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v1.15.01 - 2/28/2019 11:45:12 AM   
PvtBenjamin

 

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Is there a post on downloading v1.15.01 and what it contains?




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RE: v1.15.01 - 2/28/2019 4:03:09 PM   
Hubert Cater

 

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Hi PvtBenjamin,

We are in the process of finalizing v1.16 and in order to complete that and ensure minimal interruptions with existing games being played, v1.15.01 is a mini update that players will be required to update to first.

There should be more official info released shortly.

Hubert

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RE: v1.15.01 - 2/28/2019 4:43:55 PM   
Franky513


Posts: 121
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From: Germany
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I have a problem with 1.15.01: saving a game is no longer possible. The game crashes. The same error occurs when a new round starts. Very sad. Please fix it soon.

ERROR log:

sc3-europe: PANIC: Unexpected harmful signal (Segmentation violation) ...

sc3-europe: system execution failed.
Following is the set of recorded exceptions.
NB: The raised panic may have induced completely inconsistent information:

-------------------------------------------------------------------------------
Class / Object Routine Nature of exception Effect
-------------------------------------------------------------------------------
APPLICATION root's creation Segmentation violation:
<00000000087AC34C> Operating system signal. Exit
-------------------------------------------------------------------------------
APPLICATION root's creation
<00000000087AC34C> Routine failure. Exit
-------------------------------------------------------------------------------
APPLICATION root's creation Unexpected harmful signal (Segmentation violation):
<00000000087AC34C> Eiffel run-time panic. Bye
-------------------------------------------------------------------------------

sc3-europe: dumping core to generate debugging information...

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RE: v1.15.01 - 2/28/2019 5:31:35 PM   
Franky513


Posts: 121
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From: Germany
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Another error message appears when loading a saved game (if played in Win7 compatibility mode):

FAILED(draw_war_map_on_war_map_surface): Segmentation violation


I played a custom (self made) scenario.


< Message edited by Franky513 -- 2/28/2019 5:39:50 PM >

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Post #: 4
RE: v1.15.01 - 2/28/2019 6:11:29 PM   
chrDan76

 

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Same issue. I can't continue running pbem++ games.

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RE: v1.15.01 - 2/28/2019 6:51:22 PM   
Hubert Cater

 

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Hi Franky513,

Just a quick question, had you previously installed the v1.16 Beta? If so the v1.15.01 update is not compatible with that and it would be advised to not install the v1.15.01 mini update and to just wait until the official v1.16 version is released in a little while.

Please let me know,
Hubert

< Message edited by Hubert Cater -- 2/28/2019 6:52:00 PM >


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RE: v1.15.01 - 2/28/2019 6:52:41 PM   
Hubert Cater

 

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quote:

ORIGINAL: chrDan76

Same issue. I can't continue running pbem++ games.


Hi chrDan76,

Can you be more specific as to what the issue is? Error messages etc.?

Thanks,
Hubert


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Post #: 7
RE: v1.15.01 - 2/28/2019 7:49:04 PM   
igym

 

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Hello,

I have just updated the game from v. 1.15 to v. 1.15.01, since otherwise PBEM would not let me in.
After updating, it seems that 1.15 is incompatible with this minor upgrade (at least PBEM shows other players marked in red)
The good news is that I was able to load previously saved games.

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Post #: 8
RE: v1.15.01 - 2/28/2019 8:22:05 PM   
chrDan76

 

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I can load my opponents turn. Then after choosing to watch the replay. Short before my turn should begin.
Error message:
Failed(draw_war_map_on_war_map_surface): segmentation violation.
Happens on every game on pbem++

(in reply to igym)
Post #: 9
RE: v1.15.01 - 2/28/2019 8:32:59 PM   
Christolos


Posts: 953
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From: Montreal, Canada
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quote:

ORIGINAL: Hubert Cater

v1.15.01 is a mini update that players will be required to update to first.

Hubert


So updating to v1.15.01 is required before updating to v1.16?
If so, what is meant by this:

quote:

ORIGINAL: Hubert Cater

had you previously installed the v1.16 Beta? If so the v1.15.01 update is not compatible with that and it would be advised to not install the v1.15.01 mini update and to just wait until the official v1.16 version is released in a little while.

Hubert

Can we still just wait for v1.16 or will v1.15 still be needed first?

Thanks,

C

_____________________________

“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-

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Post #: 10
RE: v1.15.01 - 2/28/2019 8:40:51 PM   
Hubert Cater

 

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quote:

ORIGINAL: igym
I have just updated the game from v. 1.15 to v. 1.15.01, since otherwise PBEM would not let me in.
After updating, it seems that 1.15 is incompatible with this minor upgrade (at least PBEM shows other players marked in red)
The good news is that I was able to load previously saved games.


PBEM++ games in progress should be able to continue, but if there are open challenges that were started under v1.15 then yes, those would be considered incompatible and will be indicated in RED as being invalid to join as you can only join under the same version you are currently playing.

Essentially a new challenge under v1.15.01 will be the only open challenges that a player can currently join once the upgrade to v1.15.01 has been implemented.


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RE: v1.15.01 - 2/28/2019 8:42:11 PM   
Hubert Cater

 

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quote:

ORIGINAL: chrDan76
I can load my opponents turn. Then after choosing to watch the replay. Short before my turn should begin.
Error message:
Failed(draw_war_map_on_war_map_surface): segmentation violation.
Happens on every game on pbem++


Thank you for the report and I believe I know what the issue is and my apologies. This will quickly be corrected.


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RE: v1.15.01 - 2/28/2019 8:50:59 PM   
Hubert Cater

 

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Hi Christolos,

Apologies for the confusion.

If you've updated to v1.16 Beta then best to simply wait for the official v1.16 update as that should be released in a little while.

If you haven't updated to the v1.16 Beta, and are currently playing PBEM++ games, then updating to v1.15.01 will be required before updating to the official v1.16 release. The reason for this is that the v1.16 Beta is only for non PBEM++ players, i.e. if they wanted to try it out, and current saves and campaigns under v1.16 Beta will not be compatible with v1.15.01, as v1.15.01 is still set under the older code base, whereas v1.16 and the v1.16 Beta breaks older games and campaigns as there have been significant changes to the data structures.

If you are a PBEM++ player, then you haven't updated to the v1.16 Beta, and so updating to v1.15.01 is currently required to continue playing your PBEM++ games before we transition to the official v1.16 update. v1.15.01 is a mini update that will allow players to continue their existing PBEM++ games even after v1.16 is officially released.

Hopefully this makes sense,
Hubert





< Message edited by Hubert Cater -- 2/28/2019 8:52:05 PM >


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RE: v1.15.01 - 2/28/2019 9:21:27 PM   
Edorf

 

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I`m a non PBEM player. So if I`m starting with a clean WiE v1.0 installation do I then have to install v1.15.01 prior to the official 1.16?
Or is 1.16 all I need?

< Message edited by Edorf -- 2/28/2019 9:22:20 PM >

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Post #: 14
RE: v1.15.01 - 2/28/2019 11:17:24 PM   
Hubert Cater

 

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If you are a non PBEM++ player then you can do a clean install of v1.0, update to v1.15, and simply wait for the official v1.16 update once it is ready, thereby skipping v1.15.01.

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Post #: 15
RE: v1.15.01 - 3/1/2019 2:56:32 AM   
Christolos


Posts: 953
Joined: 4/24/2014
From: Montreal, Canada
Status: offline

quote:

ORIGINAL: Hubert Cater

Hi Christolos,

Apologies for the confusion.

If you've updated to v1.16 Beta then best to simply wait for the official v1.16 update as that should be released in a little while.

If you haven't updated to the v1.16 Beta, and are currently playing PBEM++ games, then updating to v1.15.01 will be required before updating to the official v1.16 release. The reason for this is that the v1.16 Beta is only for non PBEM++ players, i.e. if they wanted to try it out, and current saves and campaigns under v1.16 Beta will not be compatible with v1.15.01, as v1.15.01 is still set under the older code base, whereas v1.16 and the v1.16 Beta breaks older games and campaigns as there have been significant changes to the data structures.

If you are a PBEM++ player, then you haven't updated to the v1.16 Beta, and so updating to v1.15.01 is currently required to continue playing your PBEM++ games before we transition to the official v1.16 update. v1.15.01 is a mini update that will allow players to continue their existing PBEM++ games even after v1.16 is officially released.

Hopefully this makes sense,
Hubert





Thanks Hubert.

This makes perfect sense.

Cheers,

C

_____________________________

“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-

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Post #: 16
RE: v1.15.01 - 3/1/2019 5:17:58 AM   
Franky513


Posts: 121
Joined: 3/29/2005
From: Germany
Status: offline

quote:

ORIGINAL: Hubert Cater

Hi Franky513,

Just a quick question, had you previously installed the v1.16 Beta? If so the v1.15.01 update is not compatible with that and it would be advised to not install the v1.15.01 mini update and to just wait until the official v1.16 version is released in a little while.

Please let me know,
Hubert


No. I play the regular steam version. Previously installed was 1.15. After the automatic update to 1.15.01, my old saved games don't work any more.

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Post #: 17
RE: v1.15.01 - 3/1/2019 5:24:07 AM   
Franky513


Posts: 121
Joined: 3/29/2005
From: Germany
Status: offline

quote:

ORIGINAL: Hubert Cater

If you are a non PBEM++ player then you can do a clean install of v1.0, update to v1.15, and simply wait for the official v1.16 update once it is ready, thereby skipping v1.15.01.



For a Steam player, this is unfortunately not possible. Steam automatically updates the game to 1.15.01. There is no chance for a roll-back, since the Matrix patches don't work with the Steam Version. Could you please provide the 1.15 version of sc3.exe for download? Thanks!

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Post #: 18
RE: v1.15.01 - 3/1/2019 6:39:11 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
I know I'm out of line and I got no right saying this, but it just pisses me off. Don't put it on Matrix or SC3, put it on yourself for using a third party garbage application [steam] that bilks us all out of our most valuable assets - Matrix and Developers. Please everyone stop using this trash software that frankly makes the user look like a child with no comprehension [certainly not the type that is expected in playing Historical Simulations].

Don't mean to offend anyone, but think for yourself, use reason, and be reasonable.

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Post #: 19
RE: v1.15.01 - 3/1/2019 12:57:02 PM   
Hubert Cater

 

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We should have a fix ready soon, and I'll be honest this error is on me as there was a /LARGEADDRESSAWARE switch that was not enabled for this particular EXE to handle players playing at higher resolutions. The newer versions of the game EXE, for both War in Europe and World at War, are developed with a new development environment and this switch is automated so no chance to miss this again in the future.

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RE: v1.15.01 - 3/1/2019 1:19:46 PM   
Franky513


Posts: 121
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From: Germany
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This seems to be the cause, I play at 3440x1440 resolution. I hope for a fix, soon.

Thanks!

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Post #: 21
RE: v1.15.01 - 3/1/2019 5:40:31 PM   
kessler1975

 

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pbem online server requires version 1.15.02 in order to continue

Is there a link for that patch!

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Post #: 22
RE: v1.15.01 - 3/1/2019 7:48:59 PM   
Hubert Cater

 

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One way to grab it is from the Members area:

https://www.matrixgames.com/members/downloads.asp?gid=504




< Message edited by Hubert Cater -- 3/1/2019 7:49:17 PM >


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RE: v1.15.01 - 3/1/2019 9:38:29 PM   
Edorf

 

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quote:

ORIGINAL: Hubert Cater

If you are a non PBEM++ player then you can do a clean install of v1.0, update to v1.15, and simply wait for the official v1.16 update once it is ready, thereby skipping v1.15.01.



I see. So what you`re saying is that I only need the old 1.15 patch and not the 1.15.02 one, before patching up to 1.16? To me it looks like 1.15 has been replaced by 1.15.02 since 1.15 is no longer available. Luckily I still have the patch backed up on my computer.

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Post #: 24
RE: v1.15.01 - 3/2/2019 2:03:29 AM   
Christolos


Posts: 953
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From: Montreal, Canada
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quote:

ORIGINAL: kessler1975

pbem online server requires version 1.15.02 in order to continue

Is there a link for that patch!

I already updated to 1.15.01 yesterday and was able to play my turn in a PBEM++ game.

Today I tried to connect to see if my opponent played his turn, I got a message saying that I needed to update to 1.15.02


When I tried to do this via the game menu option to check for updates, it tells me that I already have the latest update

C

Attachment (1)

< Message edited by Christolos -- 3/2/2019 2:04:38 AM >


_____________________________

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-Aristotle-

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RE: v1.15.01 - 3/3/2019 3:42:14 PM   
Hartmann301

 

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What changes did it make in the game? I just defeated France and recieved about 3-400 less Mpps than normal.

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Post #: 26
RE: v1.15.01 - 3/3/2019 5:39:03 PM   
TangSooDo

 

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Will the older mods be usable once I've upgraded to 1.16? They don't work on 1.15.01, crashing the game after about two turns.

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Post #: 27
RE: v1.15.01 - 3/4/2019 12:56:53 AM   
Hubert Cater

 

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quote:

ORIGINAL: Christolos

quote:

ORIGINAL: kessler1975

pbem online server requires version 1.15.02 in order to continue

Is there a link for that patch!

I already updated to 1.15.01 yesterday and was able to play my turn in a PBEM++ game.

Today I tried to connect to see if my opponent played his turn, I got a message saying that I needed to update to 1.15.02


When I tried to do this via the game menu option to check for updates, it tells me that I already have the latest update

C


Hi Christolos,

I've sent a message to Matrix regarding the automatic update, but in the meantime did you try the Members area?

Hubert


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Post #: 28
RE: v1.15.01 - 3/4/2019 1:03:24 AM   
Hubert Cater

 

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quote:

ORIGINAL: Hartmann301

What changes did it make in the game? I just defeated France and recieved about 3-400 less Mpps than normal.


There shouldn't be any changes to the game, just a version number change and a client version number adjustment for PBEM++ so players will be able to continue with their older games once the update to v1.16 is official.



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Post #: 29
RE: v1.15.01 - 3/4/2019 1:04:42 AM   
Hubert Cater

 

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quote:

ORIGINAL: TangSooDo

Will the older mods be usable once I've upgraded to 1.16? They don't work on 1.15.01, crashing the game after about two turns.


If you've already converted older mods to v1.16 Beta, then no they won't work with 1.15.01 or 1.15.02.

However, older mods will be compatible with v1.16 Beta once they've been updated using the conversion tool that will be included with the official v1.16 release.


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Post #: 30
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