AmiralLaurent
Posts: 3351
Joined: 3/11/2003 From: Near Paris, France Status: offline
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To use in the best way tour units, you have to click on them and to see the number and type of squads they have. Outside combat squads (infantry, guns, tanks, etc...), there is four types of squads: _ engineer squad and engineer vehicle: they are able to repair bases (ports and airfields), to expand them and to build fortifications. Also, engineer units with an assault value are able to destroy fortifications in enemy bases during an assault. So try to keep them in good shape and not spent them (to fatigue and malaria) to build bases. One vehicle is worth 5 engineer squads. _ aviation support squad: each squad is able to support one plane. _ support squad: every squad is needed to support a squad of another type (roughly). If you want a base to be built in the best time, you should have more support squads here than other squads, so a HQ unit should be sent with the engineers. So any base force unit, for example, will have 3 types of squad: aviation support, engineer and support. So they are able to build bases but rather slowly. Engineer bataillons have engineer squads and may have vehicles (big US advantage) or combat squads. It's important to check the status of your squads after some time in malarial aera or if part of the unit was sunk. An engineer unit may have all its engineer squads lost/disabled and so will build nothing. Or a base force may have no more usable engineer squad and so will not be able to repair its airfield after bombing. Once an unit has a god part of its squad disabled/destroyed, rotate it to a non-malarial base for rest.
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