Texeiro
Posts: 63
Joined: 12/14/2008 Status: offline
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quote:
ORIGINAL: Pete McCullagh I am trying here to put several threads together. It's complicated, but here goes. There are multiple issues with fighter sweeps that need looking at. Some seem to be AI issues, others are programming issues. My knowledge of programming is limited so I am not sure which is what. These are the problems: 1) attacking wrong target. This includes attacking other airfields near route to target or railyards near route. This is inconsistent. Sometimes they attack once and move on, but other times they commit multiple attacks sustaining losses to the point of destruction. This occurs even if the target has no value and attacking group incurrs 10% losses per turn. Units with Low experience or moral do that. quote:
ORIGINAL: Pete McCullagh2) inconsistent actions. On any given mission you may get attack that damages airfield or flak, or attacking group may simply take up patrol without an attack. I don´t understand what you mean sorry. quote:
ORIGINAL: Pete McCullagh3) flak issues. It seems the current model simply makes flak more accurate with lower altitude. In reality it should be a bit more complicated. Many airfield attacks occurred at very low altitude to Aviod FLAK! It is very difficult to hit fighters at high speed and low alt. Yes if they hang about gunners will get the range, but initially advantage fighters. No. Low altitude made planes undetected for more time. But Airfields for example, got a ton of AAA. I remember read someplace that an airifeld had about 30/40 AA guns, and more in the area aroud. quote:
ORIGINAL: Pete McCullagh4)Do squadron leaders have brains?? Attacking an empty field is stupid. Multiple attacks on the same empty target is insane. This currently happens. Yes, it happens, but in WW2 any target was a valid target. Pilots usualñly straffe buildings, hangars, towers, any kind of depot. In EDBTR an airifeld has 3 "damageable" components plus planes parked. Service., communications and runway. I dont know if a sweep attack damages something. Any sweep could destroy AAA and baloons I guess.
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