mind_messing
Posts: 3393
Joined: 10/28/2013 Status: offline
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quote:
ORIGINAL: JohnDillworth neutered Allied subs Valid point, but works both ways. quote:
nuclear Japanese escorts Fixed literally years ago now. quote:
unlimited Japanese production A downright lie. But it's ok, just keep on pushing your narrative. quote:
ORIGINAL: Canoerebel I have more squadrons flying the P-47D25 than the P-51D, so the former is burning through stockpiles more quickly. I have about 130 of the Mustangs in my pools compared to about 35 Thunderbolts, as noted earlier. I have found both models perform decently in the sweep role, at least in heavy concentrations that might include Corsairs and Spit VIIIs. When this game started, I had a pretty low opinion of the Mustang. That's changed a bit for the better now. I'm very glad to have it and will rely on it more heavily going forward, since the Thunderbolts will grow scarce. THere is a chance the Allies are going to run out of fighters - or at least have to dial back ops seriously in order to not outdraw production. If that happens, the chief suspect in my mind will be Japanese production capabilities that far exceed Allied capabilities. Would that indicate a weakness in the game? Or does it reflect cumulative errors by the Allied players by not cutting off Japan from the DEI, instead going for the "throat" (Hokkaido)? IE, could Erik have done this had the Allies succeeded in taking out the DEI within a reasonable amount of time? I believe a DEI-centered strategy beginning March 1, 1944 (the date I stepped in) would have been less successful than the course I've chosen. Excessive focus on a single theatre will lead to the Japanese concentrating their forces. They can do that much better than the Allies due to geography. Play the map. You've the bigger navy, make full use of it. As Bullwinkle says, it's not a air game, it's a naval game.
< Message edited by mind_messing -- 11/2/2018 10:54:52 PM >
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