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RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

 
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RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/25/2019 8:17:12 PM   
RADM.Yamaguchi


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quote:

ORIGINAL: PaxMondo
Command HQ's will supply torps. 5th is one of your very few mobile COmmand HQ's. Use it wisely.

I see what you mean. I could put it in the Marshalls and have torpedoes available at every base in the marshalls and gilberts.

(in reply to PaxMondo)
Post #: 421
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/25/2019 8:18:11 PM   
RADM.Yamaguchi


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Joined: 6/30/2019
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quote:

ORIGINAL: inqistor

They are not in good shape, because you just sunk 3/4th of them :)

thanks. I shock attacked and destroyed 2 of them and the other died due to attrition. Lord Howe is all mine again.

(in reply to inqistor)
Post #: 422
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/26/2019 1:36:35 AM   
PaxMondo


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quote:

ORIGINAL: RADM.Yamaguchi


quote:

ORIGINAL: PaxMondo
Command HQ's will supply torps. 5th is one of your very few mobile COmmand HQ's. Use it wisely.

I see what you mean. I could put it in the Marshalls and have torpedoes available at every base in the marshalls and gilberts.

Depending upon its range … I forget right now … To start you only have 2 mobile Command HQ's. Right about now you should be getting a 3rd one. SE Fleet or something like that.

You need to have one moving around to enable TOE upgrades. The other two, have assigned for your primary targets. They give huge tactical boost.

_____________________________

Pax

(in reply to RADM.Yamaguchi)
Post #: 423
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/26/2019 10:31:01 PM   
RADM.Yamaguchi


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Joined: 6/30/2019
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quote:

ORIGINAL: PaxMondo

Depending upon its range … I forget right now … To start you only have 2 mobile Command HQ's. Right about now you should be getting a 3rd one. SE Fleet or something like that.

You need to have one moving around to enable TOE upgrades. The other two, have assigned for your primary targets. They give huge tactical boost.

I had no idea SE Fleet was a command HQ. I tried so hard to move Air HQs around when i had a command HQ right there all the time.

I didn't realize that you have to have a command HQ around to upgrade units. What a waste of time i've had with that. Please keep posting if you can. I'm learning so much.

(in reply to PaxMondo)
Post #: 424
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/26/2019 10:37:37 PM   
RADM.Yamaguchi


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AFTER ACTION REPORTS FOR Apr 05, 42
--------------------------------------------------------------------------------
ASW attack near Sydney at 92,168

Japanese Ships
SS I-3, hits 2

Allied Ships
AM Whyalla
AM Mildura
--------------------------------------------------------------------------------
Sub attack near Sydney at 91,168

Japanese Ships
SS I-3, hits 1

Allied Ships
AM Mildura, Torpedo hits 1, on fire, heavy damage
AM Whyalla
Trading punches with ASW TF. I think i'll take this type of exchange anytime.
-------------------------------------------------------------------------------
Sub attack near Sale at 85,173

Japanese Ships
SS I-15

Allied Ships
CL Helena
DD Le Triomphant
DD Worden

SS I-15 launches 6 torpedoes at CL Helena
At least i'm at the plate getting my swings
--------------------------------------------------------------------------------
Night Time Surface Combat, near Lord Howe Island at 100,169, Range 11,000 Yards

Japanese Ships
PB Chiyo Maru #4
PB Heiei Maru #7
PB Ikuta Maru
PB Kyo Maru #10
PB Saiko Maru
PB Santos Maru
PB Shoei Maru
PB Shosei Maru
PB Shotoku Maru
PB Sozan Maru
PB Taiko Maru, Shell hits 1
PB Tatsumiya Maru, Shell hits 2, on fire

Allied Ships
DD Flusser
DD Tucker
Tried a quick reinforcement of Lord Howe but DDs hanging around. CV cover next time
--------------------------------------------------------------------------------
Sub attack near Sale at 86,173

Japanese Ships
SS I-8

Allied Ships
CA New Orleans
CL Helena
DD Porter
DD Case
DD Le Triomphant
DD Worden

SS I-8 launches 6 torpedoes at CA New Orleans
One of these days.....
--------------------------------------------------------------------------------
Morning Air attack on 90th Infantry Regiment, at 91,143 , near Townsville

Weather in hex: Light rain

Raid spotted at 16 NM, estimated altitude 21,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 9

Allied aircraft
Kittyhawk IA x 7
B-17E Fortress x 5

No Japanese losses

Allied aircraft losses
Kittyhawk IA: 2 destroyed
B-17E Fortress: 1 destroyed, 1 damaged

Aircraft Attacking:
5 x B-17E Fortress bombing from 16000 feet *
Ground Attack: 4 x 500 lb GP Bomb
Zeros still doing okay here. Good pilots.
--------------------------------------------------------------------------------

Ground combat at Raoul Island (128,177)

Allied Deliberate attack

Attacking force 2079 troops, 26 guns, 2 vehicles, Assault Value = 83

Defending force 1161 troops, 10 guns, 0 vehicles, Assault Value = 22

Allied adjusted assault: 47

Japanese adjusted defense: 43

Allied assault odds: 1 to 1 (fort level 2)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-)
Attacker:

Japanese ground losses:
77 casualties reported
Squads: 3 destroyed, 7 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
62 casualties reported
Squads: 1 destroyed, 22 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Marine Raider Battalion
2nd Marine Raider Battalion
N Force Detachment

Defending units:
2nd Indpt SNLF Coy
34th JNAF AF Unit
They landed a couple of Marine Battalions+ I don't think my little SNLF and JNAF will last long.

(in reply to RADM.Yamaguchi)
Post #: 425
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/26/2019 10:42:56 PM   
RADM.Yamaguchi


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Here's the picture at Singyang.

Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 51044 troops, 511 guns, 380 vehicles, Assault Value = 1722

Defending force 55214 troops, 286 guns, 0 vehicles, Assault Value = 1707

Japanese ground losses:
27 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)

Allied ground losses:
121 casualties reported
Squads: 2 destroyed, 6 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

Assaulting units:
35th Division
36th Division
32nd Division
26th Division
6th Medium Field Artillery Regiment
1st Army
2nd Ind.Hvy.Art. Battalion
6th Ind.Hvy.Art. Battalion
8th Ind.Hvy.Art. Battalion
12th Army
7th Ind.Hvy.Art. Battalion
North China Area Army
1st Hvy.Artillery Regiment
3rd Ind.Hvy.Art. Battalion

Defending units:
3rd Chinese Corps
1st Chinese Corps
76th Chinese Corps
38th Chinese Corps
16th Chinese Corps
57th Chinese Corps
36th Chinese Corps
47th Chinese Corps
5th New Chinese Corps
Red Chinese Army
34th Group Army
15th Chinese Base Force

I've got 2 Tank Rgts, 2 good Inf Bdes and 3 more HVY ART Rgmts moving in next turn.

I've got 3 Tank Rgts, anothe Inf Bde and 2 more Hvy Art Rgmts landing 2 hexes away at Hankow.

does anybody have any advice on how/when/if i can get rid of them?




Attachment (1)

(in reply to RADM.Yamaguchi)
Post #: 426
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/26/2019 11:16:51 PM   
inqistor


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quote:

ORIGINAL: RADM.Yamaguchi

Ground combat at Raoul Island (128,177)

Allied Deliberate attack

Attacking force 2079 troops, 26 guns, 2 vehicles, Assault Value = 83

Defending force 1161 troops, 10 guns, 0 vehicles, Assault Value = 22

Allied adjusted assault: 47

Japanese adjusted defense: 43

Allied assault odds: 1 to 1 (fort level 2)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-)
Attacker:

Japanese ground losses:
77 casualties reported
Squads: 3 destroyed, 7 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
62 casualties reported
Squads: 1 destroyed, 22 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Marine Raider Battalion
2nd Marine Raider Battalion
N Force Detachment

Defending units:
2nd Indpt SNLF Coy
34th JNAF AF Unit
They landed a couple of Marine Battalions+ I don't think my little SNLF and JNAF will last long.


Fly in some reinforcements. Your IJN transport planes should have over 30 hexes range. One naval bombardment, and you would stall them in place.

As for Sinyang, seriously don't bother. Leave two most beaten Divisions, and Heavy artillery and bombard Chinese to dust. Move rest of your forces against Nanyang, and Ichang. Sinyang will starve.

Oh, and one more thing. If you have some fuel at those remote islands, which get constantly bombarded, leave there flotilla of Midget Submarines (undocked). You can create them from supply. This is the only useful thing, you can do with them. Offensively, they will sink 90% of the time before even reaching target.

< Message edited by inqistor -- 11/26/2019 11:18:30 PM >

(in reply to RADM.Yamaguchi)
Post #: 427
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 12:33:21 AM   
RADM.Yamaguchi


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quote:

ORIGINAL: inqistor
Fly in some reinforcements. Your IJN transport planes should have over 30 hexes range. One naval bombardment, and you would stall them in place.

As for Sinyang, seriously don't bother. Leave two most beaten Divisions, and Heavy artillery and bombard Chinese to dust. Move rest of your forces against Nanyang, and Ichang. Sinyang will starve.

Oh, and one more thing. If you have some fuel at those remote islands, which get constantly bombarded, leave there flotilla of Midget Submarines (undocked). You can create them from supply. This is the only useful thing, you can do with them. Offensively, they will sink 90% of the time before even reaching target.

Thanks inqistor. I'll fly some in but it won't be much. KB and lots of BB TFs soon.

Singyang is right in the middle of my rail line and i'd like to reorganize some divisons if i could clear it. But i guess i'll follow your advice. I can send all those troops to Nanyang, Ichang and then sian.

I've never used midgets before but i will give them a try.

(in reply to inqistor)
Post #: 428
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 12:41:56 AM   
RADM.Yamaguchi


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It's 4/6/42 and Ki-45A1a Nick starts production today. Ki-44IIa looks like 4/15/42 but it's too soon to tell about Ki-44IIc but A6M5c Zero looks like 6/12/42.
I'll get the last of the Junyo CVs in 6 days. Then i can start accelerating some of the Unryu. Unless somebody has a better idea.
I've accelerated a lot of DDs too. I'm up to 119 in the fleet now. Guess i haven't lost too many. yet.

(in reply to RADM.Yamaguchi)
Post #: 429
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 1:49:57 AM   
PaxMondo


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I only accelerate CV/CVL/CVE's, nothing else.
I don't build any xAK type at all.

Nick is a good plane. Useful as rear 4E killer.
Tojoa is good defensive plane. Tojoc is better, but not that much.

Double check that SE Fleet … my memory aint' perfect. it will say "Command HQ" in its description when you open it. Also, bonus feature, there are 2 (two) 5th fleets in the game for the IJN. The starting one is a command HQ, later you get a second one that is just a Naval HQ.


_____________________________

Pax

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Post #: 430
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 7:44:23 PM   
RADM.Yamaguchi


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I agree about the aks. I don't accelerate them or any APs.

I thought the IIc model of the Tojo was important because it has armor. Is that not worth it?

SE fleet has Command HQ in description AND Radius of 9. That covers a lot of bases. Now with torpedoes. Can't believe i never knew they supplied them. I guess unlimited amounts.

(in reply to PaxMondo)
Post #: 431
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 7:50:19 PM   
RADM.Yamaguchi


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AFTER ACTION REPORTS FOR Apr 06, 42
--------------------------------------------------------------------------------
Sub attack near Isle of Pines at 117,162

Japanese Ships
CV Akagi, Torpedo hits 1
CA Tone
CS Chitose
DD Ayanami
DD Isonami
DD Shirakumo
DD Uruyuke
DD Tatsuyuke
DD Yugiri
DD Sagiri

Allied Ships
SS Nautilus

SS Nautilus launches 4 torpedoes at CV Akagi.

Not a good way to start a combat report!
I checked the Akagi right away after the replay and it only showed 2 sys, 2 flot and 1 eng damage. That could have been there before the turn i don't know. If it was a dud would it say dud? I'm not sure.
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Norfolk Island at 108,171

Weather in hex: Heavy rain

Raid spotted at 11 NM, estimated altitude 23,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
G4M1 Betty x 12

No Japanese losses

Allied Ships
DD Henley, Torpedo hits 1, heavy damage
DD Gridley
I've got a very aggressive leader and pretty experienced pilots in this group. I guess they didn't care about the heavy rain.
--------------------------------------------------------------------------------

Ground combat at Sian (83,41)

Japanese Bombardment attack

Attacking force 51069 troops, 510 guns, 380 vehicles, Assault Value = 1725

Defending force 55231 troops, 285 guns, 0 vehicles, Assault Value = 1709

Japanese ground losses:
34 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 1 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
35th Division
36th Division
32nd Division
26th Division
6th Medium Field Artillery Regiment
12th Army
1st Army
North China Area Army
6th Ind.Hvy.Art. Battalion
2nd Ind.Hvy.Art. Battalion
7th Ind.Hvy.Art. Battalion
8th Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
3rd Ind.Hvy.Art. Battalion

Defending units:
1st Chinese Corps
16th Chinese Corps
3rd Chinese Corps
36th Chinese Corps
57th Chinese Corps
47th Chinese Corps
38th Chinese Corps
76th Chinese Corps
5th New Chinese Corps
34th Group Army
Red Chinese Army
15th Chinese Base Force
I've got some pretty good troops here and lots of others soon to arrive.
--------------------------------------------------------------------------------

Ground combat at Raoul Island (128,177)

Allied Deliberate attack

Attacking force 2007 troops, 26 guns, 2 vehicles, Assault Value = 71

Defending force 1100 troops, 13 guns, 0 vehicles, Assault Value = 19

Allied adjusted assault: 15

Japanese adjusted defense: 40

Allied assault odds: 1 to 2 (fort level 1)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
84 casualties reported
Squads: 4 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
77 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Marine Raider Battalion
2nd Marine Raider Battalion
N Force Detachment

Defending units:
2nd Indpt SNLF Coy
61st Nav Gd /1
34th JNAF AF Unit
i'm thinking they've got raoul unless my reinforcements arrive sooner than the projected 3 days.

(in reply to RADM.Yamaguchi)
Post #: 432
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 8:41:03 PM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline

quote:

ORIGINAL: RADM.Yamaguchi

AFTER ACTION REPORTS FOR Apr 06, 42
--------------------------------------------------------------------------------
Sub attack near Isle of Pines at 117,162

Japanese Ships
CV Akagi, Torpedo hits 1
CA Tone
CS Chitose
DD Ayanami
DD Isonami
DD Shirakumo
DD Uruyuke
DD Tatsuyuke
DD Yugiri
DD Sagiri

Allied Ships
SS Nautilus

SS Nautilus launches 4 torpedoes at CV Akagi.

Not a good way to start a combat report!
I checked the Akagi right away after the replay and it only showed 2 sys, 2 flot and 1 eng damage. That could have been there before the turn i don't know. If it was a dud would it say dud? I'm not sure.
--------------------------------------------------------------------------------


Not a dud. When it says “hit no explosion” it doesn’t show in this report.
Check the belt armour on Akagi compared to Hiryu.
I assume the belt armour is a big part of the reason there’s barely a scratch on her.
The IJN CVs have quite different armour by class,


_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to RADM.Yamaguchi)
Post #: 433
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 8:57:57 PM   
inqistor


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Joined: 5/12/2010
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quote:

ORIGINAL: RADM.Yamaguchi

AFTER ACTION REPORTS FOR Apr 06, 42
--------------------------------------------------------------------------------
Sub attack near Isle of Pines at 117,162

Japanese Ships
CV Akagi, Torpedo hits 1
CA Tone
CS Chitose
DD Ayanami
DD Isonami
DD Shirakumo
DD Uruyuke
DD Tatsuyuke
DD Yugiri
DD Sagiri

Allied Ships
SS Nautilus

SS Nautilus launches 4 torpedoes at CV Akagi.

Not a good way to start a combat report!
I checked the Akagi right away after the replay and it only showed 2 sys, 2 flot and 1 eng damage. That could have been there before the turn i don't know. If it was a dud would it say dud? I'm not sure.

Check Combat Animation, it should show everything. Are there any fires onboard?

quote:

Ground combat at Raoul Island (128,177)

Allied Deliberate attack

Attacking force 2007 troops, 26 guns, 2 vehicles, Assault Value = 71

Defending force 1100 troops, 13 guns, 0 vehicles, Assault Value = 19

Allied adjusted assault: 15

Japanese adjusted defense: 40

Allied assault odds: 1 to 2 (fort level 1)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
84 casualties reported
Squads: 4 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
77 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Marine Raider Battalion
2nd Marine Raider Battalion
N Force Detachment

Defending units:
2nd Indpt SNLF Coy
61st Nav Gd /1
34th JNAF AF Unit
i'm thinking they've got raoul unless my reinforcements arrive sooner than the projected 3 days.

Failed attack generates lots of disruption, and they are already fatigued. If they not bombard from sea next turn, or get reinforcements, next attack will fail miserably.
Look at number of lost devices, not casualties. They lost 10 squads, that's 10 AV. You lost 4, some of which could have been already disabled. Non-Combat are worth 1/10th of AV, so you are down 4.2 in worst case. Despite numbers, you have won 2.5:1.

(in reply to RADM.Yamaguchi)
Post #: 434
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 10:26:25 PM   
RADM.Yamaguchi


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quote:

ORIGINAL: inqistor

Check Combat Animation, it should show everything. Are there any fires onboard?


Failed attack generates lots of disruption, and they are already fatigued. If they not bombard from sea next turn, or get reinforcements, next attack will fail miserably.
Look at number of lost devices, not casualties. They lost 10 squads, that's 10 AV. You lost 4, some of which could have been already disabled. Non-Combat are worth 1/10th of AV, so you are down 4.2 in worst case. Despite numbers, you have won 2.5:1.

You know, i've never turned on animations before. Is there any way to see one if they are turned off?

There are definitley no fires. Looks like i really lucked out.

thanks for the explanation about results. I'll get it eventually.

(in reply to inqistor)
Post #: 435
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/27/2019 10:46:23 PM   
RADM.Yamaguchi


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has anybody had any luck with those Ind Artillery Mortar Battalions? Those 27cm mortars look pretty interesting.
I'm already using those units with the 24cm, 28cm, and 30cm Howitzers. And the 15cm guns.

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Post #: 436
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:50:31 AM   
PaxMondo


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They work, but they burn a LOT of supply. Same with those big Howitzers.

_____________________________

Pax

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Post #: 437
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 3:13:41 AM   
inqistor


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quote:

ORIGINAL: RADM.Yamaguchi

You know, i've never turned on animations before. Is there any way to see one if they are turned off?


Yeah, just turn it on, and rewatch combat replay. Just make sure, that you know which key skips animations, or it will take you half an hour.

quote:

has anybody had any luck with those Ind Artillery Mortar Battalions? Those 27cm mortars look pretty interesting.
I'm already using those units with the 24cm, 28cm, and 30cm Howitzers. And the 15cm guns.

They work pretty good, when there is no counter battery fire (Chinese hardly have any artillery). Saturate them, they work best in clear terrain. I'm killing like 40 squads per day at Ichang.

(in reply to RADM.Yamaguchi)
Post #: 438
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:05:03 PM   
RADM.Yamaguchi


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quote:

ORIGINAL: PaxMondo

They work, but they burn a LOT of supply. Same with those big Howitzers.

I'm kinda hoping to take stuff while i can and then rest a little and save supplies. Don't know.

(in reply to PaxMondo)
Post #: 439
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:06:35 PM   
RADM.Yamaguchi


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quote:

ORIGINAL: inqistor
Yeah, just turn it on, and rewatch combat replay. Just make sure, that you know which key skips animations, or it will take you half an hour.

They work pretty good, when there is no counter battery fire (Chinese hardly have any artillery). Saturate them, they work best in clear terrain. I'm killing like 40 squads per day at Ichang.

that's cool. i'll watch some.

hope they help in some of the tougher terrain too.

(in reply to inqistor)
Post #: 440
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:11:39 PM   
RADM.Yamaguchi


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You guys will think i'm crazy.






Attachment (1)

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Post #: 441
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:15:08 PM   
RADM.Yamaguchi


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AFTER ACTION REPORTS FOR Apr 07, 42
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Morning Air attack on 34th JNAF AF Unit , at 128,177 (Raoul Island)

Weather in hex: Heavy rain

Raid spotted at 39 NM, estimated altitude 9,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
B-17E Fortress x 11

No Allied losses
Bombing Raoul prior to attack
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Waipapakauri at 111,180

Weather in hex: Moderate rain

Raid spotted at 5 NM, estimated altitude 11,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
A6M2 Zero x 34
D3A1 Val x 16

No Japanese losses

Allied Ships
TK Gulfhawk, Bomb hits 2, heavy fires
KV Wetaskiwin, Bomb hits 3, heavy fires, heavy damage
TK Esso Durban, Bomb hits 2, heavy fires
TK Esso Richmond, Bomb hits 3, heavy fires, heavy damage
Found some TK's going east northwest of Auckland
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Norfolk Island at 108,176

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 16,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 16
B5N2 Kate x 25

No Japanese losses

Allied Ships
DD Henley, Torpedo hits 3, and is sunk
Found this guys chugging along

No attack at Raoul today.

(in reply to RADM.Yamaguchi)
Post #: 442
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 2:45:46 PM   
RADM.Yamaguchi


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if i knew where their CVs were i could be talked into being very aggressive here.

(in reply to RADM.Yamaguchi)
Post #: 443
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 3:08:25 PM   
RADM.Yamaguchi


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Please don't misunderstand me, i don't want anybody to tell me where they are, i'm just saying i'm not going to be too aggressive here because i don't know where they are.

(in reply to RADM.Yamaguchi)
Post #: 444
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 4:53:34 PM   
PaxMondo


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quote:

ORIGINAL: RADM.Yamaguchi

Please don't misunderstand me, i don't want anybody to tell me where they are, i'm just saying i'm not going to be too aggressive here because i don't know where they are.

That's the smart play.

_____________________________

Pax

(in reply to RADM.Yamaguchi)
Post #: 445
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 8:24:56 PM   
inqistor


Posts: 1813
Joined: 5/12/2010
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quote:

ORIGINAL: RADM.Yamaguchi

if i knew where their CVs were i could be talked into being very aggressive here.

It's early 1942. Allies really can't challenge full KB, in any way.

My advice - don't split KB. Keep every CV, and CVL in the same hex, two TFs top. And keep there some BBs, and CAs also. In the same TF, as CVs. Your main problem will be fuel close to front.

This is actually Death Star situation. In late 1944 Allies will do the same, but you will have more planes for your disposal then. Many Allies players tried to stand against KB in 1942, but only maybe two succeeded.

(in reply to RADM.Yamaguchi)
Post #: 446
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/28/2019 11:01:40 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
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quote:

ORIGINAL: inqistor


quote:

ORIGINAL: RADM.Yamaguchi

if i knew where their CVs were i could be talked into being very aggressive here.

It's early 1942. Allies really can't challenge full KB, in any way.

My advice - don't split KB. Keep every CV, and CVL in the same hex, two TFs top. And keep there some BBs, and CAs also. In the same TF, as CVs. Your main problem will be fuel close to front.

This is actually Death Star situation. In late 1944 Allies will do the same, but you will have more planes for your disposal then. Many Allies players tried to stand against KB in 1942, but only maybe two succeeded.

+1

_____________________________

Pax

(in reply to inqistor)
Post #: 447
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/29/2019 1:03:27 AM   
PaxMondo


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TWo ways to play it:
1. The Big, BAD DeathStar. Bold, brash, killing machine
2. Stealth DeathStar. Comes out of hiding, wham, bam, then disappears.

Both work. Your choice.

_____________________________

Pax

(in reply to PaxMondo)
Post #: 448
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/29/2019 1:10:56 AM   
RADM.Yamaguchi


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Thanks guys. I'll try to keep them together betterr.

(in reply to PaxMondo)
Post #: 449
RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) - 11/29/2019 1:15:59 AM   
RADM.Yamaguchi


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AFTER ACTION REPORTS FOR Apr 08, 42
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Night Naval bombardment of Wenchow at 89,58

Japanese Ships
BB Mutsu
BB Nagato

Fires 2
Airbase supply hits 1
Runway hits 9
Port hits 1
Port fuel hits 2
Pathetic Bombardment
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Auckland at 115,185

Weather in hex: Light cloud

Raid detected at 116 NM, estimated altitude 13,000 feet.
Estimated time to target is 43 minutes

Japanese aircraft
A6M2 Zero x 50
B5N1 Kate x 17
B5N2 Kate x 85
D3A1 Val x 41

Allied aircraft
P-40B Warhawk x 25
P-40E Warhawk x 25

Japanese aircraft losses
A6M2 Zero: 4 destroyed
B5N1 Kate: 1 damaged
B5N2 Kate: 3 destroyed
D3A1 Val: 2 damaged

Allied aircraft losses
P-40B Warhawk: 4 destroyed
P-40E Warhawk: 1 destroyed

Allied Ships
xAP Maori, Bomb hits 4, heavy fires
DD Fox, Torpedo hits 1, and is sunk
xAP Lurline, Bomb hits 3, Torpedo hits 1, heavy fires, heavy damage
AMC Westralia, Bomb hits 6, heavy fires
DD Brooks, Torpedo hits 1, and is sunk
xAP Rangitiki, Bomb hits 6, Torpedo hits 2, and is sunk
xAP Duntroon, Bomb hits 13, heavy fires, heavy damage
I put 1/2 KB together with mini KB but forgot to set one task forces range. I meant to keep them short of Aukland because i figured there were a lot of fighters there. There were. But i survived my "mistake"
--------------------------------------------------------------------------------

Ground combat at Nanning (72,55)

Japanese Deliberate attack

Attacking force 46614 troops, 498 guns, 349 vehicles, Assault Value = 1476

Defending force 28840 troops, 174 guns, 0 vehicles, Assault Value = 696

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1542

Allied adjusted defense: 481

Japanese assault odds: 3 to 1 (fort level 1)

Japanese forces CAPTURE Nanning !!!

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
2492 casualties reported
Squads: 13 destroyed, 122 disabled
Non Combat: 3 destroyed, 40 disabled
Engineers: 1 destroyed, 40 disabled
Guns lost 27 (6 destroyed, 21 disabled)
Vehicles lost 34 (1 destroyed, 33 disabled)

Allied ground losses:
5037 casualties reported
Squads: 349 destroyed, 9 disabled
Non Combat: 468 destroyed, 29 disabled
Engineers: 54 destroyed, 1 disabled
Guns lost 31 (29 destroyed, 2 disabled)
Units retreated 7
Units destroyed 1
Finally got some push in southern China.
This is 10 hexes from Chunking. Do i start bombing it with Sallys?

(in reply to RADM.Yamaguchi)
Post #: 450
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