Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Primary supplies and territory event

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Scenario Design and Modding >> Primary supplies and territory event Page: [1]
Login
Message << Older Topic   Newer Topic >>
Primary supplies and territory event - 1/3/2019 11:24:16 AM   
Kossatx

 

Posts: 97
Joined: 8/16/2015
From: Spain
Status: offline
Happy new year people! Now, the problem I want to make an script to give "B" hex to a country when it occupies "A" hex. The "B" hex is a primary supply of country "Y", but I want when hex "B" is transfered to country "Z" it still remains as a primary supply for country "Z". With this script, when hex "B" is given to country "Z" stops being a supply center Any idea to solve the problem?

A hex occupied= #LINK= 1[1]
B= #MAP_POSITION= 0,26
Y= #COUNTRY_ID= 40
Z= #RECIPIENT_ID= 45

; Metz fortress - Metz city - Germany
{
#NAME= DE 1 - Metz fortress - Metz city - Germany
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 1[1]
#COUNTRY_ID= 40
#RECIPIENT_ID= 45
#REMOVE= 3
#TRIGGER= 100
#DATE= 1939/09/01
#VARIABLE_CONDITION= 45 [1] [100] [0]
#MAP_POSITION= 0,26
#MAP_POSITION= 1,26
}
Post #: 1
RE: Primary supplies and territory event - 1/3/2019 2:39:04 PM   
BillRunacre

 

Posts: 4945
Joined: 7/22/2013
Status: offline
What script type are you using Kossatx?

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to Kossatx)
Post #: 2
RE: Primary supplies and territory event - 1/3/2019 6:19:21 PM   
Kossatx

 

Posts: 97
Joined: 8/16/2015
From: Spain
Status: offline
The script attached is a territory script, linked to a decision script not attached.

(in reply to BillRunacre)
Post #: 3
RE: Primary supplies and territory event - 1/4/2019 2:32:02 PM   
BillRunacre

 

Posts: 4945
Joined: 7/22/2013
Status: offline
I'm not sure then, I think it might if transferred by a surrender script, but that would require the conquered country to surrender... which may not be the trigger you want?

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to Kossatx)
Post #: 4
RE: Primary supplies and territory event - 1/4/2019 8:45:04 PM   
Kossatx

 

Posts: 97
Joined: 8/16/2015
From: Spain
Status: offline
Thanks BillRunacre, but I can't use the surrender script because I don't want the country must be surrendered for the transfer. I'll have to look for other solution

(in reply to BillRunacre)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Scenario Design and Modding >> Primary supplies and territory event Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.969