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Chinese Anyone? - 4/22/2019 5:52:17 PM   
ernieschwitz

 

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Sometimes modders get bogged down too. Nothing beats Chinese I thought. Then I remembered that I had long wanted to make a scenario that would be somewhat different, involving the Chinese mainland, and the time of the warlords. I had envisioned something a lot deeper and more detailed than what I made, but since this project was a sideshow, it never really materialized into that. Instead it turned into something different, yet still wonderful. I give you now:

CHINESE DIPLOMACY

It's a pretty simple game. It has what a standard ATG random game has, that is an almost equal starting position for all. But it's much more than that. It is a slew of different games, packed into one.




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RE: Chinese Anyone? - 4/22/2019 5:58:09 PM   
ernieschwitz

 

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As you can see there are options to play up to 11 players. Or if you want, just 5, or maybe 4.. even 3. And If you are feeling a little frisky, and want some more action ;) There is also two one on one scenarios in the form of the Northern Expedition, and the North vs the South.

You can also customize these games a bit. High Unit Density allows for more production, thus more units, and deeper penetration of the tech tree. There is a 2 round breather, that allows you and everyone else to relax, set up defensive positions, prepare for offensives and negotiate with others. There is an all at war option, that pretty much does what it says: Everyone will begin at war. There is also an option to geographically equalize some nations for the 11 player game, where Korea and Tibet probably has the advantage otherwise, being very isolated (in Tibets case) and easy to defend, compared to the rest.

But there is more... Once a selection for the number of players you want is made, the names of the different factions change to reflect the game type.




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RE: Chinese Anyone? - 4/22/2019 6:00:14 PM   
ernieschwitz

 

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This is how the strategic map looks when 5 players is chosen. Only the factions that have victory points shown (the dots) and a city name are playing in the game.




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RE: Chinese Anyone? - 4/22/2019 6:01:42 PM   
ernieschwitz

 

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The borders on the map, and factions look different when another selection is made. Here is an example. The Northern Expedition.




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RE: Chinese Anyone? - 4/22/2019 6:02:59 PM   
ernieschwitz

 

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There are also custom flags in the scenario, for each faction. So that's 11 new flags. Here is a snippet showing the Jin Clique flag.




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RE: Chinese Anyone? - 4/22/2019 6:07:01 PM   
ernieschwitz

 

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To those of you veterans out there that have sniffed around in the Classic Scenarios and in the subdirectory Human Only, will find that this sounds very familiar to the European Diplomacy scenario, there. (Except it of course has the graphics from orignal AT).... and it is AI playable despite saying it is not. This scenario too is AI playable, and it's fun too, like the European Diplomacy scenario, from where this game has borrowed more than a little inspiration.

You can find the new scenario here:

https://www.vrdesigns.net/scenario.php?nr=291

You need to register to download it, and it can be done here:

https://www.vrdesigns.net/wp-login.php?action=register

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RE: Chinese Anyone? - 4/22/2019 11:11:32 PM   
ernieschwitz

 

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For reference, before anyone starts a game "blind", here is where the different factions are located on the map.

North vs. South




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RE: Chinese Anyone? - 4/22/2019 11:12:12 PM   
ernieschwitz

 

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Northern Expedition




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RE: Chinese Anyone? - 4/22/2019 11:12:52 PM   
ernieschwitz

 

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3 player game:




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RE: Chinese Anyone? - 4/22/2019 11:13:28 PM   
ernieschwitz

 

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4 player variant:




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RE: Chinese Anyone? - 4/22/2019 11:14:09 PM   
ernieschwitz

 

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5 Player Variant:




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RE: Chinese Anyone? - 4/22/2019 11:14:52 PM   
ernieschwitz

 

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And finally the 11 player variant:




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RE: Chinese Anyone? - 4/25/2019 1:03:07 AM   
MC456

 

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Currently playing the 11 player variant against AI. Really enjoying the scenario so far. Always been a fan of low tech. starts. If you guys ever organize a PBEM match with this let me know.

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RE: Chinese Anyone? - 4/25/2019 2:59:57 AM   
ernieschwitz

 

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Thanks for trying it, and enjoying it! :) Makes it all worth it, that someone is using the scenario :)

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Post #: 14
RE: Chinese Anyone? - 4/25/2019 3:14:38 AM   
Twotribes


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I tried it and still have it, not really my cup of tea usually I like lots of advances in tech lots of building troops and equipment, but it is fun in a different way so thanks.

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RE: Chinese Anyone? - 4/25/2019 3:55:58 AM   
ernieschwitz

 

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Thanks Twotribes :)

I wonder what nations you are playing? Nationalists is one of my favorites.

< Message edited by ernieschwitz -- 4/25/2019 3:56:22 AM >

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RE: Chinese Anyone? - 4/25/2019 4:59:29 AM   
Twotribes


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I am playing 11 person but cheated I have Nationalists and the 3 factions surrounding it as allies rest are computer +

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Post #: 17
RE: Chinese Anyone? - 4/25/2019 8:08:37 AM   
ernieschwitz

 

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I don't see that as cheating :) I just see it as experimenting :)

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RE: Chinese Anyone? - 4/26/2019 11:20:14 PM   
AMSwift

 

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Early-adopter chiming in to say that I'm having a great time playing the 11-regime scenario against the AI.

The map is especially solid in this scenario; it's clear that you, ernieschwitz, put a lot of effort into it - it shows.

Many thanks for this multi-scenario mod!


Nationalist forces conduct the Northern Expedition, driving towards Peking, and hold in the south with light garrisons.

< Message edited by AMSwift -- 4/26/2019 11:33:46 PM >

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RE: Chinese Anyone? - 4/27/2019 12:46:28 AM   
ernieschwitz

 

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Thanks AMSwift! Great screenshot too, showing off the new TO&E options as well. I didn't include it because the 2.28b patch is not official yet. Once it gets official, I might return to the scenario and make a change to have the new TO&E options in it.

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RE: Chinese Anyone? - 4/27/2019 12:31:08 PM   
AMSwift

 

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I'm not actually using nay of the new capabilities in 2.28b. I just swapped in my basic TO&E NATO icons, which are uploaded on the scenario repository.

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RE: Chinese Anyone? - 4/27/2019 4:29:23 PM   
cpdeyoung


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Great fun.

I know Korea is easier, but I like Korea vs. all, two turn pause, and then "war of all against all".

Chuck

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Post #: 22
RE: Chinese Anyone? - 4/28/2019 5:41:59 PM   
ernieschwitz

 

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quote:

ORIGINAL: AMSwift

I'm not actually using nay of the new capabilities in 2.28b. I just swapped in my basic TO&E NATO icons, which are uploaded on the scenario repository.


Ah ok. Well, they look great anyway :)

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Post #: 23
RE: Chinese Anyone? - 5/1/2019 2:19:40 AM   
lion_of_judah


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whats the latest update for this game and where can I find it. I checked the members only section, but all I was able to see was 227g. Thanks

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RE: Chinese Anyone? - 5/1/2019 2:20:20 AM   
lion_of_judah


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I find this scenario to be one of the best ever.....

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RE: Chinese Anyone? - 5/1/2019 2:09:00 PM   
LJBurstyn

 

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Some comments about this scenario.

No weather?

Science goes too fast and too far for 1920's. Planes should be biplanes not single wing stats. Tanks should be early models--like the tankette.

Other than that the 11 player all out war (everyone goes to war with everyone else) with two turn start is good scenario. Single player cannot form alliances with anyone in game with all out war in less than 11 players.

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Post #: 26
RE: Chinese Anyone? - 5/1/2019 10:56:51 PM   
ernieschwitz

 

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Well,

If I wanted to make it more than just a tongue in cheek attempt at the situation at the time, I definately would have done something more about research and aircraft types, tanks etc. etc. But I didn't. :)

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Post #: 27
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