Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Update does not work

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> Update does not work Page: [1]
Login
Message << Older Topic   Newer Topic >>
Update does not work - 2/2/2019 8:15:42 PM   
RudiTheGerman

 

Posts: 41
Joined: 6/24/2015
Status: offline
I haven't checked back forever - so I have two questions
1) the is game worth playing by now? as in is it stable? Does at least the barbarossa campaign work without crashing?
2) how to get the newest version
I have 2.1.4,
On matrix games I find as latest a downloadable 2.07 from jan 2016 (http://www.matrixgames.com/products/latestdownloads.asp)
my downloader tells me I have the newest

however recent formum posts suggest that there is a 2.9.5

Post #: 1
RE: Update does not work - 2/2/2019 8:38:58 PM   
Aranthus

 

Posts: 164
Joined: 4/6/2014
Status: offline
The latest update is 2.9.5. You can find it here: http://www.matrixgames.com/forums/tm.asp?m=4580031

As far as the playability of the game. I think that the major combat systems work reasonably well now. I haven't had a crash during air combat in a while. Land and naval also seem to be working. There may still be some supply issues in extreme situations, but I haven't encountered them. The one big disappointment still is the convoy and trade subsystem. Playing the Commonwealth is still frustrating, and you can count on losing 1 or 2 build points a turn to bad convoy routing, especially when you are trading resources to France or China. So if you are playing Barbarossa, you won't have a problem. If you like playing the CW, then you might want to wait. The ability to edit game files may be a way to balance that out by giving the CW a few more resources in England, but I haven't worked that out yet.

< Message edited by Aranthus -- 2/2/2019 8:39:39 PM >

(in reply to RudiTheGerman)
Post #: 2
RE: Update does not work - 2/3/2019 4:06:29 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
Before going to 2.9.5, you should go to Matrix downloads and get the public release 02.07.01.00. That is a full install and the latest EXE (i.e. 2.9.5) won't work right with 2.1.4.

_____________________________

Paul

(in reply to Aranthus)
Post #: 3
RE: Update does not work - 2/17/2019 6:24:35 PM   
RudiTheGerman

 

Posts: 41
Joined: 6/24/2015
Status: offline
Alright - uninstalled everything
installed base game from the CD
installed 2.94
copied 295 exe over the 294 exe
started the game
loaded barbarossa fast game
port attacked - worked
tactical bombardments worked
disabled historical videos
initiated some land combats
=> get stuck in land combat resolution (may expectation that clicking a combatant brings up some menu doesn't work)
note that the menus still work aka game is not frozen - I just can't choose the combat to resolve

I am using Windows 10

One more funny observation - land combat resolution works in the Guadacanal scenario
as well as adding ground support through TACs





P.S.: Also the fast barbarossa is really a super stupid Russia deployment, why not teach a newbee something better

Attachment (1)

< Message edited by RudiTheGerman -- 2/17/2019 7:23:26 PM >

(in reply to paulderynck)
Post #: 4
RE: Update does not work - 2/17/2019 7:44:15 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
Can you save the game at this point, zip it and post it?

_____________________________

Paul

(in reply to RudiTheGerman)
Post #: 5
RE: Update does not work - 2/17/2019 7:53:17 PM   
michaelbaldur


Posts: 4774
Joined: 4/6/2007
From: denmark
Status: offline
quote:

P.S.: Also the fast barbarossa is really a super stupid Russia deployment, why not teach a newbee something better


im guilty of that.

I made the fast start back in 2009. it was a different game back then.

it was always the plan, that I would redo them before the release. but we simply forgot it. .


does save games were made for testing with limited options. so they are, yes stupid.

the plan was to make a public thread, and find a universal fast start

_____________________________

the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com

(in reply to paulderynck)
Post #: 6
Combat Resultion does not work - 2/17/2019 7:55:17 PM   
RudiTheGerman

 

Posts: 41
Joined: 6/24/2015
Status: offline
save game

I really appreciate your guys help and responsiveness. This really gives me hope that sometime in the future I will be able to actually paly this game

Attachment (1)

< Message edited by RudiTheGerman -- 2/17/2019 7:56:13 PM >

(in reply to paulderynck)
Post #: 7
RE: Update does not work - 2/17/2019 8:00:53 PM   
RudiTheGerman

 

Posts: 41
Joined: 6/24/2015
Status: offline
Make sense - I have also save a setup where I can trach myself the interface, like how to conduct overruns in the movement phase, and that stuff.
If I where you, I would definitely focus to stabilise the game without any optional rules in the most basic scenario and only then add the more complex stuff. This game is super suited for agile development and automated testing. BUt I fear the development unit is way past the point, where the architecture could be setup in this way.

(in reply to michaelbaldur)
Post #: 8
RE: Update does not work - 2/17/2019 8:59:01 PM   
Courtenay


Posts: 4003
Joined: 11/12/2008
Status: offline

quote:

ORIGINAL: RudiTheGerman
P.S.: Also the fast barbarossa is really a super stupid Russia deployment, why not teach a newbee something better

A long time ago I posted an improved Barbarossa Quick Start setup in the first post of this thread: http://www.matrixgames.com/forums/tm.asp?m=3504213.

It is not perfect; I can see improvements that could be made. It is, however, much better than the one that ships with the game.

_____________________________

I thought I knew how to play this game....

(in reply to RudiTheGerman)
Post #: 9
RE: Combat Resultion does not work - 2/18/2019 7:24:18 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
quote:

ORIGINAL: RudiTheGerman

save game

I really appreciate your guys help and responsiveness. This really gives me hope that sometime in the future I will be able to actually paly this game


When I opened your game, the Combat form showed up on my right hand monitor and was useable. Somehow your Screen Layout form although named "New Game" has got the Combat Resolution on a second monitor.

Do you use a second monitor or did you try to use one in the past? If not then the New Game SLY in the Barbarossa Scenarios/Map Views must have gotten corrupted. I'll check to see if I can find where these coordinates are in the file.

Edit: now I'm unsure if this is in the SLY file. I've tried a couple SLYs on your game and the Combat Resolution form remains on my right hand monitor until I manually drag it back. If you have another monitor hanging around, even an old small one, you could try connecting it to your system, dragging the form back, and then see if it stays in place after that.

For now, it seems to be a mystery as to how it got over there...

< Message edited by paulderynck -- 2/18/2019 7:52:10 PM >


_____________________________

Paul

(in reply to RudiTheGerman)
Post #: 10
RE: Combat Resultion does not work - 2/18/2019 7:39:32 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
Some progress - after I dragged it back, your same saved game opens with it all on one screen.

_____________________________

Paul

(in reply to paulderynck)
Post #: 11
RE: Combat Resultion does not work - 2/18/2019 7:48:41 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
Here is your saved game with the combat form showing along with the game, all on one screen.

When you load it, there may be a warning message about the screen layout file (named "First") but you can ignore that and it should use a default SLY file. If your combat form still does not appear then there must be a problem with your SLY file. In that case you can try closing the game I sent you, then placing the SLY file in the next post into the folder named: "Matrix Games\World in Flames\Scenarios\Barbarossa\Map Views", then opening the game again.

Attachment (1)

_____________________________

Paul

(in reply to paulderynck)
Post #: 12
RE: Combat Resultion does not work - 2/18/2019 7:49:27 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
Here's the SLY file.


Attachment (1)

< Message edited by paulderynck -- 2/18/2019 7:50:04 PM >


_____________________________

Paul

(in reply to paulderynck)
Post #: 13
RE: Combat Resultion does not work - 3/10/2019 10:42:27 PM   
RudiTheGerman

 

Posts: 41
Joined: 6/24/2015
Status: offline
Thanks for your effort.
I think the solution in the end is to use only Monitor.
I understood that setting up does not work with 2 monitors and apparently combat resolution has its limitations as well.

I just ran my game from before combat resolution and it shows the combat resolution just fine. Consider this problem solved

(in reply to paulderynck)
Post #: 14
RE: Combat Resultion does not work - 3/11/2019 11:31:32 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
I use two monitors all the time although many in Europe have reported the set-up tray missing problem. Perhaps it is due to some regional setting delivered from our good friends at Microsoft or that MWiF fails to anticipate.

But even if you had to use only one monitor for set up, then afterwards you could switch to two. What works for me is the Main Form and others, like those that open under the main form or can be positioned by SLY file - like the global map and the Naval Review form, are on the primary monitor (which I keep on the left side). Then just the Detailed map on the secondary righthand monitor. If your choices for two monitors were different, you might try mine before giving up since maybe other combinations don't work as well. I seem to recollect others reporting problems if their Main Form was not on the primary monitor (what Windows calls the primary, that is).

Also keep the Main Form 3 cm or more over from the left edge of the monitor so it won't cover where the air unit mission form opens, because its position cannot be changed.

_____________________________

Paul

(in reply to RudiTheGerman)
Post #: 15
RE: Combat Resultion does not work - 3/12/2019 3:35:52 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline
I run with 3 monitors all the time.

I did a bunch of testing to make sure that 4 monitors (different pixel counts) also work.

---

As for the problems you encountered using 2 monitors, I don't know what to tell you. The program keeps track of where forms should appear in the SLY file. Each SLY file holds separate positioning data for each major power. See section 11.4.1 in the Players Manual volume 2 for more information on the SLY file contents.

It is a simple text file - you could even edit it using Notepad if you are courageous. But perhaps simply looking at your current SLY file (NEW GAME.SLY most likely) you will be able to figure out what the problem is.

Another source of information about the monitors is the Player Interface form. It displays how the program perceives the location of the monitors in terms of pixels.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to paulderynck)
Post #: 16
RE: Combat Resultion does not work - 3/12/2019 11:12:54 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
There are a lot of forms that are placed by the program in relation to the Main Form and these cannot be changed in the SLY. I think Combat Resolution is one of these.

_____________________________

Paul

(in reply to Shannon V. OKeets)
Post #: 17
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> Update does not work Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719