Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

New Data Base Up to 2020 All units For United States and Russia

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Armored Brigade >> MODS and Scenarios >> New Data Base Up to 2020 All units For United States and Russia Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
New Data Base Up to 2020 All units For United States an... - 12/8/2018 11:40:26 PM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
This is a new database for Russia and Us up to the year 2020.

Please comments or requests just ask

Working on other factions

Need sprites... If you can make them please let me know I want a copy!!

Thanks


Attachment (1)
Post #: 1
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 2:17:59 AM   
kevinkins


Posts: 2257
Joined: 3/8/2006
Status: offline
Hi and welcome. Might be a good idea to outline how your DB differs from the default so players can give you feedback. There will be a lot of user DBs floating around soon. It will be important to understand how they differ.

Kevin

_____________________________

“The study of history lies at the foundation of all sound military conclusions and practice.”
― Alfred Thayer Mahan


(in reply to arielchyld)
Post #: 2
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 6:03:45 AM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
This data base includes Troops,Vehicles,Weapons from 1992 to 2020

Just pick the date Past 1992 and the new units will appear that exist at that time. 2020 is the most moderns weapons etc...

There is alot of new units took a long time to put together... Also Aircraft perform different. Its not perfect but its better then almost all equal aircraft...

< Message edited by arielchyld -- 12/9/2018 6:13:43 AM >

(in reply to arielchyld)
Post #: 3
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 7:15:16 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
I plan on checking this out soon. Thanka

_____________________________

Mapping Specialist

(in reply to arielchyld)
Post #: 4
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 7:46:58 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
How do you switch to this database to generate missions in game? I don't see anything in the generate mission settings to switch databases.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to 22sec)
Post #: 5
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 8:31:41 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline

quote:

ORIGINAL: budd

How do you switch to this database to generate missions in game? I don't see anything in the generate mission settings to switch databases.


You need to switch before launching the game from change settings option of the launch menu.

_____________________________

Mapping Specialist

(in reply to budd)
Post #: 6
RE: New Data Base Up to 2020 All units For United State... - 12/9/2018 9:04:05 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
Roger that, thank you.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to 22sec)
Post #: 7
RE: New Data Base Up to 2020 All units For United State... - 12/10/2018 12:32:46 AM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
I was hoping some intrepid soul would get around to this. It is a lot of work, and no one expects perfection, even from the original database. In fact, Battlefront's Black Sea & Shock Force 2 get all the modern data from Goggle these days. Thanks!

(in reply to budd)
Post #: 8
RE: New Data Base Up to 2020 All units For United State... - 12/10/2018 4:01:21 AM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
i ENJOY IT!! Im not done yet. Im doing the other factions and I might be adding a few :)

(in reply to Rosseau)
Post #: 9
RE: New Data Base Up to 2020 All units For United State... - 12/10/2018 10:00:54 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
Good work so far. On the M1A2 you can create the CITV (or any other vehicle equipped with CITVs) as a weapon, give it night vision up to 5000m (replicate its 50x TIS), and no ammunition (obviously). Also, the Stryker Dragoon's are only armed with the 30mm autocannon. You may also want to look at adding the Stryker equipped with a mounted Javelin launcher that the 2 CR is now beginning to field alongside the Dragoon. One last thing, I might change the T-90 sprite to the T-72BM mod 89 sprite.

_____________________________

Mapping Specialist

(in reply to arielchyld)
Post #: 10
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 1:25:14 AM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
I will update the dragoons, I am working on the other factions. There is two more things i am planning. I am going to make units available to recruit that are allied... So if you US you can have french Units... stuff like that. I am also going to add diffrent types of troops and special forces.

(in reply to 22sec)
Post #: 11
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 3:42:43 AM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline

quote:

ORIGINAL: 22sec
Good work so far. On the M1A2 you can create the CITV (or any other vehicle equipped with CITVs) as a weapon, give it night vision up to 5000m (replicate its 50x TIS), and no ammunition (obviously). Also, the Stryker Dragoon's are only armed with the 30mm autocannon. You may also want to look at adding the Stryker equipped with a mounted Javelin launcher that the 2 CR is now beginning to field alongside the Dragoon. One last thing, I might change the T-90 sprite to the T-72BM mod 89 sprite.

That's good idea to depict CITV and increase the detecting ability. Are there any number limits for weapons per a single unit?

(in reply to 22sec)
Post #: 12
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 4:35:08 AM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline
How this mod depict the millimeter radar and 2nd gen / 3rd gen thermal? Advanced thermal sight and millimeter radar should detect and aim enemy thorough conventional smoke, and millimeter radar should be able to see though conventional multi spectrum smoke. Can we mod this feature as well?

(in reply to exsonic01)
Post #: 13
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 11:56:07 AM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline

quote:

ORIGINAL: exsonic01

How this mod depict the millimeter radar and 2nd gen / 3rd gen thermal? Advanced thermal sight and millimeter radar should detect and aim enemy thorough conventional smoke, and millimeter radar should be able to see though conventional multi spectrum smoke. Can we mod this feature as well?


Not yet, but I am confident the change could eventually be made to add something such as millimeter/ground surveillance radar. Until then we have to fudge a bit by increasing the night vision of a weapon. For instance, I created the BRM-1’s Tall Mike GSR, rated it with 7000m night vision, and gave it an employ time so it can only be used once the vehicle has become stationary.

_____________________________

Mapping Specialist

(in reply to exsonic01)
Post #: 14
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 1:32:13 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
The downside to using night vision is the fact that it is a passive sensor and there is no way for the other side to detect it and take it out.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to 22sec)
Post #: 15
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 2:45:53 PM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline

quote:

ORIGINAL: 22sec
Not yet, but I am confident the change could eventually be made to add something such as millimeter/ground surveillance radar. Until then we have to fudge a bit by increasing the night vision of a weapon. For instance, I created the BRM-1’s Tall Mike GSR, rated it with 7000m night vision, and gave it an employ time so it can only be used once the vehicle has become stationary.

I think that is great idea, I was also thinking of Russian recon vehicles with battlefield radar. But I'm still worried about transmissivity. In this game, conventional smoke more or less hinder the thermal sight, reduce the thermal sight's range and interfere the target identification. Across the thick smoke (more than 5 tile thickness smoke), units can only see yellow icons which they cannot engage. For the first gen thermal, this is fair description IMO.

However, battlefield radar, as well as advanced thermals, should see and aim through conventional smoke. Multi-spectral smoke, which is equipped with tanks and IFVs, should block advanced thermal as well, but radiation from radar can see and aim through thermal-blocking smoke. I'm curious if we can mod this feature for advanced detection methods.

(in reply to 22sec)
Post #: 16
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 2:58:30 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
No, as of now it couldn’t be modded. The addition of ground to air radar though shows that radar can be done. I think another check box could be added for radars that search for ground units. Hopefully one day...

_____________________________

Mapping Specialist

(in reply to exsonic01)
Post #: 17
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 5:15:20 PM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
Alright So This is where I am at.

I am adding modern factions to the US and Russian Units.
The reason I am doing it this way is to be able to use two factions at the same time that may be allies. So You can have British and us forces attack together. Us will have England,France,Germany. The Russians will Have China. Russia doesn't have a lot of allies with much military power. So it might just be china.

I fixed the Dragoon APC
Added a Stryker model With stingers

My thoughts on the targeting systems...

here is the problem your talking about the commanders sight having a range of 5000 meters.... its not realistic for this reason. The computer will see it as 360 Degree 5000 meter sight range.. when a command has to move the scope around and only see one view at a time.. I extended range but on a fair average amount because 5000 meter sight range is fairy tale level.. not real. Im going to add units with the current system before i start creating new sensors etc.. its a big project I am going to stay focused on one area at a time.

I will upload the new changes as a new post as soon as im done making units for allies..

Please keep making comments and suggestions

Thanks

(in reply to 22sec)
Post #: 18
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 6:55:22 PM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline

quote:

ORIGINAL: arielchyld
here is the problem your talking about the commanders sight having a range of 5000 meters.... its not realistic for this reason. The computer will see it as 360 Degree 5000 meter sight range.. when a command has to move the scope around and only see one view at a time.. I extended range but on a fair average amount because 5000 meter sight range is fairy tale level.. not real. Im going to add units with the current system before i start creating new sensors etc.. its a big project I am going to stay focused on one area at a time.


Is this game induce 360 degree sight to all units? I thought facing direction have some priority for detection.

Anyway, I think modern thermals should have better detection and identification ability than 1st gen thermals. Modern M1A2 SEP models have high quality thermals with digital zoom ability, which can detect and identify enemy from 5km. I think it was the same from vanilla M1A2 model, isn't it? So 5000 meter range seems legit to me.

(in reply to arielchyld)
Post #: 19
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 7:34:08 PM   
noooooo

 

Posts: 81
Joined: 9/27/2018
Status: offline
5000 sight range is not meaningful I don't think. The maximum view range for ground units in the game is 4km. If you click on the LOS tool the furthest any ground unit can see is 4km.

But yes, exsonic is right that the game already takes into consideration the direction that the commander is watching and also the direction the turret is facing. It's not a 360 degree detection.

< Message edited by noooooo -- 12/11/2018 7:37:56 PM >

(in reply to exsonic01)
Post #: 20
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 8:02:36 PM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
Ill add the CTTV after I Finish the allies and add in different types of infantry and special forces.. I got it on my listh so it will get on there...

(in reply to noooooo)
Post #: 21
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 9:56:06 PM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline
quote:

ORIGINAL: noooooo
5000 sight range is not meaningful I don't think. The maximum view range for ground units in the game is 4km. If you click on the LOS tool the furthest any ground unit can see is 4km.

But yes, exsonic is right that the game already takes into consideration the direction that the commander is watching and also the direction the turret is facing. It's not a 360 degree detection.

Is this means that this game fixed the maximum observation range on flat surface as 4km? Can we increase that limit?

If we want to model the modern ATGM/ARM/AGMs, it needs to be more. AFAIK Khrizantema have ~6km range in catalog. Apache Guardian can launch Hellfire from further distance than its predecessors.

(in reply to noooooo)
Post #: 22
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 10:01:03 PM   
noooooo

 

Posts: 81
Joined: 9/27/2018
Status: offline
quote:

ORIGINAL: exsonic01

quote:

ORIGINAL: noooooo
5000 sight range is not meaningful I don't think. The maximum view range for ground units in the game is 4km. If you click on the LOS tool the furthest any ground unit can see is 4km.

But yes, exsonic is right that the game already takes into consideration the direction that the commander is watching and also the direction the turret is facing. It's not a 360 degree detection.

Is this means that this game fixed the maximum observation range on flat surface as 4km? Can we increase that limit?

If we want to model the modern ATGM/ARM/AGMs, it needs to be more. AFAIK Khrizantema have ~6km range in catalog. Apache Guardian can launch Hellfire from further distance than its predecessors.


For ground units it seems 4km is the maximum. For air units like helicopters it seems to be much longer, like 9km or something like that.

(in reply to exsonic01)
Post #: 23
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 10:25:20 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
That is incorrect, ground units can see as far as their "night vision" allows. In the below picture my BRM-1 is detecting units at nearly 6km.




Attachment (1)

_____________________________

Mapping Specialist

(in reply to noooooo)
Post #: 24
RE: New Data Base Up to 2020 All units For United State... - 12/11/2018 10:33:44 PM   
noooooo

 

Posts: 81
Joined: 9/27/2018
Status: offline
quote:

ORIGINAL: 22sec

That is incorrect, ground units can see as far as their "night vision" allows. In the below picture my BRM-1 is detecting units at nearly 6km.


Ahh, very interesting, I had assumed that was the limit as I've never seen my units detect other units beyond 4km and the LOS never goes beyond that. Glad to have been proven wrong.

(in reply to 22sec)
Post #: 25
RE: New Data Base Up to 2020 All units For United State... - 12/12/2018 3:29:21 AM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline

quote:

ORIGINAL: 22sec
That is incorrect, ground units can see as far as their "night vision" allows. In the below picture my BRM-1 is detecting units at nearly 6km.



This looks cool.

One question though, IIRC tall mike radar cannot track stationary object neither very fast-moving objects (can't remember the speed.) Is this feature can be implemented for BRM model?

It would be great if this game depict realistic info sharing along command chain like CM series do. Right now, in this game, information detected by one unit instantaneously shared to all friendly units, which is only possible via modern network system like FBCB2. Units of cold war only relied on maps, radio comm, and compass, so all units should take some time to "recognize" enemy detected by recon units.

(in reply to 22sec)
Post #: 26
RE: New Data Base Up to 2020 All units For United State... - 12/12/2018 7:06:36 PM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
I posted a update. It separate from here but ill put a copy here too Check other forum for details

Attachment (1)

(in reply to arielchyld)
Post #: 27
RE: New Data Base Up to 2020 All units For United State... - 12/23/2018 10:13:47 AM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
This is the new Update!!!

Now Russia can call China to the battle. Many Units from China including the j20

Enjoy the new Units!! other fixes not listed...

Attachment (1)

(in reply to arielchyld)
Post #: 28
RE: New Data Base Up to 2020 All units For United State... - 12/24/2018 8:03:55 PM   
JohnV

 

Posts: 2
Joined: 12/24/2018
Status: offline
Hello, this is a png sprite of the Mirage (taken from Wikipedia and painted by myself. If you can and want to use it, please do :)



Attachment (1)

(in reply to arielchyld)
Post #: 29
RE: New Data Base Up to 2020 All units For United State... - 12/25/2018 5:08:13 AM   
arielchyld

 

Posts: 69
Joined: 6/15/2018
Status: offline
Thank you so much!! If you could do more sprites!! I am a bad artist but everything else I can do!! anyone that wants to help just post it!!



(in reply to JohnV)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Armored Brigade >> MODS and Scenarios >> New Data Base Up to 2020 All units For United States and Russia Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.032