Roby7979
Posts: 963
Joined: 2/20/2018 From: Italy,Rome Status: offline
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quote:
ORIGINAL: Whicker I have an unidentified sub, are there any notes about what is in the area? can I assume it belongs to the enemy? any merchants/neutrals to look out for? What about Iran and India? can I overfly India? is Iran a threat? seems like India would be fine with it but Iran would not. Looking at the Shamsi nuclear site, what is the target? it is an airbase I think. Is there a specific target to hit the nukes? All 3 of the nuclear sites in the middle look like they are a single unit airfield combined with an air base. I think the ships in the 2 carrier groups are really far apart (50-60 miles), and they were not on station at the beginning so they are going in the opposite direction of where I sent the carriers trying to get to station. This caused a problem when I saw a sub 50 miles away but wasn't too worried about it as I didn't realize it was right on one of the ships in the group. There is neutral AC in the scen, I would mention that. i like it so far, but restarting to group the ships the way I like them. Kinda too bad cause I already know some of what is coming. Hi Whicker Adding notes about iran is a good idea, as far as india is concerned by reading the description it is almost obvious that she is a friend .. but you're right I can add a note about her too..for sure areas with no "nofly zone" can be overfly,Nuclear complex are near airports and are all referred to as "TARGET",the ships that belong to the groups have a distance of about 5 miles in the Nimitz group and 8 miles in the Reagan group what do you mean 60 miles? quote:
ORIGINAL: Whicker It wasn't clear what the targets were, I saw that some of them popped up - for the nuclear sites, but on the ammo ones on the coast I was bombing the crap out of some ammo bunkers at an air base. In looking at the other side I see that was not what I was supposed to be doing. Your briefing does say to Find and Destroy them, but still would be nice to know that you will know what they are once you see them. I would mention that the actual targets are marked as targets. It looks like the way the trigger for destroying an ammo bunkers works, I would have gotten credit for destroying the ammo bunkers on the air bases. Not sure you want that, you may want to name the targets uniquely so you can control that better. Overall I like it, it is an interesting amount of somewhat limited power you get, with a not particularly powerful opponent. Apparently SDBs aren't the best for attacking ammo bunkers. I'll have to work on that. I like the scoring, very results oriented, doesn't really matter how many non target buildings I destroy. One thing I was thinking that probably can't be done with this large of an area is that maybe there should be a time limit once you start attacking - maybe the pakis would use the nukes within 12 hours of your first attack rather than lose them all. Maybe if the farther away targets were a little closer it could be done. The targets are hidden and described in approximate areas on purpose.. marked with the name "TARGET" but you reminded me that I could assign a message to each primary target destroyed.. it would be clearer,and your idea of setting a time limit before Pakistan uses nuclear could make the scenario more interesting! the objectives far north, you have to try to make your way and gain air space using at the best to refuel in flight with the KC-46A I've made a guide but it's in Italian, if you want to use the translator you can find it here https://steamcommunity.com/sharedfiles/filedetails/?id=1572766669 thanks for your suggestions
< Message edited by [BSM]Roby7979 -- 12/2/2018 7:27:18 AM >
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