Markiss
Posts: 334
Joined: 8/29/2018 From: US Midwest Status: offline
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WiE is more realistic because you can use more realistic tactics. In WiE, the land spaces are vast, and you have plenty of room for maneuver. Flanking attacks, pincer movements, using feints to trick you opponent out of position, and all other manner of tactics are all possible. In WaW, Europe, where most of the combat takes place, is quite a bit smaller hex-wise than it is in WiE. When the enemies line extends from sea to shining sea, several hexes deep, there is no opportunity for flanking maneuvers, encirclements, or basically anything other than a straight ahead charge. The game becomes a battle-of-attrition slug fest, with little chance for it to develop into anything else. There is lots of empty ocean to roam around in, but that is not where the main battles are fought. Sub-Saharan Africa and Central Asia are neat to see, but the chances for any significant combat taking pace there is minimal. The game has its own charm, don't get me wrong, the addition of the pacific theatre adds alot to the game. It may be more appealing to some one who favors grand strategy as opposed to tactical battles. But tactical realism is not its strong suit.
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Lock up your wife and children now, It's time to wield the blade..
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