Flashfyre
Posts: 330
Joined: 10/6/2000 From: Waynesboro, PA, USA Status: offline
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What everyone seems to be forgetting is that "Limited Intel" is a reflection of your own troops' ability to effectively spot enemy units, not that the enemy is "hiding" or "disappearing".
For those of you who have never tasted the fury of combat, it is hard to realize that troopers can, and will, lose track of the enemy; if you stepped out of your house and were fired on by a machinegun, would you you know where it came from? If you thought it was in your neighbor's house, would you stick your head out the window to "spot" it?
I like the limited intel aspect; in fact, I won't play without it. For the sake of "realism", it's a necessity.
And before anyone brings up the "a gun that size can't disappear", I have an answer as to why it can....the smoke from it's own firing adds to the general haziness of the air. In fact, with the right wind, the smoke will drift toward the target, obscuring their spotting ability.
Another note: how many of you have been to a desert? Ever notice the heat wave effect on your vision? Now compound that with bullets flying around you, bombs falling, men screaming in pain, men screaming orders, and engine noise.....and try to tell which window in which house in which direction that last shell came from. And then do it again, and again, and again. Now tell me you "spotted" the gun each time.
It's a preference....you either prefer it on or you prefer it off. But IMHO, it makes this "game" a bit more like real life....I already have more info than the average field general will ever have during a battle; limited intel keeps me from being omniscient.
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