Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

A problem with Displacement? I'm not sure.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Tech Support >> A problem with Displacement? I'm not sure. Page: [1]
Login
Message << Older Topic   Newer Topic >>
A problem with Displacement? I'm not sure. - 8/19/2019 8:22:03 AM   
npsergio

 

Posts: 185
Joined: 1/23/2010
Status: offline
Hi,
Great game! I'm starting to understand the system, and I'm loving it.
This time I'm playing the Axis side in a 1943-45 campaign against the Allied AI.
The Allies have surprised me landing north of Rome in Italy, and now in France landing near Calais.
They have done a good job in France and the attrition is high at the front.

But I've found a "problem" here...
Several times (at least twice this last turns) I've seen how some of my units in the Paris area are displaced, I don't find the reason why this happen. I've taken a look to the manual, to look for an "open Paris" rule, or something similar, but I found nothing. I suspect that maybe it's because the units reduced their defensive CV to zero and they are forced to displace, but I'm not sure.

I've played the last saved turn twice. The first time, the 9th, 116th and 1stSS PzD were displaced to the east. On the second time, only the 116th and 1st SS were displaced.

Am I correct assuming that this displacement is due to the zeroed defensive CV?

I send the AI turn for you to see this displacements during the allied land attacks (only the 9th PzD fights, nor the 116th neither the 1st SS PzD fight).

Thanks in advance, and sorry for my english. If you need more insight, please, let me know it.


Attachment (1)
Post #: 1
RE: A problem with Displacement? I'm not sure. - 8/19/2019 10:56:11 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Bad news is this looks like a bug. The good news is that your units moved back a few hexes in my test, but took no damage to its ground elements. The other good news is that the AI didn't take advantage of this but in fact withdrew from the adjacent hexes. I'll pass this along to Gary to see if he can figure out how the AI pushed these units out of the way. Thanks for the report.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to npsergio)
Post #: 2
RE: A problem with Displacement? I'm not sure. - 8/20/2019 4:16:04 AM   
npsergio

 

Posts: 185
Joined: 1/23/2010
Status: offline
Thank you!

Yes, it was a bit strange... That's why I looked for a rule to explain it. It seems some sort of a mandatory rule, perhaps a "self defense" rule in some circunstances. Given the fact of the general rebelion of the Resistance before the liberation of Paris, it was not strange to me to accept a rule in wich Paris get a self defense in case of allied troops presence near the city... I'll take it as if it was that. I'm enjoying too much to ruining my game.

(in reply to Joel Billings)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Tech Support >> A problem with Displacement? I'm not sure. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.344