esteban
Posts: 618
Joined: 7/21/2004 Status: offline
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Hi everyone, I have been trying to get a campaign game going vs. the AI, and I am having problems with certain German units not arriving. They appear on the reinforcement/withdrawl list until the turn before they are supposed to arrive, and then they disappear off the list and they do not arrive in the game. In particular, I notice that the II SS Panzer Corps HQ and the 1st SS Panzergrenadier division do this. I have had to stop and restart the campaign after a few turns a couple times now, because of this. I even used the scenario editor to hard code arrival spots for all the German HQs/divisions that have arrival hexes of 0, 0, (In the editor, I noticed that both the II SS Pz corps and the 1st SS panzergrenadier had 0,0 as their starting location.) on the theory that this was what was creating the problem. Nope--same thing still happens. The units appear on the reinforcement list until the turn before they are supposed to arrive, and then they disappear and don't arrive at all. Here is a picture of the revised unit info sheet in the editor for the II SS corps. Notice that I hard-coded the arrival hex for it (That's the coords for Koenigsburg, in case you care). Is there something I am missing?
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