GamesaurusRex
Posts: 505
Joined: 10/13/2013 Status: offline
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"Let's put some maths to this..." So, Chris... this theoretical front of yours is 10 miles wide and 5 yards deep ???? If you want to talk numbers... a Russian '42 Rifle Division was approximately 12,000 men. A Russian '42 Rifle Corps ranged from 12,000 to 24,000 men and by mid '44 rose to 20,000 to 30,000 men. With these numbers in mind and looking at the stacking limits of this game, one can easily see that the 60,000 man limit was probably arrived at by estimating 3 Rifle Corps to be about 60,000 men. Ergo they penalize anything over the stacking limit. THIS IS ABSURDLY ARBITRARY, especially considering examples from operational commentaries like Koniev's in his memoirs regarding the Jassy–Kishinev Operation, August 1944. " Operations of 3rd Ukrainian Front (GOC General Tolbuchin) Main effort of the front is in the sector of the 37th Army (GOC Lieutenant General Scharochin). Main effort of 37th Army is 66th Rifle Corps and 6th Guards Rifle Corps. The 37th Army has a 4km wide breakthrough frontage assigned to it. It is divided in two groupings, two corps up, one corps reserve. According to plan, it is supposed to break through the depth of the German/Romanian defense in 7 days, to a distance of 110-120km, with the distance to be covered in the first four days 15km each. 66th Rifle Corps (GOC Major General Kuprijanow) consisting of two groupings (61st Guards RD, 333rd RD up, 244th RD reserve). Attached are 46th Gun Artillery Brigade, 152nd Howitzer Artillery Regiment, 184th and 1245th Tank Destroyer Regiment, 10th Mortar Regiment, 26th Light Artillery Brigade, 87th Recoilless Mortar Regiment, 92nd and 52nd Tank Regiment, 398th Assault Gun Regiment, two Pioneer Assault Battalions, and two Light Flamethrower Companies. Corps frontage 4km wide Corps breakthrough frontage 3.5km (61st RD 1.5km, 333rd RD 2km) " THERE YOU HAVE 3 CORPS WITH FULL SUPPORT ON A 4 KILOMETER FRONT ! If my math is right, that's about 6 times more concentrated than 60,000 men on a 10 mile front. I hardly think that more than 60,000 per hex presents any operational problem.
< Message edited by GamesaurusRex -- 11/17/2018 12:35:44 AM >
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