Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

De-select

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> De-select Page: [1]
Login
Message << Older Topic   Newer Topic >>
De-select - 8/2/2018 2:01:11 AM   
mariandavid

 

Posts: 297
Joined: 5/22/2008
Status: offline
How do I remove selection from an unit - so that as I wander over the map looking at terrain I do not have that line of movement perpetually following me. I can of course + and - to another unit but then its line of movement follows. There is probably an obvious answer but I cannot find it.
Post #: 1
RE: De-select - 8/2/2018 6:42:40 AM   
cpt flam


Posts: 2352
Joined: 1/16/2011
From: caen - France
Status: offline
there is no way to deselect unit
you can select a static one (if there is any)
second solution would be to put the arrow over strategic map and move the tactical map with arrows (under Enter)

_____________________________


(in reply to mariandavid)
Post #: 2
RE: De-select - 8/2/2018 12:52:04 PM   
hingram


Posts: 129
Joined: 2/6/2002
From: SW Virginia
Status: offline
You can deselect a unit by selecting another unit.

_____________________________

Hank

If you aren't part of the solution, there is good money to be made prolonging the problem.

(in reply to cpt flam)
Post #: 3
RE: De-select - 8/2/2018 2:41:11 PM   
mariandavid

 

Posts: 297
Joined: 5/22/2008
Status: offline
Thanks all - static unit being hunted. I do wish some update would fix this - surely it is simple coding change using some unused letter or numerate.

(in reply to hingram)
Post #: 4
RE: De-select - 8/2/2018 3:46:29 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
It is not a simple change, there are things that require a unit to be selected. I used to know them but after many years I have now forgotten. Ralph has stated that he will look into it, but don't expect an 'easy fix'.

(in reply to mariandavid)
Post #: 5
RE: De-select - 8/2/2018 8:31:33 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
quote:

It is not a simple change, there are things that require a unit to be selected.

The way Ralph explained it there's a need to have a unit selected at all times because some of the dialogs highlight the selected unit in white text while the rest of the lines are normal text. Also, the operations found on the right-click pop up menu have to be applied to a specific unit. The short answer is that it's not easy "fixing" the selected unit "problem". A lot of us have just gotten used to it and don't even notice the trail of path arrows any longer. It's embarassing to have a finger twitch click on the map and accidently move the unit to a spot not desired though.

< Message edited by larryfulkerson -- 8/2/2018 8:32:37 PM >


_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to sPzAbt653)
Post #: 6
RE: De-select - 8/2/2018 11:41:14 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
quote:

A lot of us have just gotten used to it

This is very true, I never thought it was an issue at all. Then I spent some time playing a game where if you right click on a blank hex it de-selects the unit. It took me no time to get used to that. When I returned to TOAW, it was nasty bad aggravating and took me a while to get used to no de-select again. Therefore, I am sympathetic to those who don't have experience with TOAW or something similar.

Plus, as I've said before, the change to HUGE RED movement arrows for TOAW IV makes it worse. I posted the alternate arrows that I use somewhere, I'll see if I can find a link.

(in reply to larryfulkerson)
Post #: 7
RE: De-select - 8/2/2018 11:54:27 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
I don't know where it is, so I just put it here in Posts #7 and #8:
http://www.matrixgames.com/forums/tm.asp?m=4395821&mpage=1&key=�

(in reply to sPzAbt653)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> De-select Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.172