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Newbie vs AI Empires and FoG II AAR

 
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Newbie vs AI Empires and FoG II AAR - 9/7/2019 3:15:28 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
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I thought I would give this a go and see if it tickles my fancy. I've downloaded both FoG II and Empires with the plan being to export the battles to FoG II. Sounds technical for a technophobe like me but I'll give it a go and see what happens.

As usual the plan is to launch straight into the game and read up as I go along as I really can't be bothered to do a load of reading beforehand.

< Message edited by warspite1 -- 9/7/2019 3:19:19 PM >


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RE: Newbie vs AI Empires and FoG II AAR - 9/7/2019 4:39:14 PM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
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serious suggestion, read/skim section 3 of the manual (overview), 4.1 will give you a feel for the difficulty levels (these work differently to many other games), the table in section 7.4.4 is probably the most important single page in the manual and sections 16-18 in different ways may help orientate you around how the key mechanics slot together.

a lot of people have simply crashed badly in their first game(s) by ignoring the culture/decadence mechanics as the result of ill-planned early expansion tends to be brutally fatal. Equally a rough idea how the trade system works will really help with economic management.

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RE: Newbie vs AI Empires and FoG II AAR - 9/7/2019 8:16:36 PM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: loki100

serious suggestion, read/skim section 3 of the manual (overview), 4.1 will give you a feel for the difficulty levels (these work differently to many other games), the table in section 7.4.4 is probably the most important single page in the manual and sections 16-18 in different ways may help orientate you around how the key mechanics slot together.

a lot of people have simply crashed badly in their first game(s) by ignoring the culture/decadence mechanics as the result of ill-planned early expansion tends to be brutally fatal. Equally a rough idea how the trade system works will really help with economic management.
warspite1

Thanks loki and I will do - assuming the guys over at Slitherine can suggest something. Sadly as is its totally unplayable and I haven't got a clue why it should be happening


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England expects that every man will do his duty. Horatio Nelson October 1805



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