consistent. My ASW changes regularly, so my opponent may get a handle on it for a while, but it will expand, increase in percentage flown, or employ different aircraft over time.

I've messed with this a bit concerned DL, but it's also incredibly fiddly, and this won't work at all for a moving target. The KB elements I'm attacking now are not "known" before the sub finds them. It's also out of range of night naval search.

None of this would have a bearing on the number of fish launched though. A CV is an all tube job, and turn it around to fire the rear four if there's time. Firing 2 might mean low ammo (possible), poor crew experience, (unlikely at this point), or low commander aggression. I'll have to check that later.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to RangerJoe)
Post #: 78
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 11:39:44 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
You can't air-lay mines outside a base. Only on a base hex. It's essentially a City attack.

_____________________________

The Moose

(in reply to RangerJoe)
Post #: 79
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/29/2018 11:42:03 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
quote:

ORIGINAL: RangerJoe

quote:


Two fish on a CV? Nothing about the sub model is right. If your patrol shapes are helping avoid the annoying 50 Float damage bomb hits and bingos home then good. I always found that his blanketing Air ASW found them in the first phase they came back in range.


Try sending all of the subs to 1 hex outside of his air range. Then make "new" sub TFs which would have no carry over DL. Move them back into range. Maybe even make wolf packs of 2 or more subs with the most aggressive skipper as the leader and use the second to rescue the crew of the first one if it is crippled. New sub TFs can also be split from the wolf pack - with no carryover DL. Using night Naval Search might also help the subs with spotting enemy TFs since they should not have too many fighters to worry about.


As obvert says, Loka uses many makes and models, and bases are varied.

The DL is calculated each turn, maybe each phase; I don't recall. It's in the manual. Wolf packs were discussed long ago; they don't help. The DL is on the TF FWIW. Subs can't rescue crews or COs from sunk subs.

_____________________________

The Moose

(in reply to RangerJoe)
Post #: 80
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 12:11:36 AM   
FlyByKnight


Posts: 245
Joined: 10/8/2016
From: West Coast
Status: offline
quote:

ORIGINAL: obvert

On the 8th another sub gets into the KB, but launches only 2 torps against the Unryu. Huh?



Now that is an infuriating sight. Do you know the Commander's Naval/Aggrssion rating? He might be one of those officers who should never see the inside of a sub.

(in reply to obvert)
Post #: 81
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 12:35:21 AM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
quote:

You can't air-lay mines outside a base. Only on a base hex. It's essentially a City attack.


I did not know that, the computer always gives up before I get to that phase. But the subs can lay small minefields
on "must" travel hexes.

quote:

The DL is calculated each turn, maybe each phase; I don't recall. It's in the manual. Wolf packs were discussed long ago; they don't help.


Reread the manual, the carryover DL is for bases but future TF movements may be extrapolated.

quote:

In War in the Pacific, Admiral’s Edition™, each of these
units, as well as each base, has a Detection Level (DL) and a Maximum Detection Level (MDL),
both between 0 and 10. The DL indicates very recent intelligence about the enemy and it is
the DL that has an impact on combat results. The MDL represents a general awareness of the
enemy based on both recent and less current information, and it is this level that is used to
determine which enemy units are placed on the map.

An MDL of zero indicates the unit has not been spotted by the enemy and is not shown on the
map (enemy bases are always shown on the map even if a base has an MDL of zero nothing
but the name of the base will be known by the enemy). MDL’s above zero indicate the enemy
has spotted the unit. When Fog of War is Off, all units have a minimum MDL value of one. The
greater the MDL, the more is likely to be known about the unit by the enemy and displayed
on the screen.
The greater the DL the easier it is to inflict damage on the enemy in combat. Often even
when the DL is zero, friendly forces will take action due to an MDL value that is higher (i.e.
even though an enemy TF disappears at night, expectations of enemy movements based
on following the enemy closely the previous day can lead to friendly forces anticipating the
enemy’s next move). The DL of every unit changes constantly during the resolution phase
based on the unit’s activities and enemy actions.


10.1.1.1 DL OF NAVAL TASK FORCE

Add 1 to DL TF spotted by search aircraft (per aircraft that spots the TF – only notified of first plane each phase)
Add 2 to DL TF attacked by search aircraft
Add 2 to DL TF has Air Combat Mission and it reacts to an enemy TF
Add 1 to DL TF has carrier(s) launching a strike Mission (per air unit that attacks/escorts from TF)
Add 1 to DL Japanese TF moves into coastal hex with y coordinate>30 and sighted by coastwatcher during daylight 75% chance of sighting, during Night 50% chance of sighting, also if daylight phase then second chance of adding 1 if DL is still 0 after first check). This also happens at the beginning of each
resolution phase for each Japanese TF in a coastal hex.
Add 1 to DL TF spotted by enemy sub
Add 1 to DL TF attacked by enemy sub
Add 1 to DL TF is a sub TF that is attacked by an enemy ship
Add 1, 2, or 4 to DL (if) TF is spotted by a recon flight (see 10.2 Recon Flight section below)
Set DL to 0 All Task Forces at the very beginning of each Day and Night resolution phase


quote:

10.2 RECON FLIGHTS
Whenever a plane flying a recon Mission reaches its target hex or an air unit bombs a target,
every enemy ground unit, TF or base (not minefield) in the hex has a possibility of having its
DL increased by 1, 2 or 4.
Each enemy unit is checked separately to see if the pilot has successfully spotted the unit:
»» If a recon aircraft type is flying a Recon Mission, the percentage
chance that any given unit will have its DL increased is equal to the
Experience of the pilot. If the DL is increased, it will increase by 4.
»» If a non-recon type plane is flying a Recon Mission, the percentage chance
that any given unit will have its DL increased is equal to the Experience
of the pilot divided by 2. If the DL is increased it will increase by 2.
»» If an air unit bombs any enemy target, the percentage chance that any
given unit in the target hex will have its DL increased is equal to the
Experience of the one pilot chosen at random to take reconnaissance
photos divided by 2. If the DL is increased it will increase by 1.


from the WITP-Manual-[LIGHT] starting around page 217.

So my bad for the DL carrying over but since it would be a new TF, there would be no previous data to be extrapolated from unless it is the originating TF which you would have moving away from the new TFs Area of Operations.



_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Bullwinkle58)
Post #: 82
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 4:32:43 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: RangerJoe

quote:


Set DL to 0 All Task Forces at the very beginning of each Day and Night resolution phase



This is critical to sub ops, but it doesn't mean they're not then spotted right away in the day phase.

It's a complex part of the game, and Bullwinkle has a lot of experience with RL subs in the USN, so he's a bit of an authority on what's NQR in game. I defer to him on how it should be and try to figure what to do with how it is now.

Currently I've got most subs in deep open water more than 8 hexes from any land base. He could still fly G3M3 Nell at 26 hexes (13 for ASW) or G4M1 Betty at 17 hexes (9 for ASW) or the P1Y Frances at 18 hexes with drop tanks (9 for ASW).

I'll have a look at those commanders when I get the next turn though.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to RangerJoe)
Post #: 83
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 5:28:37 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
quote:

ORIGINAL: obvert


quote:

ORIGINAL: RangerJoe

quote:


Set DL to 0 All Task Forces at the very beginning of each Day and Night resolution phase



This is critical to sub ops, but it doesn't mean they're not then spotted right away in the day phase.

It's a complex part of the game, and Bullwinkle has a lot of experience with RL subs in the USN, so he's a bit of an authority on what's NQR in game. I defer to him on how it should be and try to figure what to do with how it is now.

Currently I've got most subs in deep open water more than 8 hexes from any land base. He could still fly G3M3 Nell at 26 hexes (13 for ASW) or G4M1 Betty at 17 hexes (9 for ASW) or the P1Y Frances at 18 hexes with drop tanks (9 for ASW).

I'll have a look at those commanders when I get the next turn though.


RL was so different it's not worth a comparison.

My memory is of him flying a lot of Helens in ASW in the past year. Early it was Kates. He uses waves of Jakes for close-in ASW--look at his Jake losses. He had been using Jakes instead of Glens on his I-boats (no HRs), but he told me near the end his float-capable I-boat inventory was about gone. You know the IJN OOB; you can probably look at hull numbers and tell how many of those are left.

To sink him you have to go to shallow water. He knows that, you know that. The shallow water penalty in the game is extreme and not realistic, but whatever. It is there. The best you have is to find shallow water excursions that can only last a turn before the zone jumps back to deep. Then it's dice whether the enemy TF comes by as you're in deep water cooling off. Those locations are rare though, and even a jump back to deep keeps you in range of Helens from one base or another. You gain the deep water roll, but you still have to live with the DL/MDL.

I think the number of fish is mostly a random roll, weighted by the usual CO stats and crew experience. Doesn't make sense, but . . . I have virtually never run out of fish on a patrol before I ran out of fuel, since attacks only can target one ship at a time, and history is different. Any CO who used 2 fish on a CV would be relieved on the pier by SubPac. If you can shoot two you can shoot six in only a few more seconds.


< Message edited by Bullwinkle58 -- 7/30/2018 5:30:02 PM >


_____________________________

The Moose

(in reply to obvert)
Post #: 84
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 6:05:35 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
quote:

. . . Any CO who used 2 fish on a CV would be relieved on the pier by SubPac. If you can shoot two you can shoot six in only a few more seconds.


"September . Saratoga damaged by torpedo. Two weeks later I-19 successfully damages Wasp, North Carolina and O'Brien with one spread. Wasp is abandoned, O'Brien later sinks. "

World War Two, Pacific Submarines

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Bullwinkle58)
Post #: 85
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 7:58:29 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Bullwinkle58

To sink him you have to go to shallow water. He knows that, you know that.



That's what I thought, but most of the CV attacks are randoms patrolling South of the HI in the big open deeps between the PI and the Marianas. I think he was escorting a reinforcement of the Marianas or something when I got the two hits, but these last ones I don't know.

The TKs of course, yes, I've gotta hug the coast. Hopefully I'll get the oil shut down and won't have to worry about that much longer.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 86
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/30/2018 10:23:15 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: Bullwinkle58

To sink him you have to go to shallow water. He knows that, you know that.



That's what I thought, but most of the CV attacks are randoms patrolling South of the HI in the big open deeps between the PI and the Marianas. I think he was escorting a reinforcement of the Marianas or something when I got the two hits, but these last ones I don't know.

The TKs of course, yes, I've gotta hug the coast. Hopefully I'll get the oil shut down and won't have to worry about that much longer.


Yes, my mistake for being too terse. I meant shallow in anti-merchant ops. Sub/combatant encounters will be primarily in deep.

Tankers yes, but at some point he may pull back in a big way from Burma, and then it's troop convoys along the coasts, maybe from Bangkok, maybe Saigon. All under his air ASW blanket.

The game forces Allied players, by dint of the DL et al issues, to focus their subs on anti-combatant efforts. This is not what the USN sub force focused on. They did it quite successfully, and were there in nearly every major operation after Guadalcanal, but their role was to destroy the Japanese economy, which they did. The game would be far different if they were even half as effective at this as they were historically. But it's all been beaten to death before.

_____________________________

The Moose

(in reply to obvert)
Post #: 87
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/31/2018 5:38:59 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Wow, that's a big yard there in Manila. That makes it a pretty credible target to use as a decoy.

How big are the yards in Hong Kong, Saigon and the Pescadores?

Cheers,
CB

P.S. I just had my Slitherine account merged with this, so I'm now Capt. Beefheart. Since I'm more familiar with Beefheart's music (being a Frank Zappa fan back in the day) than Commander Cody's music (e.g. "Hot Rod Lincoln"), it's all good to me. The first modem game I played was some sort of Star Trek game back in the 80s and I needed a name for my character. I thought Commander Cody had a nice ring to it (a musician with a naval rank).

< Message edited by CaptBeefheart -- 7/31/2018 5:39:56 AM >


_____________________________

Beer, because barley makes lousy bread.

(in reply to Bullwinkle58)
Post #: 88
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/31/2018 6:32:12 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Bullwinkle58

To sink him you have to go to shallow water. He knows that, you know that.



That's what I thought, but most of the CV attacks are randoms patrolling South of the HI in the big open deeps between the PI and the Marianas. I think he was escorting a reinforcement of the Marianas or something when I got the two hits, but these last ones I don't know.

The TKs of course, yes, I've gotta hug the coast. Hopefully I'll get the oil shut down and won't have to worry about that much longer.


Yes, my mistake for being too terse. I meant shallow in anti-merchant ops. Sub/combatant encounters will be primarily in deep.

Tankers yes, but at some point he may pull back in a big way from Burma, and then it's troop convoys along the coasts, maybe from Bangkok, maybe Saigon. All under his air ASW blanket.

The game forces Allied players, by dint of the DL et al issues, to focus their subs on anti-combatant efforts. This is not what the USN sub force focused on. They did it quite successfully, and were there in nearly every major operation after Guadalcanal, but their role was to destroy the Japanese economy, which they did. The game would be far different if they were even half as effective at this as they were historically. But it's all been beaten to death before.


It'd be fun to play just one game as Japan with self-imposed historical parameters.

No ASW air training, and only using air for search, not ASW mission.
No ASW TFs, only escorts
No pilot training, so that both sides would simply have to use national starting experience and "play" the pilots up to train, and use TRACOM to increase starting experience. (I'd like to see what it would be like to have 35-40 exp pilots going at each other)
No cooperation between IJA/IJN. Make them use different bases for airfields and only their own support units. (Complicated, but it would be interesting).
PDU-off
No airframe R & D (none, so nothing ahead of it's historical date)
No air group resizing
No ground bombing of troops in China
No buying back of destroyed units or air groups

Anything else?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Bullwinkle58)
Post #: 89
RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (... - 7/31/2018 6:57:50 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Bullwinkle58

To sink him you have to go to shallow water. He knows that, you know that.



That's what I thought, but most of the CV attacks are randoms patrolling South of the HI in the big open deeps between the PI and the Marianas. I think he was escorting a reinforcement of the Marianas or something when I got the two hits, but these last ones I don't know.

The TKs of course, yes, I've gotta hug the coast. Hopefully I'll get the oil shut down and won't have to worry about that much longer.


Yes, my mistake for being too terse. I meant shallow in anti-merchant ops. Sub/combatant encounters will be primarily in deep.

Tankers yes, but at some point he may pull back in a big way from Burma, and then it's troop convoys along the coasts, maybe from Bangkok, maybe Saigon. All under his air ASW blanket.

The game forces Allied players, by dint of the DL et al issues, to focus their subs on anti-combatant efforts. This is not what the USN sub force focused on. They did it quite successfully, and were there in nearly every major operation after Guadalcanal, but their role was to destroy the Japanese economy, which they did. The game would be far different if they were even half as effective at this as they were historically. But it's all been beaten to death before.


It'd be fun to play just one game as Japan with self-imposed historical parameters.

No ASW air training, and only using air for search, not ASW mission.
No ASW TFs, only escorts
No pilot training, so that both sides would simply have to use national starting experience and "play" the pilots up to train, and use TRACOM to increase starting experience. (I'd like to see what it would be like to have 35-40 exp pilots going at each other)
No cooperation between IJA/IJN. Make them use different bases for airfields and only their own support units. (Complicated, but it would be interesting).
PDU-off
No airframe R & D (none, so nothing ahead of it's historical date)
No air group resizing
No ground bombing of troops in China
No buying back of destroyed units or air groups

Anything else?


I like TRACOM pilots boosting skill and experience rather than numbers of graduates.

With all of those handicaps, something would have to give on the Allied side. Perhaps longer times to unload and refuel ships (they said Noumea harbor was a nightmare for some time), longer times for submarine crew R&R, slower airfield and port construction rates, etc.

Cheers,
CB

_____________________________

Beer, because barley makes lousy bread.

(in reply to obvert)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Meridian to Majestic: Lokasenna (J) vs obvert (A) (Bullwinkle's from 7/41-11/44) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719