Kossatx
Posts: 97
Joined: 8/16/2015 From: Spain Status: offline
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Hi, is it possible to make a dummy decision event assigned to no country? For example, I've assigned this event to Germany, so if an human player plays with Axis will have to decide if signs or not the pact. I would like once the event will be triggered the player couldn't decide because it will be randomly decided (95% yes, 5% not). Probably, this event could be maked with other script, but I need it to have a #DECISION number in order to link it to other events... so if I have understand the script mechanics, I should make this event with a decision script. {
#NAME= DE 101 - Molototov-Ribentrop Pact (AI - 95% Yes)
#POPUP= The USSR and Germany sign the Molototov-Ribentrop collaboration pact.
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
;Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
;Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#DISPLAY_ORDER= 0
; Set decision value
#DECISION= 101
#MPP_UPDOWN= 0
#MPP_TURNS= 0
#MPP_TEXT=+
#NOTES=
#NOTES_POSITION=
; Set AI acceptance % (AI will accept 95% of the time)
#AI_RESPONSE= 95
#AI_RESPONSE_POPUP= The USSR and Germany sign the Molototov-Ribentrop collaboration pact.
#DATE= 1939/09/01
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#ALIGNMENT_POSITION= 141,28 [1]
#NATIONAL_MORALE_TRIGGER= 0 [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
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