MikeJ19
Posts: 3696
Joined: 1/29/2014 From: Ottawa, Canada Status: offline
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From the game notes: The Germans did an excellent job of achieving surprise for the attack, this due in large part to having most of the units scheduled for exploitation located far behind the front, some as far away as the east side of the Rhine. Another reason was the intention for the line infantry units to make the initial breakthrough, thus screening Allied intelligence from seeing the numerous Panzer formations involved. In the scenario only the initial German assault formations will be available on turn 1. Over the next few turns the follow up formations will be released. Reserve formations located back from the front will be activated by the German player through Theatre Options available on turns 4 and 6. The German 15th Army, located at the northern part of the map, is not available until the German player activates it by disbanding the 'release unit' located at the northern map edge. This action will also release the US 9th Army and British 30 Corp. Similarly, the German 1st Army, located in the southern part of the map, will not become available until the German player disbands the 'release unit' located at the southern map edge. *************** This means that I have some decisions to make early on. Do I keep the attack narrow, using only the centre portion of the area of operations and units, or do I make this a bigger effort. I can start small and have my own triggers planned to expand the battle as it progress. I have the advantage of playing a scenario that I just played as the Allied player. In that case, the Germans attacked only in the centre initially, and then in the North. As the Allied player, I was able to concentrate my forces against the attack in the centre as the Northern approach did not make much headway. I will need to look at these options.
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Mike Retired Gunner
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