Alexandra
Posts: 546
Joined: 12/7/2000 From: USA Status: offline
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And I'm back in the East Front saddle. Replayed the crashed 'The Army's Door Knocker' in 'arcade mode', and of course won, but as I already had done that when it crashed the first time, I thought that was ok. Then, onto Vebber Takes the Point, with the Alternate Road option. And, I pulled a draw, though, it should have been at least a MV. And, honestly, this is the first LV scen I have complaints about. First, where were my panzers??? I can't imagine Haumptmann Vebber being given a dash ahead mission, and saying "You know, Wirth, I think we should leave the panzers behind. Our trucks will scare Russian tanks off!" Yet, that's exactly what he did. Second, not one, but two, 100 per turn!!! VHs, neither of which had any bearing on the actual mission, nor did one of the end of battle ones. I can see the ones in the small town, and the exit hex, but the per turn ones make no sense. Nor, did the platoon sized SMG squads at the end. The mission concept and the enemy OOB were cool though :) I lost 15 men, 1 track, a Stug, and 3 trucks. I exited 18 trucks, 1 track, 124 men, 2 ATGs, 2 20mm Flak guns, 2 Mortars, 2 Field Guns, and a Stug. They lost 207 men, 2 ATGs, 2 T-28s, 2 BT-7s, 1 BT-5, 1 BA-10, and 1 OT-133. Oh, also, for alternate nodes, the victory/defeat text should be different. It was pretty stupid being ICly yelled at for losing too many tanks, when I had exactly Zero of them on the battlefield!!! Alex
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"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.
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