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RE: WitPTracker AE Release 1.10 Available!

 
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RE: WitPTracker AE Release 1.10 Available! - 11/19/2018 10:58:21 AM   
Alfred

 

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All this information is already found in the ingame database.

Alfred

(in reply to PetrOs)
Post #: 5671
RE: WitPTracker AE Release 1.10 Available! - 12/1/2018 3:42:19 PM   
seich_23

 

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I get the tracker to work but only with turn 1. After that, even when I change the save file, the traker just loads the initial turn. How can I proceed?

(in reply to Alfred)
Post #: 5672
RE: WitPTracker AE Release 1.10 Available! - 12/1/2018 5:00:17 PM   
Yaab


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From: Poland
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Click "Turn" in the top Tracker menu, and select "Read turn", and see if it helps.

(in reply to seich_23)
Post #: 5673
RE: WitPTracker AE Release 1.10 Available! - 12/1/2018 8:13:15 PM   
seich_23

 

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It helps... thank you for the quick answer

(in reply to Yaab)
Post #: 5674
RE: WitPTracker AE Release 1.0 - 12/16/2018 4:13:12 PM   
IBender

 

Posts: 269
Joined: 4/18/2014
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I am trying to install Tracker. Am following the directions correctly I believe. I ensure java was installed and followed that link to download I think it was c++ sp1. Next step is to open witptracker.properties. as you can see in the attached picture the icon for that file is...wrong. I cant open it...as if I am still missing something.

Any suggestions?

Thanks




Attachment (1)

(in reply to n01487477)
Post #: 5675
RE: WitPTracker AE Release 1.0 - 12/16/2018 6:10:07 PM   
BillBrown


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Why are you not able to open that file? If it asks, tell it to use notepad to open it.

(in reply to IBender)
Post #: 5676
RE: WitPTracker AE Release 1.0 - 12/16/2018 6:38:28 PM   
IBender

 

Posts: 269
Joined: 4/18/2014
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Ok so I have 2 things to say about your response.

1. Your right that worked lol I frankly am speachless I didnt do that.

2. I think I didnt do that or think of it because I am flooded with information from inside the game some part of my basic processing must have shut down. LOL

Thank you for rebooting me.

(in reply to BillBrown)
Post #: 5677
RE: WitPTracker AE Release 1.0 - 12/28/2018 9:37:14 AM   
Rashmeister

 

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I can't get this to work. I have followed the instructions. But when I start the batch file I get "Can't load IA 32-bit .dll on AMD 64-bit platform"

(in reply to IBender)
Post #: 5678
RE: WitPTracker AE Release 1.0 - 12/28/2018 12:24:33 PM   
BillBrown


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forget it.

< Message edited by BillBrown -- 12/28/2018 3:26:09 PM >

(in reply to Rashmeister)
Post #: 5679
RE: WitPTracker AE Release 1.0 - 12/28/2018 12:39:37 PM   
witpqs


Posts: 26087
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From: Argleton
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quote:

ORIGINAL: BillBrown

You need to download and install the 32-bit Java.

Easier just to use the 64-bit dll. They have given instructions for that in this thread too.

_____________________________


(in reply to BillBrown)
Post #: 5680
RE: WitPTracker AE Release 1.0 - 12/28/2018 2:07:14 PM   
Rashmeister

 

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quote:

You need to download and install the 32-bit Java.


I have installed Java 32-bit. And done everything the steps tell me to do. So I must be missing something.

(in reply to BillBrown)
Post #: 5681
RE: WitPTracker AE Release 1.0 - 12/28/2018 3:25:31 PM   
BillBrown


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Forget it.

< Message edited by BillBrown -- 12/28/2018 3:26:48 PM >

(in reply to Rashmeister)
Post #: 5682
RE: WitPTracker AE Release 1.0 - 12/28/2018 4:07:30 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
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quote:

ORIGINAL: Rashmeister

quote:

You need to download and install the 32-bit Java.


I have installed Java 32-bit. And done everything the steps tell me to do. So I must be missing something.

What error are you getting now?

_____________________________


(in reply to Rashmeister)
Post #: 5683
RE: WitPTracker AE Release 1.0 - 1/13/2019 1:50:08 PM   
Dux Limitis

 

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Release the game on steam,please.

< Message edited by Dux Limitis -- 1/13/2019 1:51:22 PM >

(in reply to n01487477)
Post #: 5684
RE: WitPTracker AE Release 1.0 - 1/13/2019 4:43:19 PM   
witpqs


Posts: 26087
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From: Argleton
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quote:

ORIGINAL: Dux Limitis

Release the game on steam,please.

That has nothing to do with Tracker.

_____________________________


(in reply to Dux Limitis)
Post #: 5685
RE: WitPTracker AE Release 1.0 - 1/17/2019 6:01:33 PM   
Dodo98


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From: Germany
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Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?

(in reply to witpqs)
Post #: 5686
RE: WitPTracker AE Release 1.0 - 1/18/2019 7:34:04 AM   
Pilsator


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From: Berlin
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With historical first turn, it should be the 8th, without the 7th.

I would always use the normal slot, not slot 2, could lead to confusion if you are playing an other game.

And important is for me not the turn by turn change. The big picture is what counts, so I usually load a turn once a game week or two.

(in reply to Dodo98)
Post #: 5687
RE: WitPTracker AE Release 1.0 - 1/18/2019 11:24:08 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
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quote:

ORIGINAL: Dodo98

Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?


You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign

(in reply to Dodo98)
Post #: 5688
RE: WitPTracker AE Release 1.0 - 1/18/2019 2:18:04 PM   
Dodo98


Posts: 24
Joined: 11/20/2017
From: Germany
Status: offline

quote:

ORIGINAL: Pilsator

With historical first turn, it should be the 8th, without the 7th.

I would always use the normal slot, not slot 2, could lead to confusion if you are playing an other game.

And important is for me not the turn by turn change. The big picture is what counts, so I usually load a turn once a game week or two.


Thanks for the advice.

(in reply to Pilsator)
Post #: 5689
RE: WitPTracker AE Release 1.0 - 1/18/2019 6:00:25 PM   
Dodo98


Posts: 24
Joined: 11/20/2017
From: Germany
Status: offline

quote:

ORIGINAL: Yaab


quote:

ORIGINAL: Dodo98

Hi,

I'm still pretty inexperienced in this game and I want to use the tracker for the first time. So that's why my question: Which turn should i use to initialize the tracker? I want to play as Japan against the AI and i want to use the Historic First Turn. So, should i use the Second Turn or the Pre Turn Save which is automatically created in the second save slot?


You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign


Ok that makes sense. Thank you very much.

(in reply to Yaab)
Post #: 5690
RE: WitPTracker AE Release 1.0 - 1/20/2019 1:38:09 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline
Tracker was working fine and now it just won't load at all. I keep getting the following error. Any help ? Looks like it runs out of memory, but I cannot allocate anymore than 1024 as it gives me an error when I exceed that.


C:\WitP Tracker2>"C:\Program Files (x86)\Java\jre1.8.0_201\bin\java.exe" -Xms384m -Xmx1024m -jar "WitPTracker.jar" nomap
WitP Tracker AE tables loaded in 9 seconds
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: C:\WitP Tracker2\pwsdll7.dll: Not enough memory resources are available to process this command
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:20)
at witptracker.SaveFileReader.ReadScenarioTurnNumber(SaveFileReader.java:339)
at witptracker.GUIMain.ReadNewTurn(GUIMain.java:148)
at witptracker.GUIMain.actionPerformed(GUIMain.java:527)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Xargun

(in reply to Dodo98)
Post #: 5691
RE: WitPTracker AE Release 1.0 - 1/20/2019 4:21:12 PM   
BillBrown


Posts: 2335
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Xargun, I have had this happen and I cured it by closing all files and rebooting my computer.
It seems that the available RAM gets fragmented, causing this error.

(in reply to Xargun)
Post #: 5692
RE: WitPTracker AE Release 1.0 - 1/20/2019 6:03:08 PM   
Xargun

 

Posts: 3690
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From: Near Columbus, Ohio
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quote:

ORIGINAL: BillBrown

Xargun, I have had this happen and I cured it by closing all files and rebooting my computer.
It seems that the available RAM gets fragmented, causing this error.


Ok I will try and report back. Thanks

Xargun

(in reply to BillBrown)
Post #: 5693
RE: WitPTracker AE Release 1.0 - 1/21/2019 11:14:03 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline
Seems to work sometimes and other times I have to reboot 2 - 3 times before it will work...

Xargun

(in reply to Xargun)
Post #: 5694
RE: WitPTracker AE Release 1.0 - 1/28/2019 6:38:23 AM   
Edward75


Posts: 194
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From: St. Petersburg, Russia
Status: offline
Now a too much (64-bit) computers. Is it possible to make a tracker for this system?

(in reply to Xargun)
Post #: 5695
RE: WitPTracker AE Release 1.0 - 1/28/2019 6:43:30 AM   
Edward75


Posts: 194
Joined: 4/16/2010
From: St. Petersburg, Russia
Status: offline
quote:

You start a new campaign
You resolve the first turn and save it in save slot 005
You save resolve turn again in save slot004. It will be your Tracker slot for the rest of the campaign
Turn two - save in 006 and once again in 004
Continue this pattern until the end of the campaign


For game PBEM as Japan same way?
Is there another way besides slot number?

< Message edited by Edward75 -- 1/28/2019 7:42:38 AM >

(in reply to Yaab)
Post #: 5696
RE: WitPTracker AE Release 1.0 - 1/28/2019 10:34:38 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
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quote:

ORIGINAL: Xargun

Seems to work sometimes and other times I have to reboot 2 - 3 times before it will work...

Xargun



I have reset my meomory switches multiple times and have found that these seem to work the best

-Xms256m -Xmx768m

Also it seems to help to not have anything else open when you load Tracker and load the next turn.
After you load tracker and the next turn you can then run anything you want.

< Message edited by BillBrown -- 3/7/2019 12:19:34 PM >

(in reply to Xargun)
Post #: 5697
RE: WitPTracker AE Release 1.0 - 2/4/2019 12:07:46 PM   
Gewehr_43

 

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I'm having the same problem as Xargun. Tracker works fine, loading turn after turn, then randomly it fails to load a turn and will forever be hosed after that. The only reliable solution for me has been to delete the folder for it and reinstall. It happens often enough that I built a powershell script to delete it, copy fresh files to the proper location, then copy over the properties and .bat file that I need. It's still a pain because I end up losing all of my historical data. I'll give the memory settings BillBrown recommended a shot and see what happens.


(in reply to BillBrown)
Post #: 5698
RE: WitPTracker AE Release 1.0 - 2/8/2019 6:43:08 AM   
SADrone

 

Posts: 12
Joined: 7/21/2014
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Reposting from elsewhere:

I've got an issue with the WITP Tracker tool on a fresh install of both WITP:AE and of the tracker itself. When I try to load my save (a Dec 9th 1942 save), I get the error message attached to this post.

I'm on Windows 10 and Java is the most up-to-date version. Any ideas on how to resolve this?

D:\Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
WitP Tracker AE tables loaded in 6 seconds
Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: -11
at java.lang.String.substring(Unknown Source)
at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1433)
at witptracker.Main.main(Main.java:259)

D:\Games\WitP Tracker>pause
Press any key to continue . . .

(in reply to Gewehr_43)
Post #: 5699
RE: WitPTracker AE Release 1.0 - 2/8/2019 12:06:55 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: SADrone

Reposting from elsewhere:

I've got an issue with the WITP Tracker tool on a fresh install of both WITP:AE and of the tracker itself. When I try to load my save (a Dec 9th 1942 save), I get the error message attached to this post.

I'm on Windows 10 and Java is the most up-to-date version. Any ideas on how to resolve this?

D:\Games\WitP Tracker>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
WitP Tracker AE tables loaded in 6 seconds
Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: -11
at java.lang.String.substring(Unknown Source)
at witptracker.TextFileHandler.LoadOperationsFile(TextFileHandler.java:1433)
at witptracker.Main.main(Main.java:259)

D:\Games\WitP Tracker>pause
Press any key to continue . . .


There is something in the operations.txt file that I didn't expect. These errors don't kill the program, so you can keep working.

Send the text file to witptracker@gmail.com and I'll take a look.

(in reply to SADrone)
Post #: 5700
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