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Shortages stopping lots of construction, what to do?

 
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Shortages stopping lots of construction, what to do? - 8/16/2019 11:45:49 AM   
jonjonz

 

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Joined: 8/14/2019
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New player here, many of my games get to a point where shortages are preventing all of my construction from proceeding, the projects just stop.

If I try to build/send ships to locations with the needed resources, that just seems to compound the problem once it starts.

What can I do to prevent and/or alleviate this?
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RE: Shortages stopping lots of construction, what to do? - 8/16/2019 1:53:24 PM   
USSAmerica


Posts: 18715
Joined: 10/28/2002
From: Graham, NC, USA
Status: offline
You essentially can't control the flow of resources in the game. The civilian shipping handles that. Eventually, they will get resources where they are needed.

There are at least two things you can do to help minimize the impacts of resource shortages. 1. Build more mining stations over resources to increase the total stockpiles in your empire. 2. Don't try to build too many ships/stations/bases at one time, which can strain your existing stockpiles and shipping.

Keep an eye on your overall resource totals and watch for individual resources that you are short on as well as overall trends for your stockpiles.

< Message edited by USSAmerica -- 8/16/2019 1:54:10 PM >


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RE: Shortages stopping lots of construction, what to do? - 8/17/2019 11:42:50 AM   
Siddham

 

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Joined: 3/18/2012
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Just to confirm what USSAmerica has said
It is normal for projects to stall temporarily until the private sector re-supplies them
Raw materials are not handled as an abstraction in DW as they are in many 4X games
Everything has to be mined and then stored and then transported to the locations they are needed
What you can do is make sure your stockpiles of all necessary materials are healthy
In DW you must accept you have only indirect influence over the private sector

(in reply to USSAmerica)
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RE: Shortages stopping lots of construction, what to do? - 8/17/2019 7:04:37 PM   
elmo3

 

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Joined: 1/22/2002
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Make sure all of your colonies are running mercenary smuggling missions for needed resources. Well worth the cost.

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