Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
|
3/21/45 and 3/22/45 NoPac: After a brief lull, things are about to get busy up here again. The Allies have three major tasks to accomplish in the next two weeks - invasions of Onnekotan and Shikotan and retrieval of balance of big army at Kushiro. Then it will be time for The Next Next Big Thing. After many months of campaigning basically non-stop, Death Star is in remarkable condition. None of this ships need time at the pier, except CV Victorious, which took one kamikaze hit and has 16 SYS damage. This, to me, is the remarkable payoff for not using the Allied carriers at flank speed or anything close. By employing them in a tight perimeter, seldom moving more than three or four hexes in a turn, the carriers don't accumulate any damage whatsoever. I may be making much ado about something that all player's experience, but to me it has been a revelation in this game and my last, in which Allied carriers went to sea and remained there, essentially non-stop, for a year or more (in my game with John III, it was basically a year and a half). There are times and places for flank speed runs, but being able to maintain the pace of operations at the heart of things, in Indian country, is of utmost importance to pursuing my plan.
Attachment (1)
< Message edited by Canoerebel -- 12/13/2018 2:35:06 PM >
|