SeaQueen
Posts: 1451
Joined: 4/14/2007 From: Washington D.C. Status: offline
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quote:
ORIGINAL: JPFisher55 When I play US fighters versus Soviet in this game, then, usually, the US fighters kill more aircraft than they lose. But the F-22 and the F-35 are not invulnerable in the game. However, I do not know if the results of this game would have, or will, reflect reality if, or when, the US fought the USSR, Russia or China in air to air combat. While it's tempting to imagine the outcome of a Command run as perhaps predictive of how things might turn out in the future, I don't believe this is a wise way to interpret the outcome of a scenario. Do keep in mind, there's a lot that doesn't play in Command (e.g. you have perfect C2), and there are a lot of things which play, but their representation is necessarily limited by the way Command works (e.g. electronic warfare). Therefore you shouldn't take the absolute attrition figures too seriously. Rather, the interesting bit is figuring out what makes you do better and worse. You want to see what makes things change. The other metric that I think is interesting is the exchange ratio, because in a larger scenario, you can think of it as an average over many encounters of sorts.
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