ekcut
Posts: 19
Joined: 10/12/2009 Status: offline
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quote:
ORIGINAL: demyansk I was just thinking, what about a SIM based on something like ootp19? Far out idea but what the heck https://www.ootpdevelopments.com/board/index.php Dude...we could not be more on the same page if we tried. I have used that EXACT game as my reference for my dream game (Ok...more like OOTP 15, as it's been a few years) Online Multiplayer. Instead of Leagues, you have counties. Instead of Teams, you have a squad. Your pilots are rated in as many categories as you can think of. Both current and potential ratings. Money/renown/swag/points or whatever "currency" we decide that is accumulated each sim, are used to "buy/repair" planes and pilots from the factories and flight school respectivly. Each sim, you face off against a squad from the other league. Each squad strategizes offensive and defensive flights. You send your best bomber pilots (and select planes, which also age and deteriorate over time) on the offense, against the planes and pilots of your opponents defensive lineup....and vise versa. You select formations, assign pilots to those formations that are best suited for their individual skill set. (Leaders, wingmen, tail end Charlie) Success in battle (you attack factories or populations) effect the other teams ability to build quality planes and develop better pilots. After each sim, you bid amooungst your country for the best plans and pilots to replenish your squad. Individual squad success is important for your survival, but team success will be hugely important too. If I had any sort of programing skill...this is the game I would make!
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