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RE: mrdozer2379 vs operating (active match) - 1/17/2019 10:03:18 PM   
Robotron


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*prods operating with a wooden stick*
hey man, get on with the show!

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RE: mrdozer2379 vs operating (active match) - 1/20/2019 2:23:03 AM   
berto


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In vanilla CTGW, is it typical for nations to collapse in groups like that? In 1916? Do many, or even any at all, games last into late 1918 (or beyond)?

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RE: mrdozer2379 vs operating (active match) - 1/20/2019 4:26:34 AM   
nehi

 

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quote:

ORIGINAL: berto


In vanilla CTGW, is it typical for nations to collapse in groups like that? In 1916? Do many, or even any at all, games last into late 1918 (or beyond)?


if someone is sacrifing his dreadnoughts, then its typical

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RE: mrdozer2379 vs operating (active match) - 1/28/2019 4:17:50 PM   
operating


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quote:

ORIGINAL: Robotron

*prods operating with a wooden stick*
hey man, get on with the show!



Got some really bad news from doctors, trying to deal with it.

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RE: mrdozer2379 vs operating (active match) - 2/3/2019 12:32:43 AM   
berto


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Sorry to hear that. Somebody get well soon.

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RE: mrdozer2379 vs operating (active match) - 7/24/2019 5:45:44 AM   
operating


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Turn 59

Bulgaria:

Where the English are at half supply here is making an opportunity for the Bulgarians and CP to extract revenge for earlier losses. With the recapture of Veliko Tarnovo allowed a new railhead for German and AH units to bolster this front. The English lost 2 infantry units in defense of this city and looks to have just a weak cav and full strength infantry remaining, don't know for sure if there is English units around Varna. The problem here is: Even after retaking the rest of Bulgaria, there is no port available in the immediate area that is in CP control (a logistical problem). Currently OE is neutral with cities like Constantinople and Gallipoli under the English flag allowing for unrestricted naval access and 2 railheads. You can see the AH navy is scouting this coast for enemy units. I'm concerned with English air units showing up here in mass. In the meantime repairing and upgrading AH units here in preparation for the Romania invasion.




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RE: mrdozer2379 vs operating (active match) - 7/26/2019 9:57:43 AM   
operating


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Turn 60

Eastern Mediterranean:
Moved the AH transport near Athens to where it can disembark in Izmir or close to it should the English occupy the city. sailed an AH battle fleet to both protect the transport and supply the troops should they land. An English infantry was spotted near the neutral Italy and Egypt border, IIRC it was a AH dreadnaught that was on it's way to Izmir got redirected to bombard the infantry, or the just discovered English tank unit, likely it was the tanks that got the attention. However, The question is: What were they doing there in the first place? Are the English planning an invasion of neutral Italy's North Africa? ATM CP fleets are in the area to collect information and none too soon.




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RE: mrdozer2379 vs operating (active match) - 7/26/2019 8:32:05 PM   
operating


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Turn 60

Bulgaria:

The struggle to retake Bulgaria is over, the 3 remaining half supplied English units were vanquished. Just one neutral OE hex separates the CP armies from capturing the English Constantinople. The dilemma is: Should CP DOW OE in order to drive the English from the Mid-East? It's not my priority right now, Romania is, for the next several turns. You see a lot of yellow lined movement in setting up for an invasion, also upgrading and repair. Once the invasion starts, the player has to be very efficient once DOW is offered for a quick victory.. Keep in mind the Romania units have not been upgraded the whole campaign, they have no AA or advanced infantry tactics, however survivors of the invasion will have the opportunity to repair and upgrade.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 1:35:47 AM   
operating


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Turn 60

Western Front:

This turn completed the occupation of Belgium. Which puts CP another port closer to England and adds more cities for CP to draw PPs from in preparation of the cross-channel invasion. In order to do a proper invasion France will have to be occupied next. You'll probably notice that the CP airforce is spread out to help protect CP production from English airship attacks, also station ground units with good AA defense in different cities. If you look at the CP production tables, you'll notice that CP is still economically weak and it's MP stats indicates less than desirable units that could be recruited. If you observe the mini-map you'll see there are still units in route to this front.


There's a couple of English dreadnaughts locked in battle with CP fleets off the Belgium/Netherlands coast. The English are getting beat up, regardless still have fight in them, also they are getting a lot of air-support combating CP submarines. Not sure if the CP Baltic fleet is going to make it in time for a grand engagement with the Royal Navy. CP needs to reduce the Royal Navy in order to have a successful invasion.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 1:14:37 PM   
operating


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Turn 62

Stats:

What's different in this SS, is that Italy is now on the CP side of the ledger. Mrdozer knows the Italians are in a weakened state (after-all they were his former ally) and only have one capital city left, which is in Libya, if he can capture that he can then own a good chunk of North Africa with ports. Strategically it would be a coup for him. He's going to find out it's not going to happen that easily.

Unfortunately, for the next several turns or more, I did not take as many SSs per turn as previously, so you are not going to see a lot of the conflict. After the fall of France, I felt the campaign was not going to last much longer, boy was I ever wrong..!




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 1:42:47 PM   
operating


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Turn 64

Event:

I believe this event triggered as a result of English cruisers attacking CP subs in the English Channel.

The German supply fleet did not make port because a hidden English sub fleet blocked it's pathing (as seen in the mini-map). Again, many of the SSs will be of events and stats for awhile.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 2:01:46 PM   
operating


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Turn 64

Stats:

The 2 Italian garrisons in the queue will be deployed in Eastern Libya, they are the only CP units to stand in the way of the English invasion there. I'm trying to organize and transport other CP units to this theater, logistically is very difficult due to the limited number of transport points and available units.

AH has finally received steel helmet and synchronization gear techs (Germans received synchronization turn #45). Just to give the reader an eye on how far behind tech wise AH is to the Germans and the English. The one thing I realized is: Mrdozer has kept up a strong tech industry, many of his techs have out-paced the German techs. Notice how few PPs Italy has.

Look at the mini-map to see what looks like the total CP domination of Romania and the English channel naval activity (though lacking details).




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 2:43:53 PM   
operating


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Turn 64

Romania:

It appears the Romania invasion occurred Turn #63 for there are no indications here that visible units have moved. Behind the event picture on the right side is the existence of a Romanian unit, soon to be eliminated. The reason I circle Constanta is: I'm trying to give Bulgaria additional captured cities to boost their PP for later on (they have no transportation points). Circled the zeppelins to indicate that air-power had a hand in the capture of Arad, although they had not moved yet. The 2 CP artillery also had not moved yet either.. If they are not needed they will start moving towards Greece. Greece has the only ports in this region that can launch transports, other than going all the way back to Adriatic ports. Marked a few pockets of Romanian territory that have not been occupied by CP.

Circled the Turkey ports of Izmir, Gallipoli and Constantinople (on the mini-map) for I believe all 3 have been captured, or close to being captured. IIRC the English were a little slow reinforcing this area. It's not all that simple getting reinforcements from Cairo to Constantinople.

There's still naval activity up in the Baltic (circled).

Note the Italian cav readying for transport to Libya.



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RE: mrdozer2379 vs operating (active match) - 7/27/2019 3:38:57 PM   
operating


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Turn 65

Italy/Balkans:

A couple of things here: Left 2 Italian garrisons near Nice for the expected occupation of France, it will give the Italians a chance to expand it's PP when the invasion begins, plus there is still a French unit or two in France that could capture Italian cities, playing it safe here. Moved German zeppelins towards Italy hoping to leap-frog them over to North Africa, also moving AH garrison to Cattaro for possible transport. Note: I'm trying to let AH PP pile up to where they can afford additional transports. The AH observation tech will beef up AH airship defenses.

Romania has surrendered, most if not all CP armies there will head towards Greece for the next phase of the Mediterranean operation. Another note: When Russia surrendered it had possession of some of the rail-line to Turkey then was forced to repatriate those hexes back to OE interrupting English travel to Turkey.

Noticed an English unit by the Italian capitol in Libya on the mini-map. I doubt there are any details I can provide as to what is happening there, we'll see.







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RE: mrdozer2379 vs operating (active match) - 7/27/2019 4:15:37 PM   
operating


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Turn 66

Stats:

The English have deployed tanks in their invasion of Libya, now that the Italians have started receiving anti-tank techs and an artillery unit will make them less of a push-over to the English, Don't forget the Italians do have a general too that adds to their capabilities. Notice that Italian NM has risen from 20 to 27 and a decent stockpile of ammunition.

Greece appears to be still neutral, doubt that will last much longer.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 4:36:31 PM   
operating


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Turn 67

Arab Revolt:

Don't have a lot to add here, other than this is the usual turn this event occurs. Even though OE is presently neutral, I do not know if the Arabs are at war with the OE (interesting)? Although it appears the Arabs are enemies of CP.





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RE: mrdozer2379 vs operating (active match) - 7/27/2019 6:24:20 PM   
operating


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Turn 67

Soviet Revolution Event:

The Russians have been dead and buried for a while. The Soviets are a little late for the party..!





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RE: mrdozer2379 vs operating (active match) - 7/27/2019 6:31:18 PM   
operating


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Turn 67

Stats:

3 techs for Germany: Gas Masks--Aerial Artillery Coordination and Flame Throwers

Germany has been concentrating on increasing it's tech labs, not so much on it's military might in the game, more of tech catch-up with the English..

I'm not sure if the English have tried to surrender yet, however in chat have told and discussed with Mrdozer that I will not be accepting any ai surrender offer. This is a match to the death for which Mrdozer agreed. Your only reading my side of the story so far, believe me Mrdozer has been a tenacious underdog and has a good understanding of the game, often throwing the big bad CP off balance in several different ways, which I will try to describe to you, including his Libyan campaign. There maybe some SSs coming up that will show this struggle.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 6:58:33 PM   
operating


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Turn 68

Revolution in Petrograd Event:

These Russian events could have an effect should CP re-engage the Russian faction. That's the only reason why these events show up. plus the fact they are hard-coded to happen anyway. There's a little food for thought on how these events affect NM.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 7:08:30 PM   
operating


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Turn 68

Stats:

Germany's light cruisers now have depth charges, increasing their naval attack value.

Boy! Do I wished I saved more SSs of the action around Tripoli and other locations. I'm going to check all my folders for any hidden gems..




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 7:21:38 PM   
operating


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Turn 69

Stats:

The 2 CP armed services that are carrying the fight against the English around Western Europe is the CP navy and air-forces. What's great in this game is: the subs can remain hidden if you want them to in MP, slip them up to just about every enemy coastline to reconnoiter what's-what, or what's not there. Subs can be used to target an enemy without the enemy knowing how it's done, or if they do, your already gone elsewhere.

It's amazing how fast the Italians catch up on techs and be ahead of the AH in many cases.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 10:31:41 PM   
operating


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Turn 69

Occupation of France begins:

The capture of Verdun is the beginning of a series of events that will last about 5 turns. The one French unit (armored train) that I know of (or can remember) is at Toulon. Any new French units will take at least 2 turns to be eligible to deploy from the queue. It will be a mad rush by CP units to gobble up as many French cities as possible before French reinforcements can arrive. French port cities along the English Channel are of prime importance. If France offers to surrender at the end of my turn, I will accept, much like my opponent did with the OE, then DOW France again the next turn, as my opponent did with the OE, till there was no OE cities left.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 11:02:28 PM   
operating


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Turn 70

Stats:

Germany received naval tech: Seaplane Tender which increases ground attack by +1 and Shock by +1 for dreadnaughts.

Bulgaria received search lights which gives applicable ground units an increase in AA to a +4.

It looks like the Greek invasion started this turn, can't be sure if Crete had been captured yet. Will have to keep tabs on the progress. Also noticed the fighting in Libya is moving east of Tripoli. Add to that a red dot near or in Bursa, Turkey, all of these observations can be seen on the mini-map..





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RE: mrdozer2379 vs operating (active match) - 7/27/2019 11:28:51 PM   
operating


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Turn 70

Paris Falls:

This event says production capability is lost, that's not really true, for the French armored train occupies Boudreaux (which is also a capitol city that's still in French control) and is capable of receiving French convoys through Brest/Toulon. IIRC the 2 AH sub fleets are heading for the English Channel. Notice the 3 AH airships to the right of the Paris event and the German fighters above show damage from the aerial war with England.




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RE: mrdozer2379 vs operating (active match) - 7/27/2019 11:51:35 PM   
operating


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Turn 71

Stats:

Once again the Italians are ahead of Germany and AH in artillery development techs, not bad for a faction that started 25 turns after Germany and AH (it's something I never quite understood game wise). Even with that tech: Italy cannot afford to buy a Rail-road gun.

It looks like the Greeks are putting up a fight, stalling the CP advance.




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RE: mrdozer2379 vs operating (active match) - 7/28/2019 8:18:20 AM   
operating


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Turn 72

Stats:

My hope here is that readers who play the game get an idea when certain techs are developed and by whom (of course the number of tech labs will vary results). France and Greece are still in the game, although not for much longer. The North African campaign is shifting more towards Egypt away from Tripoli. I could not find a folder with detailed SSs about this mid-campaign play, however later on the reader may not be disappointed, and may be surprised what did occur in them.





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RE: mrdozer2379 vs operating (active match) - 7/28/2019 1:45:43 PM   
operating


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Turn 74

Stats/Greece:

Believe it or not, Greece was quite a challenge to capture mainly due to the terrain that restricted movement. Greece could deploy a garrison outside Athens, but not in Athens due to the German cav's ZOC. This SS might give you an idea as to why Greek ports are so much importance to CP. Without OE in the war, the only path to taking occupied English owned OE hexes is by naval transports, the shorter the transport routes, the better. You'll see CP units ready to go into the transport mode at Split and Cattaro, however their journey to places like Turkey and Palestine are twice as long than from Greece and with limited transports makes their use more valuable.

If you look at the mini-map you'll see areas where the English are active, don't forget they still own Gibraltar. There's nothing to prevent the English from embarking from there to soft targets around the Mediterranean. Mrdozer's unit of choice in this theater is tanks, Germany is no where near developing tanks, never mind the rest of CP factions getting them either. Needless to say anti-tank techs are prime time.

German zeppelins off the queue are being deployed to attack England, occasionally use them on soft undefended cities, however they are mostly to attack hard targets and to assist in combined naval battles. I'm in no rush to crush England (not that I can), for the overall Mediterranean campaign is extremely interesting. Egypt and the occupied Mid-east is a large source of PP for the English, that's why I put so much empathsis on/about this region.

The 2 zeppelins down in the boot of Italy were able to assist in the Libyan campaign, plus their LOS helps to discover any wayward transports or naval assets.




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RE: mrdozer2379 vs operating (active match) - 7/28/2019 4:56:53 PM   
operating


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Turn 74

Murder From the Deep Event:

Triggering this event was probably one of my greatest mistakes in this campaign. I knew CP merchant fleet sinkings were close to this event, but figured: "What the hell I'll give it a try", the only thing is, once it is done there's no taking it back. What this does is puts the USA on the march to war, which is going to complicate invading England. It'll take awhile before the USA DOW's CP.

Take a look at Malta, it's still an English possession (atm not producing PP points). Fortunately AH has a spare submarine to keep an eye for any changes there and to attack any transport that spawns there. Again one of my many concerns is having to chase down marauding English transports, it can be one heck of a distraction.

I'm pretty sure that zeppelins can transit the toe of Italy to Tunis, North Africa, from there work their way around towards Egypt.

I believe the AH infantry at Izmir just disembarked and possibly upgraded. Nearby is a Greek light cruiser(?), I see no advantage in attacking it, for their country appears to be near surrender, although Crete is still in enemy hands.. With Constantinople in CP control allows for full supply to CP units in this part of Turkey.




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RE: mrdozer2379 vs operating (active match) - 7/28/2019 5:40:13 PM   
operating


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Turn 74

Bordeaux Has Fallen Event: (says it all in the event text)

This will be the last French city captured and will accept their surrender, although the French still have one city left in North Africa (Casablanca I believe). CP forces are dispersed throughout France in anticipation of English transport assaults, also stationed units to protect cities from bombing runs. With this done embarked an Italian infantry, destination Eastern Mediterranean. The nearby Italian garrison will assume protecting Southern France ports against invasions.

Looks like an AH submarine fleet had made it's way around Brest. Not sure what the AH airships by Strassburg were doing (if they participated in an attack, or in repair mode)?



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RE: mrdozer2379 vs operating (active match) - 7/28/2019 8:11:36 PM   
operating


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Turn 74

Battle for the English Channel:

Finally a SS with detail.!! There were 3 English fighter squadrons where the red circle and the 2 yellow stars are by London. One squadron was totally destroyed in the red circle I know of, but I cannot remember what happened to the other 2 squadrons, they could have moved their airdromes elsewhere, or had been destroyed in previous attacks, can't remember. What was important with these fighters, was that they extracted a lot of losses on airships targeting London, or any of the surrounding English navy, so I sought to eliminate them as best as possible, also to stop their LOS of my units in France, limiting his airships from hitting vulnerable targets. It's been a chess gambit of trying to gain advantages over one-another.

To preserve the German bombarding cruisers, chose to sub attack the closest English dreadnaught , thus blocking the channel, at the same time allowing CP fleets to repair and upgrade in port. AH subs have taken up positions as a rear guard for the surface fleets. English airships are merciless attacking CP subs, so I expect to receive losses on my opponent's turn. The other object here is: To try and catch/trap English dreadnaughts in vulnerable positions, that's why there is a hidden sub just north of Antwerp and another German dreadnaught tucked-in Amsterdam's port. Much of what is going on here is to divert Mrdozer from bombing my cities, for once those cities recover the PP gain will be enormous.

If your interested: Check out the Italian lab progress in the information panel..




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