Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Once Again into the Breach - Mike (J) vs. tc464 (A)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breach - Mike (J) vs. tc464 (A) Page: <<   < prev  148 149 [150] 151 152   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:19:03 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

I'm going to do an in depth analysis at the end of 43. State of the Empire, so to speak.




_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4471
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:28:44 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Ok, some time to kill and I was curious. I totaled the fuel, oil, resources and supply just in the Home Islands. Nothing on ships counted, but there's still a lot coming in. Interesting numbers with one eye opening stat:

Fuel: 2,478,046 - 17.7 months worth. Now, I don't know how much of that will be used for ships and lost in wastage. I'm sure it's significant, but probably(?) no more than half. *Shrug*
Oil: 1,825,528 - 7.2 months worth.
Resources: Sit down for this one. 20,165,127, yep 20 million - 76 months worth. I think it's time to ignore resources.
Supply: 2,388,888 - not sure if that is good or bad.

Pax?

_____________________________


Created by the amazing Dixie

(in reply to rustysi)
Post #: 4472
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:30:23 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

(1.86:1 raw odds, 1.79:1 adjusted odds), kept 3 divisions out of combat


Wonder if those three divisions would have tipped the odds up to 2:1. Even if at 2/3 strength that's about 300 raw AV each. With the die rolls and such who knows, but it would've been interesting to find out.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4473
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:31:25 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: rustysi

quote:

(1.86:1 raw odds, 1.79:1 adjusted odds), kept 3 divisions out of combat


Wonder if those three divisions would have tipped the odds up to 2:1. Even if at 2/3 strength that's about 300 raw AV each. With the die rolls and such who knows, but it would've been interesting to find out.


Yeah, right? I'm still kicking myself.

_____________________________


Created by the amazing Dixie

(in reply to rustysi)
Post #: 4474
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:45:09 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Keeping about 1M supply as the minimum to avoid industry hiccups, I’m thinking you can be a bit more aggressive with factory changes during the early war but definitely need to be careful not to crash it.


Its my experience that when I drop supplies to under about 1.7M I find it hard to conduct offensive ops, because there just doesn't seem to be enough throughout the 'Empire' to get to the front.

quote:

My motto: "We are not here to battle the Allies. We are here to loot South East Asia!"


I love it.

Now there's a logistics guy talking.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4475
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:46:39 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Lowpe

There is a lot more to supply consumption than factory and plane building.

I don't think it is that hard to repair a Japanese economy if the early war is going well as you can turn almost everything off or on.

You absolutely cannot recover from holes in your r&d production, fort building, or ship production. Your best chance of having a strong economy for the end game is by having the absolute best fighters and night fighters and balloons for that period.

At some point in 1944 Honshu will be bombed most likely. I agree that having 500 Oscar Ic is silly, but having the ability to produce 150 Oscar IV at the end game isn't all that silly. Or is having a deep pool of engines.

Producing a scant 56 A6M2 expanding to 90 absolutely won't win the early war resources against an Allied opponent that fights forward.

Now the A6M8 and Oscar IV are by no means great fighters, but they serve useful roles for the entire end game.

During the end game, those 500 Oscar Ic might be useless, but they look intimidating to the Allies when your pools are gone and they are guarding rear areas. It would be better if they had a cannon...but heck, I used Nates and was glad to have them against bombers in the end game (I think I even used them as CAP traps too)...after loosing something like 35,000 planes thru the game, Honshu invaded, all plane factories and engine factories reduced to 1.

It definitely is a juggling act though...you don't want to run out of supplies, but you absolutely don't want to run out of fighters, night fighters, FB, dive and torpedo bombers. Level bombers pretty much become ASW as Allied flak is impenetrable.










This.

I prefer to be aggressive in my early plans. If I start getting supply warning messages in Japan, I'll curtail repairs a little bit. It's important to check to be sure your industry repairs (i.e., expansions) are happening as you intend them to.

It's equally important to set your forces up for future success. Japan will run a supply surplus for day after day, month after month, for at least 2 years, assuming you keep the resources coming in. Which you will be doing.

You can spend down early or ship it out to the front (or intermediate hubs) and you'll be in a better position than someone who was too tight-fisted from the get-go. And if you do screw it up and send too much out, the aforementioned surplus potential in Japan can be utilized to right the ship in a matter of days or maybe 2 weeks. The only thing you can do to truly trash the economy is to spend too much supply on expanding industry you are just going to turn off because you overexpanded. By this I mean things like expanding HI in Japan at all, let alone by say maybe 1000.

(in reply to Lowpe)
Post #: 4476
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:47:02 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Pax and I are both minimalists. Speaking for myself, I try to produce only what I need, with a small buffer. I HATE having huge numbers of early war aircraft sitting around doing nothing. Think about it. What do you do with a 500 Ki-43-Ic aircraft sitting in the pool when you're using the Ki-43-IIIa? Yeah, some can be used as trainers, but that is primarily a Nate function. I'm currently using all my Nates as trainers and a small number of the Ic, but if I had 500 sitting in the pool, I'd be smacking myself silly.

Late war aircraft are potentially different, but I'll build up numbers of aircraft I intend to use either in normal operations or as Kamikazes. I still try to produce what I need with a buffer.

Here's my method for planning. Let's use the A6M2 as an example. (I'm a logistician for DoD and manage equipment repair parts, and this is one method we use to manage them.) I use a minimum and maximum stock on hand method (minSOH, max SOH). My goal was to have enough airframes on hand so that if KB's fighters got mauled, I could replace them. (Unlikely that would happen and I'd still have all the decks, but that's another discussion.) So, I set the min/max levels to 80/100. If I had at least 100 in the pool, my factories would be off. Once the pool dropped to 80, the factories came back on, until they reached 100. I rarely hit 100, however. There was another important draw on that pool, namely upgrading the front-line Claude units (carrier and land-based) that needed to be upgraded to the Zero. So, the pool was usually low, which was fine with me. (I believe I had 90 factories producing the A6M2.) When the next model was a couple of months from becoming operational (A6M3a), I stopped production on the M2 to draw the pool to as close to 0 as I could. As the A6M3a was built and assigned to KB/MKB, those A6M2s replenished the pool for all the units still using that model. So, in the end, there were probably a couple hundred A6M2 left, but that's inevitable. I just didn't want 500 or 1000 sitting there.

Yeah, using more than 10k a day might be possible, but once the economy starts spiraling downward, it's very difficult and takes a long time to fix. So, I stick with 10k for as long as I must.

Think about it. What do you REALLY need at the start of the war? Oscars and Zeros and some Vals and Kates for KB/MKB. Certain engines that you need more of now. That's about it. Do it in stages. List everything you need/want then prioritize it and do a little at a time. Take our A6M2 again, currently producing 56. I want 90, but increase it by 4 to 60. That uses 1k supply a day for 4 days. And so on.

I also try to make use of engines that already exist. Example: The B5N1 is not very different from the B5N2, especially early war. The N1 uses the Nakajima Hikari engine, which has 99 in the pool. The only other planes that use that engine are the Jean and Susie, neither of which will ever be produced. So, I convert a small factory, say the size 10 Nate factory, to the N1. I'll build out all 99 N1s, saving 1782 HI (99*18). Half price planes! MKB gets the N1 and KB gets the N2 supplemented by the N1 if needed. That will use 1k supply for ~6-7 days.

That's how I do it. The hard part is prioritizing, with so many needs for now and the future. I'll leave the Val as is for now. 24 in the pool with 12 production is sufficient. I want to get the Oscar Ic up to ~90 eventually, in stages, but it is pretty high along with the Zero.

And then there's engines. The Ha-35 needs to have >500 in the pool as soon as possible to accelerate the Zero and Oscar R&D lines. That turns out to be a lot of extra engines needed. At the start of the war, the surplus is 20 engines per month, and that starts dwindling on Day 1. So, that is a very high priority too. The Ha-35 factory is one of the few that I will keep increasing constantly, using 1k supply every day until it is where I want it.

It's a big juggling act. I love it!

One last comment. This is my main reason to take the SRA as soon as possible. As I capture HI/LI and refineries, that increases my supply production. That allows me to increase the speed of my infrastructure growth more quickly.

My motto: "We are not here to battle the Allies. We are here to loot South East Asia!"


Nice discussion Mike. All nubbies to the 'Dark Side' should see this.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4477
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 8:51:51 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
quote:

ORIGINAL: Mike Solli

Ok, some time to kill and I was curious. I totaled the fuel, oil, resources and supply just in the Home Islands. Nothing on ships counted, but there's still a lot coming in. Interesting numbers with one eye opening stat:

Fuel: 2,478,046 - 17.7 months worth. Now, I don't know how much of that will be used for ships and lost in wastage. I'm sure it's significant, but probably(?) no more than half. *Shrug*
Oil: 1,825,528 - 7.2 months worth.
Resources: Sit down for this one. 20,165,127, yep 20 million - 76 months worth. I think it's time to ignore resources.
Supply: 2,388,888 - not sure if that is good or bad.

Pax?


From 1/18/1944 in my Japan game that is currently at 1/13/1945:

Total Supply - 6.5M (3.2M in Japan)
Total Fuel - 5.8M (3.6M in Japan)
Total Oil - 1.4M (0.8M in Japan)
Total Resources - 16.8M (9.1M in Japan)

Japan is defined by Tracker as the major islands, not including Hokkaido, and some minor tiny islands just offshore. Does not include Okinawa.

That is Scenario 2, so a slightly more robust industrial base and IIRC about 1M more supply to start with + about 2M more total Fuel/Oil to start with. Or something like that. Bullwinkle looked at it once upon a time and shared with me by email, I think.

I never had more than about 3.5 months of Resources in Japan (IIRC it was typically low-100s in number of days) but the totals were slowly going up the whole time. In January 1945, I have 1.1M Resources there and am using them at an even slower rate. The corresponding Oil and Fuel timelines were always around 30-40 days and around 365 days, respectively. For the entirety of my game, not just in January 1944.

You have a ton of stuff in Japan, you're fine.

< Message edited by Lokasenna -- 2/15/2019 8:52:31 PM >

(in reply to Mike Solli)
Post #: 4478
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 9:05:49 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Resources: Sit down for this one. 20,165,127, yep 20 million - 76 months worth.


Yeah, that's a hellofa number. I just broke 7.8M in my game on 10Apr43.

My numbers (as of above date):

Fuel: 4.9M
Oil:1.5M
Supply:3.6M

We've had some discussion here about this before. It got me to thinking about it a bit. I believe you can't just look at these numbers in isolation. Not that there's a whole lot more, but you need to consider them. So how much HI have you banked? If its a lot then fuel or lack thereof has less dread. If you have tons of HI then you could turn some of the factories off to conserve 'fleet juice'. That is if you're not lacking supply. Not only that but your 'veh' and 'arm' numbers matter too. If these are good, again less HI is needed at the end. Although I'm beginning to think you can't have too much 'arm'. Less important, but still there, are your naval and merchie numbers.

So all this has a bearing on the 'State of the Empire', so to speak.

Edit: I don't have the numbers of what exactly is in Japan, but I do haul everything I possibly can. I just tend to leave the minimums in the field, because well it'll always produce more. As an example, my oil numbers are really about 1.65M as I have at least 150k on the 'water' right now.

< Message edited by rustysi -- 2/15/2019 9:13:50 PM >


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4479
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 9:23:48 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: Mike Solli

Supply: 2,388,888 - not sure if that is good or bad.

Pax?


Poor, to very bad. The saving grace is you have lots of oil left (excellent), and I believe this game generates supply refining it. Also your perimeter is still big...generating lots of oil...get it back, which I think you have done.

Start pulling fuel from your bunker (i.e. all the idle ships you have).

< Message edited by Lowpe -- 2/15/2019 9:33:40 PM >

(in reply to Mike Solli)
Post #: 4480
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 9:28:18 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
Yeah, I thought the supply somewhat low as well, but I've no personal reference 'that far out'.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Lowpe)
Post #: 4481
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/15/2019 10:45:00 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: Lowpe
quote:

ORIGINAL: Mike Solli
Supply: 2,388,888 - not sure if that is good or bad.
Pax?

Poor, to very bad. The saving grace is you have lots of oil left (excellent), and I believe this game generates supply refining it. Also your perimeter is still big...generating lots of oil...get it back, which I think you have done.

Start pulling fuel from your bunker (i.e. all the idle ships you have).

This is Mike's HI supply pile. Maybe he has, you know, millions left in DEI or lots of unnecessary stockpiles in the Pacific :) Probably not, but at least he can start scrambling right about now

(in reply to Lowpe)
Post #: 4482
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 12:52:54 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
My guess is that it's low because of the Chinese AO. I shipped a lot of supply from Japan to China. That's done now. By the way, supply in Japan is up 151k so far this month.

_____________________________


Created by the amazing Dixie

(in reply to GetAssista)
Post #: 4483
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 6:35:28 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Mike Solli

Ok, some time to kill and I was curious. I totaled the fuel, oil, resources and supply just in the Home Islands. Nothing on ships counted, but there's still a lot coming in. Interesting numbers with one eye opening stat:

Fuel: 2,478,046 - 17.7 months worth. Now, I don't know how much of that will be used for ships and lost in wastage. I'm sure it's significant, but probably(?) no more than half. *Shrug*
Oil: 1,825,528 - 7.2 months worth.
Resources: Sit down for this one. 20,165,127, yep 20 million - 76 months worth. I think it's time to ignore resources.
Supply: 2,388,888 - not sure if that is good or bad.

Pax?


Your oil is incredibly highl and fuel incredibly low for this point in the war. By mid-war mine hovers just over 5mil fuel and around 500k-600k oil for a few years as supply and HI build. Pax advocates for more, but I'm not able to do that and fight hard simultaneously. Are you shipping oil back tube refined in the HI? Where is the oil surplus and why is it sitting there unrefined? In stock (non-DBB) oil refining obviously also creates supply, and this supply is also something you need, so maybe you're keeping it somewhere (hopefully the Home Islands) to refine later and gain the supply?

Enterring 45 my goals would be:

Fuel - 5 mil
Oil - 500k
Supply - 5-6 mil (3 million in Tokyo) (Pax would say 7 mil with 5 mil in Tokyo!!)
HI - 3mil

Resources - You have a lot, but a huge majority of those are not where you will need them in 45, and unfortunately, it takes more fuel to send them home. You have a lot close to home and should continually have Hokkaido and Sakhalin at close to zero since you're getting onto the HI efficiently. Don't ignore. Figure out where they are and how many months worth are in the HI.

As I can I've stockpiled some closer to home in places like the PI and Formosa with returning convoys. If possible that is better than having it in Java, Sumatra and Malaya late. You also have a zillion little resource centres in the Southern PI and dotted around. It's nearly impossible to use these resources. Yo'll waste a lot of fuel getting to them. You will need more than you have at some point though when the Allies close your lifelines to either Hokkaido, Sakhalin and Manchuria/China.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Mike Solli)
Post #: 4484
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 7:41:52 AM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
I was thinking oil is surprisingly high. No use having an oil stockpile during the end game, you need to run it to zero by refining it all at some point before your home refineries start getting B-29s hitting them.
Also on resources, I’m away from my computer but I have demand at >2M resources per month, so that’s only about 9-10 months worth of you switched off imports and kept burning it in HI/LI in the home lands

_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to obvert)
Post #: 4485
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 9:21:15 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: jdsrae

I was thinking oil is surprisingly high. No use having an oil stockpile during the end game, you need to run it to zero by refining it all at some point before your home refineries start getting B-29s hitting them.
Also on resources, I’m away from my computer but I have demand at >2M resources per month, so that’s only about 9-10 months worth of you switched off imports and kept burning it in HI/LI in the home lands


Right. I guarantee though that there is not 20 mil in the Home Islands. There will be 300-500k on numerous little islands dotted all over the Empire by now.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to jdsrae)
Post #: 4486
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 9:32:26 AM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
quote:

ORIGINAL: Mike Solli

Ok, some time to kill and I was curious. I totaled the fuel, oil, resources and supply just in the Home Islands. Nothing on ships counted, but there's still a lot coming in. Interesting numbers with one eye opening stat:

Fuel: 2,478,046 - 17.7 months worth. Now, I don't know how much of that will be used for ships and lost in wastage. I'm sure it's significant, but probably(?) no more than half. *Shrug*
Oil: 1,825,528 - 7.2 months worth.
Resources: Sit down for this one. 20,165,127, yep 20 million - 76 months worth. I think it's time to ignore resources.
Supply: 2,388,888 - not sure if that is good or bad.

Pax?


The image below is my calc of daily demand in the Japan Economic Region (edit: Scenario 1 so yours may vary), which is the industry heartland where you need to import the vast majority of the good stuff.
Translating the daily deficits into monthly, if all of those stockpiles are in the Japan Economic Region you have:
Fuel: 20.22 months if it is all used for industry, but about half will be used for Fleet Ops, so maybe 10 months worth
Oil: 7.76 months worth
Resources: 8.50 months worth - so don't even think about slowing down the resource convoys!
Supply: not sure either as that's still on my to do list, but as the Japan Economic Region produces 622k/month that's only 4 months of production in the stockpile.

HI points pool across regions, so like Oil I think the goal is to use it all before 1946.
As we have a crystal ball and know the game will end in May 1946, and the allies will interfere with the perfect industry plan at some point, I think the Japan player should plan to refine all Oil and spend all HI points by [insert date] - to be determined by the strategic situation and specifics of each game.
So until you are spending 12140/day HI on manufacturing "stuff" (engines, aircraft, vehicles, armaments, naval and merchant shipping) you will still be growing the HI pool. At some point you need to go into deficit to use up those hard earned HI points by building something / perhaps anything before the allies come a-bombing.
My calcs suggest something like 2000 single engine planes/month tips you into deficit HI territory, so as the armaments/vehicles/naval and merchant shipping production doesn't vary that much, if you're not building 2000 engines/planes per month in 1944 you probably should be?

If I've stuffed some simple maths in this somewhere please let me know!

Cheers
Jim





Attachment (1)

< Message edited by jdsrae -- 2/16/2019 9:47:17 AM >


_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to Mike Solli)
Post #: 4487
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 12:37:34 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I assure you guys, those numbers I told you are just for the Home Islands. Here are my on map totals:

Fuel: 3.17 million
Oil: 2.1 million
Resources: 22.5 million
Supply: 4.3 million

That doesn't include convoys. Here is what I have on convoys heading to the Home Islands:

Fuel: 329k
Oil: 65k
Resources: 469k
Supply 71k

A I just broke 2 million HI yesterday.

And just to confirm, scenario 1 so refineries produce 9:1 fuel:supply.

I have every refinery working except Rangoon (intermittent) and the one in the north of China where nothing moves out of the hex anyway.

_____________________________


Created by the amazing Dixie

(in reply to jdsrae)
Post #: 4488
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 1:02:17 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Mike Solli

I assure you guys, those numbers I told you are just for the Home Islands. Here are my on map totals:

Fuel: 3.17 million
Oil: 2.1 million
Resources: 22.5 million
Supply: 4.3 million

That doesn't include convoys. Here is what I have on convoys heading to the Home Islands:

Fuel: 329k
Oil: 65k
Resources: 469k
Supply 71k

A I just broke 2 million HI yesterday.

And just to confirm, scenario 1 so refineries produce 9:1 fuel:supply.

I have every refinery working except Rangoon (intermittent) and the one in the north of China where nothing moves out of the hex anyway.


Ok. So if you do have that many resources on the HI and so much on ships now, that might be contributing to your very low fuel situation. Maybe it's time to focus on fuel.

I did misread the top as for the entire map, but it's actually good to see both.

So why is your oil so high?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Mike Solli)
Post #: 4489
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 1:09:50 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I have no idea why my oil is so high. I've checked and every refinery in the Japan is on and has been from the start.

You've got to be right that I burned a lot of fuel shipping resources to Japan. Next turn, all of them get turned off. The only resources that will get shipped back are on ships returning to Japan empty.

I have 2 million supply around the map outside of Japan. I've just begun focusing on creating a plan to get the excess supply to Japan.

I also need to figure out why there's so much oil in Japan...

_____________________________


Created by the amazing Dixie

(in reply to obvert)
Post #: 4490
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 1:46:57 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
North China oil - to get it to move, you will need to create a need by shipping even more back to Japan from Korea and Manchuria.

(in reply to Mike Solli)
Post #: 4491
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 2:10:53 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Thanks, Michael. I must have been doing something right. The oil level is down about 10k from when I was watching it months ago. It's moving.

_____________________________


Created by the amazing Dixie

(in reply to ny59giants)
Post #: 4492
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 3:00:43 PM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline

quote:

ORIGINAL: Mike Solli

I just broke 2 million HI yesterday.



do you have a plan to spend it all?
there are no bonus victory points for how many HI points you still have in the bank come 1945/6!

_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to Mike Solli)
Post #: 4493
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 3:13:12 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I'm not actively trying to save that many. It will get used. I'm stashing engines and will spend lots on aircraft later.

_____________________________


Created by the amazing Dixie

(in reply to jdsrae)
Post #: 4494
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 5:25:48 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Mike Solli

I have no idea why my oil is so high. I've checked and every refinery in the Japan is on and has been from the start.

You've got to be right that I burned a lot of fuel shipping resources to Japan. Next turn, all of them get turned off. The only resources that will get shipped back are on ships returning to Japan empty.

I have 2 million supply around the map outside of Japan. I've just begun focusing on creating a plan to get the excess supply to Japan.

I also need to figure out why there's so much oil in Japan...


It isn't necessarily a bad thing that you have a lot of oil. It just might be a contributing factor to you not having as much supply, and of course you will want to begin earnestly converting it to fuel and supply to avoid a backlog. Maybe you're very efficient about pulling oil from big refining spots before it can be refined there? Have any of the big refineries elsewhere in the SRA been sporadically not producing?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Mike Solli)
Post #: 4495
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 6:10:56 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: obvert
Maybe you're very efficient about pulling oil from big refining spots before it can be refined there?


I'll bet that might be what's going on. That's actually not a bad thing. I do suck oil and fuel as much as I can. See below.

quote:

ORIGINAL: obvert
Have any of the big refineries elsewhere in the SRA been sporadically not producing?


That I really have no way of knowing. I have noticed that Balikpapan occasionally produces less than I expect it to produce. I pull oil out of there, but there's that extra oil field right next door that has no refinery to support it. I'll stop pulling oil for a bit to allow it to accumulate.



_____________________________


Created by the amazing Dixie

(in reply to obvert)
Post #: 4496
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 6:50:48 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

I assure you guys, those numbers I told you are just for the Home Islands. Here are my on map totals:

Fuel: 3.17 million
Oil: 2.1 million
Resources: 22.5 million
Supply: 4.3 million


Oh, why didn't you say so, that's a horse of a different color.

Those numbers look quite a bit better. Now I'm questioning mine.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Mike Solli)
Post #: 4497
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 7:06:21 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

(3 million in Tokyo)


I fail to understand why players advocate such a thing. Couldn't supply be reduced in an airstrike?

quote:

As I can I've stockpiled some closer to home in places like the PI and Formosa with returning convoys. If possible that is better than having it in Java, Sumatra and Malaya late






quote:

You also have a zillion little resource centres in the Southern PI and dotted around. It's nearly impossible to use these resources.


Not so, I get them all home. That's what all those little 'tramp steamers' are for. In the PI, bring it all to Batangas, flows automatically to Manila, and then home in a larger convoy. And my fuel and oil are fine (IMHO) for 4/43. They're both also going up. If they weren't then I agree and would have to possibly curtail some of this resource 'get'.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4498
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 7:12:42 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

There will be 300-500k on numerous little islands dotted all over the Empire by now.


I have no such numbers in the 'Empire', and will not until my opponent forces the issue on me. Its all loading and being shipped. Oh, sure there's maybe 200k sitting in various ports, but that's production loading up. For example Singers, an obvious main hub, has a mere 17+k right now, and it draws all from the surrounding area.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4499
RE: Once Again into the Breach - Mike (J) vs. tc464 (A) - 2/16/2019 7:16:39 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

I was thinking oil is surprisingly high. No use having an oil stockpile during the end game, you need to run it to zero by refining it all at some point before your home refineries start getting B-29s hitting them.


Oil sources should be severed prior to the bombing becoming effective, so a surplus should be held in the HI.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 4500
Page:   <<   < prev  148 149 [150] 151 152   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breach - Mike (J) vs. tc464 (A) Page: <<   < prev  148 149 [150] 151 152   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.688