Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:22:01 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Industry update:






Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 271
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:23:41 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Pilot Training Pools:




Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 272
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:25:14 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Allied Ships sunk:





Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 273
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:42:30 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
not the best at china






Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 274
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:54:58 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Burma - paras took lashio




Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 275
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:55:27 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Singapore soon




Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 276
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:55:59 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Java




Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 277
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 9/30/2019 8:57:04 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Southcentral pacific




Attachment (1)

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 278
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 8:28:59 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Well despite the fact that i seem to be talking to myself i will still update this AAR....for now. It was part of the agreement for the PBEM game.

And by the way, where is RangerJoe?? Hope he's doing okay! I was really relying on his input since i don't know what i'm doing.

AFTER ACTION REPORTS FOR Feb 07, 42
--------------------------------------------------------------------------------
Night Naval bombardment of Suva at 132,160

Allied aircraft
no flights

Allied aircraft losses
Vincent I: 1 destroyed on ground

Japanese Ships
CA Kumano
CA Suzuya
CA Mikuma
CA Mogami

Allied ground losses:
52 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 2 destroyed, 15 disabled
Engineers: 1 destroyed, 5 disabled
Vehicles lost 18 (2 destroyed, 16 disabled)

Airbase hits 4
Airbase supply hits 1
Runway hits 17
Port hits 8
--------------------------------------------------------------------------------
Night Naval bombardment of Suva at 132,160

Japanese Ships
DD Uruyuke
DD Katsutade
DD Tadeshiwa
DD Asagiri
DD Ayanami
DD Shigure
DD Kasumi
DD Arare
DD Yamagumo
DD Tanikaze
DD Akigumo

Airbase hits 4
Airbase supply hits 4
Runway hits 30
Port hits 12
Port supply hits 2
still hitting Suva when i can. Think i can take it soon.
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Heavy rain

Raid spotted at 37 NM, estimated altitude 17,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-21-Ic Sally x 44

Japanese aircraft losses
Ki-21-Ic Sally: 2 damaged

Airbase supply hits 1
Runway hits 3
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Heavy rain

Raid spotted at 30 NM, estimated altitude 18,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-21-Ic Sally x 19
Ki-43-Ic Oscar x 23

Japanese aircraft losses
Ki-21-Ic Sally: 2 damaged

Runway hits 3
Now that i have troop moving inland from Moulmein i better start working rangoon over a bit. That altitude looks a little too high
--------------------------------------------------------------------------------
Afternoon Air attack on Adak Island , at 162,52

Weather in hex: Light cloud

Raid spotted at 19 NM, estimated altitude 11,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 48
B5N1 Kate x 17
B5N2 Kate x 92

Japanese aircraft losses
B5N1 Kate: 1 damaged

Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 12
Port supply hits 2
Looks like air support got there before the BB group. i may need to double check my range settings. Amph group ready to go in soon.
--------------------------------------------------------------------------------

Ground combat at Bandoeng (50,100)

Japanese Deliberate attack

Attacking force 23031 troops, 204 guns, 42 vehicles, Assault Value = 878

Defending force 8622 troops, 159 guns, 99 vehicles, Assault Value = 138

Japanese adjusted assault: 484

Allied adjusted defense: 238

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
431 casualties reported
Squads: 4 destroyed, 51 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 3 disabled

Allied ground losses:
561 casualties reported
Squads: 9 destroyed, 22 disabled
Non Combat: 5 destroyed, 29 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 20 (2 destroyed, 18 disabled)
Vehicles lost 13 (6 destroyed, 7 disabled)
those dutch always seem to hole up in the hills. takes a lot of time and energy to root em out.
--------------------------------------------------------------------------------

Ground combat at Suva (132,160)

Japanese Deliberate attack

Attacking force 9849 troops, 126 guns, 4 vehicles, Assault Value = 357

Defending force 5226 troops, 69 guns, 64 vehicles, Assault Value = 113

Japanese adjusted assault: 214

Allied adjusted defense: 57

Japanese assault odds: 3 to 1 (fort level 2)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
682 casualties reported
Squads: 3 destroyed, 72 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 7 (2 destroyed, 5 disabled)

Allied ground losses:
133 casualties reported
Squads: 2 destroyed, 12 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Would have been nice if i had brought some engineers or artillery but i guess it will work.
--------------------------------------------------------------------------------

Ground combat at Horn Island (91,128)

Japanese Shock attack

Attacking force 2050 troops, 19 guns, 2 vehicles, Assault Value = 86

Defending force 1341 troops, 4 guns, 6 vehicles, Assault Value = 58

Japanese adjusted assault: 14

Allied adjusted defense: 30

Japanese assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: experience(-)
Attacker: shock(+), leaders(-), supply(-)

Japanese ground losses:
397 casualties reported
Squads: 2 destroyed, 32 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
68 casualties reported
Squads: 0 destroyed, 15 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
7th Indpt SNLF Coy
8th Indpt SNLF Coy
Yokosuka 2nd SNLF

Defending units:
Torres Strait Battalion
Thurday Island Det. Battalion
2/1st Ind Coy
Horn Isl Det.
guess i didn't bring enough. working on it.
--------------------------------------------------------------------------------

Ground combat at Raoul Island (128,177)

Japanese Deliberate attack

Attacking force 908 troops, 10 guns, 0 vehicles, Assault Value = 11

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 9

Allied adjusted defense: 1

Japanese assault odds: 9 to 1 (fort level 0)

Japanese forces CAPTURE Raoul Island !!!
i like having this to go with Lord Howe and Norfolk. Maybe the allies have to go further south or at least i'll know what goes by.
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 43903 troops, 557 guns, 260 vehicles, Assault Value = 1387

Defending force 21848 troops, 291 guns, 198 vehicles, Assault Value = 164

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 948

Allied adjusted defense: 397

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Singapore !!!

Combat modifiers
Defender: terrain(+), leaders(+), morale(-), experience(-)
Attacker:

Japanese ground losses:
732 casualties reported
Squads: 1 destroyed, 74 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 2 destroyed, 28 disabled

Allied ground losses:
22777 casualties reported
Squads: 104 destroyed, 0 disabled
Non Combat: 2860 destroyed, 0 disabled
Engineers: 98 destroyed, 0 disabled
Guns lost 291 (291 destroyed, 0 disabled)
Vehicles lost 245 (245 destroyed, 0 disabled)
Units destroyed 24

Assaulting units:
18th Division
56th Division
15th Ind. Engineer Regiment
4th Ind. Engineer Regiment
5th Division
23rd Ind. Engineer Regiment
3rd Mortar Battalion
25th Army
3rd Ind. Mountain Gun Regiment
3rd Medium Field Artillery Regiment
18th Medium Field Artillery Regiment
5th Mortar Battalion
14th Ind.Art.Mortar Battalion

Defending units:
SSVF Brigade
3rd Cavalry Regiment
12th Indian Brigade
2nd Malay Battalion
Malaya Army
III Indian Corps
27th Australian Brigade
111th RAF Base Force
Singapore Fortress
1st Indian Heavy AA Regiment
AHQ Far East
2/17 Dogra Battalion
22nd Indian Mountain Gun Regiment
24th NZ Pioneer Coy
112th RAF Base Force
Singapore Base Force
3rd Heavy AA Regiment
1st HK&S Heavy AA Regiment
Malayan Air Wing
2nd HK&S Heavy AA Regiment
2nd Gordons Battalion
223 Group RAF
22nd Australian Brigade
5th Field Regiment
the nightmare is over. about effin time

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 279
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 8:29:37 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
any thoughts or ideas even negative would be greatly appreciated. thanks

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 280
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 11:09:21 PM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline
Don't fight with Chinese in rough terrain bases. Hit them in the open. And eliminate this pocket in the South. There is LI industry there, and Chinese get free supply.

I doubt, you have enough land forces to go into Burma, before taking Java. Speaking of which, eliminate Soerabaja first, it is full of ships.

Those two bases east of Ambon produce oil. And there should be lots of Resources at Celebes.

Watch out on Timor, it is in range of 4Es from Darwin.

(in reply to RADM.Yamaguchi)
Post #: 281
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 11:16:15 PM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
I’m only a week into my game vs CrackSabbath so between that and real life, limited time to even scratch myself!
I’ll chip in when I think I can add something.
You’re well ahead of historical schedule, and further into SoPac than they got IRL.

On pilot training, I’m looking at this now too.
It’s not that useful to only track numbers in the rookie pool, as they are dangerous to themselves and others if put in harms way.
The challenge is getting enough pilots trained up so that they survive their first combat flight and eventually become good enough to do their job on the front lines.

Nothing seems to happen quickly in China or Burma with the land movement. It’s a long slow game of chess.

I wouldn’t call the Banda Sea “south central” Pacific, more like FarWesSoWesPac





_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to RADM.Yamaguchi)
Post #: 282
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 11:25:45 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Hi inqistor,
I'm probably a little late in china but i moved the bulk of what i have and lots of ART and ARM to the north to try to punch to SIAN and then Chunking. In the south i have some units starting to clean it up but it might take some time.

I have almost the whole 14th Div in or near Moulmein. can add more now.

On Java i have 4+ Divisions to clean up and i really pounded and sunk a lot of ships there before they were withdrawn. all that's left are 2 groups of PT boats.

Regarding the 2 little oil sources near Ambon i have Babo and will have Boela soon. Thanks.

Timor w/in range of 4Es from Darwin. I've bombarded Darwin with heavies 4 times. the airfield and port are a mess and the planes were either destroyed, damaged, or withdrawn. I have plenty of air power now at Koepang, Dili and Lauten to counter anything left.

Thanks for the concerns. It feels pretty good to at least be on top of some of those.

_____________________________


(in reply to inqistor)
Post #: 283
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/2/2019 11:31:27 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Hi jdsrae,

i've been reading your AAR intently and if i had anything to add i would surely have done it. I guess i don't have enough experience to suggest anything but i will rethink that. Our games are so close i'm sure there are some things i've learned that might help.

FarWesSoWesPac LOL

I have only transfered a few expert pilots to Training command but after 3/42 i might move more. I resized every float plane group to 20/24 and every carrier able airgroup to 81 that i could. I think that means more HI eventually so i expanded that a bit. Really groping in the dark here though..

_____________________________


(in reply to jdsrae)
Post #: 284
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 12:06:51 AM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
In China air power, even the light loaded Japanese medium bombers, can cause disruption to his units to exploit. Agree fighting in the less defenseable terrain for him is key also pressing him because his supply situation goes from bad to worse. Attack, attack, attack!

(in reply to RADM.Yamaguchi)
Post #: 285
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 12:19:20 AM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline

quote:

ORIGINAL: RADM.Yamaguchi

Hi inqistor,
I'm probably a little late in china but i moved the bulk of what i have and lots of ART and ARM to the north to try to punch to SIAN and then Chunking. In the south i have some units starting to clean it up but it might take some time.

You really can't afford to leave Chinese forces at your rear. How much of them are in those bases in clear terrain? Artillery kills lots of troops, but it hardly helps you during assaults.

quote:

I have almost the whole 14th Div in or near Moulmein. can add more now.

That is far too little. You should probably leave Moulmein behind, and land directly at Rangoon. And where are your ships? You are almost in India, you should expect intervention of whole British fleet at any moment.

quote:

Timor w/in range of 4Es from Darwin. I've bombarded Darwin with heavies 4 times. the airfield and port are a mess and the planes were either destroyed, damaged, or withdrawn. I have plenty of air power now at Koepang, Dili and Lauten to counter anything left.

Allies should have at least 3 fresh fighter groups now in Australia. Around 150 planes, beware. You only beaten restricted groups so far.

(in reply to RADM.Yamaguchi)
Post #: 286
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 1:10:01 AM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline

quote:

ORIGINAL: inqistor


quote:

ORIGINAL: RADM.Yamaguchi

Hi inqistor,
I'm probably a little late in china but i moved the bulk of what i have and lots of ART and ARM to the north to try to punch to SIAN and then Chunking. In the south i have some units starting to clean it up but it might take some time.

You really can't afford to leave Chinese forces at your rear. How much of them are in those bases in clear terrain? Artillery kills lots of troops, but it hardly helps you during assaults.

quote:

I have almost the whole 14th Div in or near Moulmein. can add more now.

That is far too little. You should probably leave Moulmein behind, and land directly at Rangoon. And where are your ships? You are almost in India, you should expect intervention of whole British fleet at any moment.

quote:

Timor w/in range of 4Es from Darwin. I've bombarded Darwin with heavies 4 times. the airfield and port are a mess and the planes were either destroyed, damaged, or withdrawn. I have plenty of air power now at Koepang, Dili and Lauten to counter anything left.

Allies should have at least 3 fresh fighter groups now in Australia. Around 150 planes, beware. You only beaten restricted groups so far.

I thought it was okay to not destroy chinese units but just bottle them up. I thought they could respawn if you killed them off. I think i can still do okay against the aussie fighters if they show up. my zeros have been doing pretty good. I'm just guessing though. i have almost the whole 25th army to add to burma now that singapore is done. it's pretty funny - i said 14th division. what i meant to say was the whole 14th army in/around moulmein.

_____________________________


(in reply to inqistor)
Post #: 287
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 3:22:44 AM   
awaw

 

Posts: 127
Joined: 1/11/2010
Status: offline

quote:

ORIGINAL: jdsrae
On pilot training, I’m looking at this now too.
It’s not that useful to only track numbers in the rookie pool, as they are dangerous to themselves and others if put in harms way.
The challenge is getting enough pilots trained up so that they survive their first combat flight and eventually become good enough to do their job on the front lines.


While I agree that rookie pilots have limited combat value, monitoring the pool size has some merits (whether it is worth the effort is another thing lol). Pool size equates to HI expenditure, as a JFB, I will seek to try to draw it down slow and steady. The savings in HI are huge compounded over the months!

My $0.02 only

(in reply to jdsrae)
Post #: 288
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 1:42:11 PM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline

quote:

ORIGINAL: RADM.Yamaguchi

I thought it was okay to not destroy chinese units but just bottle them up. I thought they could respawn if you killed them off.

Yeah, if you beat them up three times in a row. There are lots of bases to protect, and single Chinese Army can beat anything below full Brigade. Put some recon over nearby bases, to know what left there.

quote:

I think i can still do okay against the aussie fighters if they show up. my zeros have been doing pretty good. I'm just guessing though.

This is not time for Boomerangs yet. Expect P-40s, and two fresh groups of Hurricanes in Burma.

(in reply to RADM.Yamaguchi)
Post #: 289
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 8:23:24 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline

quote:

ORIGINAL: inqistor


quote:

ORIGINAL: RADM.Yamaguchi

I thought it was okay to not destroy chinese units but just bottle them up. I thought they could respawn if you killed them off.

Yeah, if you beat them up three times in a row. There are lots of bases to protect, and single Chinese Army can beat anything below full Brigade. Put some recon over nearby bases, to know what left there.

quote:

I think i can still do okay against the aussie fighters if they show up. my zeros have been doing pretty good. I'm just guessing though.

This is not time for Boomerangs yet. Expect P-40s, and two fresh groups of Hurricanes in Burma.

Hi inqistor,

thanks. I'm completely ignorant as to the allies order of battle or reinforcements.

_____________________________


(in reply to inqistor)
Post #: 290
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 8:32:03 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
AFTER ACTION REPORTS FOR Feb 08, 42
--------------------------------------------------------------------------------
Night Time Surface Combat, near Lord Howe Island at 100,169, Range 8,000 Yards

Japanese Ships
CL Natori
DD Kagero, Shell hits 3, on fire
DD Maikaze, Shell hits 1
DD Isokaze, Shell hits 1
DD Shiranui, Shell hits 1

Allied Ships
DD Stuart, Shell hits 2
DD Voyager, Shell hits 3, on fire
DD Vampire

Japanese ground losses:
Vehicles lost 3 (2 destroyed, 1 disabled)
i was trying to reinforce lord howe and met a BB group
--------------------------------------------------------------------------------
Morning Air attack on TF, near Suva at 132,160

Weather in hex: Clear sky

Raid detected at 55 NM, estimated altitude 8,000 feet.
Estimated time to target is 19 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
CL Leander
might be a fast transport tf with supplies or reinforcements
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rangoon at 54,53

Weather in hex: Clear sky

Raid spotted at 37 NM, estimated altitude 4,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
xAK Hupeh, Bomb hits 2, heavy fires
xAK Baroda
xAK Hoihow
more reinforcements?
--------------------------------------------------------------------------------
Afternoon Air attack on 154th FA Bn , at 162,52 (Adak Island)

Weather in hex: Partial cloud

Raid spotted at 19 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
B5N1 Kate x 12
B5N2 Kate x 66
D3A1 Val x 33
E13A1 Jake x 15
F1M2 Pete x 9

Japanese aircraft losses
B5N1 Kate: 1 damaged
D3A1 Val: 1 damaged

Allied ground losses:
10 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 0 disabled
i don't think the boys like flying in freezing weather in february
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Suva at 132,160

Weather in hex: Heavy cloud

Raid detected at 66 NM, estimated altitude 8,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
G4M1 Betty x 8

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied Ships
CL Raleigh
CL Leander
i thought there would be heavies around. I might split this unit and have some carry bombs.
--------------------------------------------------------------------------------

Ground combat at Bandoeng (50,100)

Japanese Deliberate attack

Attacking force 22690 troops, 204 guns, 42 vehicles, Assault Value = 867

Defending force 8247 troops, 157 guns, 91 vehicles, Assault Value = 116

Japanese adjusted assault: 462

Allied adjusted defense: 256

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
421 casualties reported
Squads: 2 destroyed, 27 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 3 disabled

Allied ground losses:
380 casualties reported
Squads: 5 destroyed, 21 disabled
Non Combat: 9 destroyed, 15 disabled
Engineers: 1 destroyed, 1 disabled
Vehicles lost 7 (6 destroyed, 1 disabled)
i'd like to clean this up soon.
-------------------------------------------------------------------------------

Ground combat at Suva (132,160)

Japanese Deliberate attack

Attacking force 9433 troops, 124 guns, 4 vehicles, Assault Value = 307

Defending force 5170 troops, 68 guns, 64 vehicles, Assault Value = 104

Japanese adjusted assault: 126

Allied adjusted defense: 123

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), disruption(-), experience(-)
Attacker:

Japanese ground losses:
411 casualties reported
Squads: 3 destroyed, 44 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
169 casualties reported
Squads: 5 destroyed, 16 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 4 disabled
this one too


_____________________________


(in reply to RADM.Yamaguchi)
Post #: 291
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/3/2019 10:30:34 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
does anybody know of the best ways to have a chance for a group of IJN destroyers equipped with Type 93 torpedoes to be able to meet a superior surface TF and engage with their long lances while limiting the allied response?

i suspect a lot of night naval search, experienced crews, around the new moon would help. But what kind of leader would be best? high naval, low agression?

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 292
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/4/2019 8:18:19 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
AFTER ACTION REPORTS FOR Feb 09, 42
--------------------------------------------------------------------------------
Night Naval bombardment of Lord Howe Island at 100,169

Allied Ships
CA Australia
CA Louisville
CL Perth
DD Parrott
DD Paul Jones
DD Tucker
DD Flusser

Japanese ground losses:
82 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 1 destroyed, 9 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 20
Port supply hits 10
they do not like me having lord howe. I'll have to get my surface intereceptors ready
--------------------------------------------------------------------------------
Night Naval bombardment of Suva at 132,160

Allied Ships
CL Raleigh
CL Achilles
CL Leander
DD Gridley
DD Craven
DD Jarvis
DD Henley

CL Raleigh firing at Kure 2nd SNLF
CL Achilles firing at Yokosuka 4th SNLF
CL Leander firing at Sasebo 2nd SNLF
DD Gridley firing at Maizuru 2nd SNLF
DD Craven firing at Maizuru 2nd SNLF
DD Jarvis firing at Kure 1st SNLF
DD Henley firing at Sasebo 1st SNLF
this bombardment was pretty lame, wonder why
--------------------------------------------------------------------------------
Morning Air attack on 91st Naval Guard Unit, at 100,169 (Lord Howe Island)

Weather in hex: Partial cloud

Raid spotted at 17 NM, estimated altitude 10,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
B-17D Fortress x 4

No Allied losses

Japanese ground losses:
38 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
lord howe i gave them target practice opportunities
--------------------------------------------------------------------------------
Afternoon Air attack on 151st Combat Engineer Regiment, at 162,52 (Adak Island)

Weather in hex: Heavy cloud

Raid spotted at 17 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 48
B5N1 Kate x 12
B5N2 Kate x 66
D3A1 Val x 30

Japanese aircraft losses
B5N1 Kate: 1 damaged
D3A1 Val: 1 damaged

Allied ground losses:
66 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 8 disabled
Engineers: 0 destroyed, 7 disabled
wasn't sure what i was going to run into at adak. i think i'm going to be ok.
--------------------------------------------------------------------------------

Ground combat at 87,45 (near Chengchow)

Japanese Deliberate attack

Attacking force 16883 troops, 114 guns, 0 vehicles, Assault Value = 560

Defending force 899 troops, 0 guns, 0 vehicles, Assault Value = 14

Japanese adjusted assault: 580

Allied adjusted defense: 1

Japanese assault odds: 580 to 1

Combat modifiers
Defender:
Attacker: leaders(+)

Japanese ground losses:
10 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
657 casualties reported
Squads: 68 destroyed, 0 disabled
Non Combat: 72 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 1

Assaulting units:
7th Ind.Mixed Brigade
4th Ind.Mixed Brigade
9th Ind.Mixed Brigade

Defending units:
8th New Chinese Corps
tyring to push open a gap in north china. 3 brigades killed it. i only wanted to move it out of the way.
--------------------------------------------------------------------------------

Ground combat at Adak Island (162,52)

Japanese Deliberate attack

Attacking force 12408 troops, 104 guns, 41 vehicles, Assault Value = 449

Defending force 2849 troops, 40 guns, 98 vehicles, Assault Value = 60

Japanese adjusted assault: 96

Allied adjusted defense: 25

Japanese assault odds: 3 to 1 (fort level 3)

Japanese Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
experience(-)
Attacker: leaders(-)

Japanese ground losses:
41 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
59 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 34 disabled

Assaulting units:
7th Division

Defending units:
151st Combat Engineer Regiment
154th FA Bn
42nd Construction Regiment
B Det USN Port Svc
i think a division should do it but it looks like nobody likes to fight in adak in february
--------------------------------------------------------------------------------

Ground combat at Attu Island (153,49)

Japanese Deliberate attack

Attacking force 856 troops, 9 guns, 0 vehicles, Assault Value = 9

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 10

Allied adjusted defense: 1

Japanese assault odds: 10 to 1 (fort level 0)

Japanese forces CAPTURE Attu Island !!!

Combat modifiers
Attacker:

Assaulting units:
16th JNAF AF Unit
Attu is mine to support Adak
--------------------------------------------------------------------------------

Ground combat at Suva (132,160)

Japanese Deliberate attack

Attacking force 9238 troops, 126 guns, 4 vehicles, Assault Value = 282

Defending force 5006 troops, 68 guns, 64 vehicles, Assault Value = 91

Japanese adjusted assault: 106

Allied adjusted defense: 79

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), disruption(-), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
212 casualties reported
Squads: 0 destroyed, 69 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
257 casualties reported
Squads: 5 destroyed, 19 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 5 destroyed, 3 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Assaulting units:
83rd Naval Guard Unit
Kure 1st SNLF
Sasebo 1st SNLF
Sasebo 2nd SNLF
Kure 2nd SNLF
Maizuru 2nd SNLF
Yokosuka 4th SNLF

Defending units:
8th NZ Brigade
1st RNZAF Base Force
47th Construction Regiment
198th Field Artillery Battalion
Nandi Base Force
suva hanging tough. i keep adding a SNLF or NavGd every other day. sooner or later?


_____________________________


(in reply to RADM.Yamaguchi)
Post #: 293
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/4/2019 8:41:25 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
it's february 9th and only a little more than a month and a half of the amphibious bonus. I've got lot of what i wanted to do done or almost done. Anything i should work on before it passes?

i've got:
Philippines
Malaya
Java
Borneo
Sumatra 1/3
Ambon
Kendari
Koepang
Rabaul
Port Moresby
Horn Is.
Shortlands
Tulagi
Luganville
Noumea
Lord Howe
Norfolk
Rauol Is
Suva 1/2
Wake
Adak 1/2
Port Blair
Moulmein

should i?
Ceylon?
Perth/W. Australia
Darwin/N. Australia
Brisbane/E. Australia
Pago Pago
Palmyra
Johnston
Midway
Dutch Harbor
Kodiak
Anchorage
or just pour everything into chiner for a while
Any suggestions. Both navies pretty intact (For now?)


_____________________________


(in reply to RADM.Yamaguchi)
Post #: 294
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/5/2019 12:04:13 PM   
Bif1961


Posts: 2014
Joined: 6/26/2008
From: Phenix City, Alabama
Status: offline
Finish Suva by resting your troops for a few days while your planes and or ships bombard them, your negative modifier in fatigue hurt you in the last attack. His forts are down to zero so after a few days of bombardments you should go for a shock attack.

I see you left North Island of NZ off the list. It could make him take an even longer route to supply OZ and stop supplies to NZ altogether.

(in reply to RADM.Yamaguchi)
Post #: 295
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/5/2019 5:30:46 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
Hi Bif,
didn't see your message til too late. i got another SNLF in and attacked again without waiting. Bad decision should have waited like you suggested.

_____________________________


(in reply to Bif1961)
Post #: 296
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/5/2019 5:39:51 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
AFTER ACTION REPORTS FOR Feb 10, 42
--------------------------------------------------------------------------------
Sub attack near Sale at 85,174

Japanese Ships
SS I-4

Allied Ships
AM Lithgow
i would like my SS captains to refrain from firing 4 torpedoes at an AM.
--------------------------------------------------------------------------------
ASW attack near Darwin at 76,124

Japanese Ships
DD Kuretake
BB Hyuga
DD Asagao
DD Karukaya
DD Fuyo

Allied Ships
SS S-39, hits 8
i think they are tired of me hitting darwin
--------------------------------------------------------------------------------
Night Naval bombardment of Darwin at 76,124 - Coastal Guns Fire Back!

15 Coastal gun shots fired in defense.

Japanese Ships
CA Kako
CA Furutaka
CA Kinugasa
CA Aoba

Allied Ships
SS Searaven, hits 2, on fire, heavy damage
--------------------------------------------------------------------------------
Night Naval bombardment of Darwin at 76,124 - Coastal Guns Fire Back!

13 Coastal gun shots fired in defense.

Japanese Ships
BB Hyuga
BB Ise, Shell hits 1
BB Yamashiro
BB Fuso

Allied Ships
SS Searaven, hits 1, heavy fires, heavy damage
xAKL Wollongbar, Shell hits 3, heavy fires, heavy damage
xAKL Patris, Shell hits 2, on fire

Allied ground losses:
238 casualties reported
Squads: 1 destroyed, 6 disabled
Non Combat: 14 destroyed, 41 disabled
Engineers: 1 destroyed, 2 disabled
Vehicles lost 5 (2 destroyed, 3 disabled)

Resources hits 1
Airbase hits 3
Airbase supply hits 2
Runway hits 26
Port hits 6
Port fuel hits 5
Port supply hits 2
BB vs CA bombardments are like night and day
--------------------------------------------------------------------------------
Sub attack near Gau Island at 133,162

Japanese Ships
SS I-170

Allied Ships
CL Trenton, Torpedo hits 1, on fire
DD Anderson
DD Walke
DD Russell
I think this group was either a fast transport with troops/supply for Savo or a surface TF trying to disrupt my resupply efforts
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 54,53

Weather in hex: Severe storms

Raid spotted at 20 NM, estimated altitude 7,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied Ships
xAK Hoihow, Bomb hits 1, on fire
xAKL Kalarand, Bomb hits 3, and is sunk
found some shipping near rangoon. resupply i think
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 54,53

Weather in hex: Severe storms

Raid spotted at 19 NM, estimated altitude 2,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
G4M1 Betty x 9

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied Ships
xAK Baroda, Bomb hits 1
xAKL Nanchang, Bomb hits 2, on fire
--------------------------------------------------------------------------------
Sub attack near Gau Island at 133,162

Japanese Ships
SS I-170

Allied Ships
CL Trenton, Torpedo hits 1, on fire, heavy damage
DD Walke
like to think this is serious, heard noises, showed up on sunk ship list
--------------------------------------------------------------------------------

Ground combat at Bandoeng (50,100)

Japanese Deliberate attack

Attacking force 22634 troops, 204 guns, 42 vehicles, Assault Value = 880

Defending force 8024 troops, 157 guns, 85 vehicles, Assault Value = 105

Japanese adjusted assault: 301

Allied adjusted defense: 277

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
494 casualties reported
Squads: 2 destroyed, 40 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
250 casualties reported
Squads: 19 destroyed, 7 disabled
Non Combat: 5 destroyed, 22 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 10 (1 destroyed, 9 disabled)
Vehicles lost 7 (1 destroyed, 6 disabled)
Units destroyed 1
still holed out in the hills
--------------------------------------------------------------------------------

Ground combat at Adak Island (162,52)

Japanese Deliberate attack

Attacking force 12412 troops, 104 guns, 41 vehicles, Assault Value = 450

Defending force 2726 troops, 40 guns, 98 vehicles, Assault Value = 40

Japanese adjusted assault: 397

Allied adjusted defense: 15

Japanese assault odds: 26 to 1 (fort level 2)

Japanese forces CAPTURE Adak Island !!!

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
Attacker: leaders(+)

Japanese ground losses:
67 casualties reported
Squads: 1 destroyed, 7 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
1400 casualties reported
Squads: 10 destroyed, 0 disabled
Non Combat: 153 destroyed, 0 disabled
Engineers: 96 destroyed, 0 disabled
Guns lost 42 (42 destroyed, 0 disabled)
Vehicles lost 135 (135 destroyed, 0 disabled)
Units destroyed 4

Assaulting units:
7th Division

Defending units:
151st Combat Engineer Regiment
154th FA Bn
42nd Construction Regiment
B Det USN Port Svc
despite the cold i guess a division was about right here
--------------------------------------------------------------------------------

Ground combat at Nanning (72,55)

Japanese Shock attack

Attacking force 11121 troops, 108 guns, 16 vehicles, Assault Value = 339

Defending force 8087 troops, 43 guns, 0 vehicles, Assault Value = 112

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 197

Allied adjusted defense: 109

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
369 casualties reported
Squads: 0 destroyed, 23 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 8 disabled

Allied ground losses:
227 casualties reported
Squads: 1 destroyed, 12 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
14th Guards Regiment
5th Guards Engineer Regiment
5th Amphibious Brigade
2nd Militia Regiment

Defending units:
52nd Chinese Corps
35th Group Army
9th Chinese Base Force
please ignore the units used here so i don't have know that it's a mistake to use 21st army units in southern china
--------------------------------------------------------------------------------

Ground combat at Suva (132,160)

Japanese Deliberate attack

Attacking force 8947 troops, 126 guns, 4 vehicles, Assault Value = 310

Defending force 4896 troops, 68 guns, 63 vehicles, Assault Value = 80

Japanese adjusted assault: 102

Allied adjusted defense: 105

Japanese assault odds: 1 to 2 (fort level 0)

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
318 casualties reported
Squads: 3 destroyed, 44 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
148 casualties reported
Squads: 2 destroyed, 16 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 2 destroyed, 19 disabled
Vehicles lost 3 (1 destroyed, 2 disabled)

Assaulting units:
Sasebo 2nd SNLF
Sasebo 8th SNLF
Sasebo 1st SNLF
Kure 1st SNLF
Kure 2nd SNLF
Maizuru 2nd SNLF
83rd Naval Guard Unit
Yokosuka 4th SNLF

Defending units:
8th NZ Brigade
47th Construction Regiment
1st RNZAF Base Force
198th Field Artillery Battalion
Nandi Base Force
marines are struggling a little here. help from the army is on the way

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 297
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/5/2019 6:07:28 PM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline

quote:

ORIGINAL: RADM.Yamaguchi

does anybody know of the best ways to have a chance for a group of IJN destroyers equipped with Type 93 torpedoes to be able to meet a superior surface TF and engage with their long lances while limiting the allied response?

i suspect a lot of night naval search, experienced crews, around the new moon would help. But what kind of leader would be best? high naval, low agression?

Low aggression probably, can also work during bad weather, but why do you expect to encounter superior forces? You should have total control of the seas now. Check your CLs, there should be two with like 30 Torpedo Tubes each.

Supply hardly moves between India, and Burma, that is why Allies drop supply directly at Rangoon, and move it to China. There will be transports there, until you cut the road.

I hardly use more than one BB during bombardments, your 4 is overkill. Split them, so you will get one BB TF every day.

And IIRC, several ships arrive at Ceylon. If you conquer port of arrival, they will be destroyed, and never show up in game.

(in reply to RADM.Yamaguchi)
Post #: 298
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/6/2019 4:43:01 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline

quote:

ORIGINAL: inqistor


quote:

ORIGINAL: RADM.Yamaguchi

does anybody know of the best ways to have a chance for a group of IJN destroyers equipped with Type 93 torpedoes to be able to meet a superior surface TF and engage with their long lances while limiting the allied response?

i suspect a lot of night naval search, experienced crews, around the new moon would help. But what kind of leader would be best? high naval, low agression?

Low aggression probably, can also work during bad weather, but why do you expect to encounter superior forces? You should have total control of the seas now. Check your CLs, there should be two with like 30 Torpedo Tubes each.

Thanks. I just would like a couple DD squadrons available at short notice to respond to his CA amd CL led BB TFs when my larger units are busy doing something else.


Supply hardly moves between India, and Burma, that is why Allies drop supply directly at Rangoon, and move it to China. There will be transports there, until you cut the road.

That's good to know. I'll try to keep rangoon port under regular port attack with bombs and naval attack with torps


I hardly use more than one BB during bombardments, your 4 is overkill. Split them, so you will get one BB TF every day.

Ok. I'll try but it sure is cool to see the damage a group of them cause.

And IIRC, several ships arrive at Ceylon. If you conquer port of arrival, they will be destroyed, and never show up in game.

That is some really good info. I'll see if i can make that work. I'm guessing Columbo not Tricomelae





_____________________________


(in reply to inqistor)
Post #: 299
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 10/6/2019 4:52:44 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
AFTER ACTION REPORTS FOR Feb 11, 42
--------------------------------------------------------------------------------
Morning Air attack on 8th JNAF AF Unit , at 100,169 (Lord Howe Island)

Weather in hex: Thunderstorms

Raid spotted at 7 NM, estimated altitude 7,000 feet.
Estimated time to target is 1 minutes

Allied aircraft
B-17D Fortress x 4

No Allied losses

Japanese ground losses:
19 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
4 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 34th JNAF AF Unit , at 128,177 (Raoul Island)

Weather in hex: Thunderstorms

Raid spotted at 28 NM, estimated altitude 8,000 feet.
Estimated time to target is 8 minutes

Allied aircraft
B-17E Fortress x 3

No Allied losses

Aircraft Attacking:
3 x B-17E Fortress bombing from 6000 feet *
Ground Attack: 4 x 500 lb GP Bomb
B-17 Training continues. AA might help soon.
--------------------------------------------------------------------------------
Afternoon Air attack on 34th JNAF AF Unit , at 128,177 (Raoul Island)

Weather in hex: Overcast

Raid spotted at 15 NM, estimated altitude 13,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
F4F-3 Wildcat x 20
SBD-3 Dauntless x 30
TBD-1 Devastator x 10

No Allied losses

Japanese ground losses:
23 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
7 x SBD-3 Dauntless releasing from 2000'
Ground Attack: 1 x 1000 lb GP Bomb
7 x SBD-3 Dauntless releasing from 2000'
Ground Attack: 1 x 1000 lb GP Bomb
10 x TBD-1 Devastator bombing from 5000 feet
Ground Attack: 2 x 500 lb GP Bomb
8 x SBD-3 Dauntless releasing from 4000'
Ground Attack: 1 x 1000 lb GP Bomb
8 x SBD-3 Dauntless releasing from 3000'
wow. i had no idea where the allie CVs were. I thought they were up near Wake and that's why i sent CVs there and Adak. Is this just one or more? Recon said 2.
--------------------------------------------------------------------------------

Ground combat at Horn Island (91,128)

Japanese Shock attack

Attacking force 2498 troops, 23 guns, 2 vehicles, Assault Value = 175

Defending force 1296 troops, 4 guns, 6 vehicles, Assault Value = 49

Japanese adjusted assault: 39

Allied adjusted defense: 38

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: experience(-)
Attacker: shock(+)

Japanese ground losses:
397 casualties reported
Squads: 4 destroyed, 34 disabled
Non Combat: 1 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 4 (1 destroyed, 3 disabled)

Allied ground losses:
56 casualties reported
Squads: 2 destroyed, 11 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
8th Indpt SNLF Coy
7th Indpt SNLF Coy
Maizuru 1st SNLF
66th Naval Guard Unit
Yokosuka 2nd SNLF

Defending units:
Thurday Island Det. Battalion
Torres Strait Battalion
2/1st Ind Coy
landed a couple more SNLF/NavGds so shock tomorrow

_____________________________


(in reply to RADM.Yamaguchi)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.738