Kielec
Posts: 144
Joined: 1/12/2009 Status: offline
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Context: Playing as Soviets, December 1941, standard settings. Situation: Attempting a minor blizzard encirclement. Hit here, hit there, move the units as far as they go trying to close my ZOC around them Rumanians. I am one hex short to close the Kessel, but the last unit I can move on the project still has 3MPs. Not enough to move into the empty hex. There are no enemy units there, but it is within the enemy ZOC, so, say, it's contested. Problem: If the hex I need to close the envelopment were occupied by an enemy unit (preferably weak), I could hastily attack with my 3MPs and (odds being on my side) kick the enemy unit away and flip the hex into my possession, closing the Kessel, if, perhaps, only temporarily. It (the hex) being empty, does not allow me to do much... Suggestion: Maybe, just maybe, units could be allowed to "project" their ZOCs in a direction at a cost? As measured in MPs and, perhaps, minor attrition? Thoughts?
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