Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Looking for Soviet Player

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Opponents Wanted >> Looking for Soviet Player Page: [1]
Login
Message << Older Topic   Newer Topic >>
Looking for Soviet Player - 12/8/2018 9:48:44 PM   
dak41

 

Posts: 136
Joined: 1/7/2012
Status: offline
41-45 Bitter End
Server Game
FOG war/movement
Random weather
Reduced Blizzard
No Soviet Combat Bonus
Better CV
Ver 1.11.03
Post #: 1
RE: Looking for Soviet Player - 12/9/2018 10:49:22 PM   
56ajax


Posts: 1950
Joined: 12/3/2007
From: Carnegie, Australia
Status: offline
I assume you are a novice as your settings are very pro Axis

_____________________________

Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne

(in reply to dak41)
Post #: 2
RE: Looking for Soviet Player - 12/9/2018 11:31:56 PM   
dak41

 

Posts: 136
Joined: 1/7/2012
Status: offline
Possibly, but I feel the game doesn't take in account Soviet weakness at the start:
poor leadership throughout the chain of command (effect of purges), lack of combat experience, effect of strategic
surprise. I think the axis should get a surprise benefit that tapers off after a few turns. Currently
a good Soviet player can move the timeline of events, i.e. 1942 feels like 1943, 1943 feels like 1944.
But just my opinion.

(in reply to 56ajax)
Post #: 3
RE: Looking for Soviet Player - 12/10/2018 2:22:43 AM   
56ajax


Posts: 1950
Joined: 12/3/2007
From: Carnegie, Australia
Status: offline
I assume you mean Soviet historical weakness...

Purges, well none of the executed generals are in the game and most of the others are woeful. Poor leadership is also shown in a lack of movement and the continuous change in Soviet TOEs - trying to find a formation which officers of limited ability could command. Tank corps loose 25% experience on formation and will take 12 turns to get it back.

Strategic surprise is Soviet deployment too far forward, peacetime TOEs, loosing 6k+ airframes, having frozen units pocketed plus the game T1 surprise rules...

German surprise benefits = panzer ball, railway repair chaining, super lvov pocket, strategic bombing, using Odessa as supply...

And as for moving timelines a good german should have leningrad by T6 and Moscow by T12. With your settings the Soviets will face a super german army in 1942 without Guards and will be chased off the right hand side of the map.

_____________________________

Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne

(in reply to dak41)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Opponents Wanted >> Looking for Soviet Player Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.203