| chaosegg 
 
   Posts:  20
 Joined:  12/17/2012
 From:  The Bitter Hills
 Status: offline
   | It might be useful to add to the main post the order in which systems will begin to fail as energy needs are not met; in other words: which systems the ship will prioritize, in which order, when it has a limited amount of energy to spend.
 
 P.S.
 physics/astronomy rants aside, let's note that DW is mostly a 2D game in a [probably more than] 3d universe that it "simulates", so discussions of "realism" should keep this in mind.
 Also it would seem to me that some of the information under debate back in 2011/2012, in this thread, is now out of date due to research using particle accelerators/colliders...
 or am I mistaken?
 
 < Message edited by chaosegg -- 6/8/2019 12:34:10 PM  >
 
 _____________________________
 
 
  Modify, upgrade, build, or destroy; in the end 'what' must follow 'why',
 and if you have no answer for 'why',
 then "to reduce suffering" is a good start.
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