HardLuckYetAgain
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Joined: 2/5/2016 Status: offline
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quote:
ORIGINAL: Telemecus quote:
ORIGINAL: HardLuckYetAgain quote:
ORIGINAL: M60A3TTS Clear weather dominates the north and south zones as the month of May arrives. The Germans in a single battle manage to crush the defense at Sevastopol. A level 5 fort no less. A repeat performance sees mountain divisions in a rough hex and a level 4 fort beaten. More than anything, a very frustrating result to see. This is two VERY interesting combat result here. Interesting in the fact you had to be EXTREMELY lucky to get both of these hexes in just two combats against Guards in one hex and Soviet Mountain divisions in the other. I can see M60's frustration since you pretty much have the best capable Soviet units(Guards & Mountain Divisions) pretty much swept away in excellent fortification. So, I am going to see what other miracles the southern most commander pulls off in future turns. I went back to the file save at the start of the turn and had a go myself today. Without changing anything most of the time the attacks failed. When I reassigned two divisions so that the lead commander was Model most of the time the attacks succeeded but only just. It is not a proper test or simulation but it does indicate it is not off the wall. I assume spending time during the turn assigning SUs, ground bombing with all the stukas that had been moved to Crimea, reassigning units and so on would improve the odds. The surprising result was the 8.8 to 1 - if that had not occurred I doubt there would have been an attempt on Sevastopol that same turn. Certainly the team plans had assumed it would take longer. I was asked by a member of the Soviet team to send the full detailed battle report. Their query was they could not understand how 23 axis support units got committed as they assumed that was beyond what was possible according to the manual. Having that much super heavy artillery and that many pioneers had an impact. They also thought putting the three mountain units under the same HQ would have prevented the CV penalties of up to 30%, and not putting them under a front HQ would have avoided any CV penalties altogether. The other comment was on the prior ground bombing - the full 14 dive bomber airgroups were used, they started with very high XP and morale and had been left waiting there for turns and so started with no fatigue. The comment made was that flak should have been directly assigned to Sevastopol to at least provide some distraction. As it turned out you had the maximum possible ground bombing and no interference with the ground support. There was a more general debate about the chances of taking Sevastopol generally in games. Others seemed to think it was too difficult or took too long. My impression from the forums is that most others think the same way. My experience is that most of the time it does fall and fall quickly. It is easier in my mind than crossing the Neva to take Leningrad say. The difference seems to be one of commitment. If you send a corps on the hoof to attack Sevastopol it will take many turns of bashing and reducing the fort levels. Here we made a committment of 13 divisions (and one brigade) in 11th army, rested and waiting on refit over many turns, each with 3 pioneers directly assigned plus more and other SUs in the HQs and with the leaders changed to the best including Model. If you spend that quantity of points, that time getting units in place and ready in advance, and with every other support including air and artillery fully maxed out, then you should be able to get Sevastopol and fairly soon. At least in other conversations on this result we have had in the past the issue seems to be the myth of Sevastopol invincibility, which leads to the surprise of seeing it fall at all. My experience is that Sevastopol falls and falls easily. And if others made the same commitment to get Sevastopol they would also be able to capture it. In this light it should not be seen as so extraordinary. Lots of German rhetoric in this post :-) Poor Germans have it so bad..... Unfortunately on defense of this area the Soviets get hosed with HQ's either being in a defense hex or out of range. Either way it is a big plus to the German side. If I were the Soviet I would have put some P40's within range of Sevestopol. Unopposed bombers are not a good thing. That was a big tipping point in those battles. I will be looking for other interesting things in the south to come ;-) I am sure I will see some soon since the die has been cast for a southern offense with this commitment of troops.
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