BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
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quote:
ORIGINAL: Kull Alfred recently posted something on this question: quote:
ORIGINAL: Alfred No. You are falling for the constant misrepresentation that the last beta is very different from the last official uptake. That position is just plain wrong. Everything which ever first appeared in a beta has been incorporated in each successive comprehensive official patch. Alfred Assuming that's true, it's unfortunate that no one from Matrix has given us a conclusive statement that 1126b is not required. Seeing as new player support has largely been left to the player community, that would have been helpful. Until late spring 2019 I was playing version 1124 - at the time considered the last "official patch" from definite statements on this forum by Michael M or W Olson. When I had to replace my hard drive I reloaded the original game, patched to 1124 and then to 1126a. I can tell you that there are lots of difference between the two, just looking at the information in various screens. I also noticed that something I saw when capturing a base unopposed and without combat changed. In 1124, I got all the industry intact, even stuff I couldn't use like aircraft plants and armament factories. In 1126a, that does not happen - industry always takes a partial hit from changing sides and you don't get the industries you can't use. Unless the 1126a and 1126b features were put into 1124 during the summer, Alfred's statement is confusing to me because I am seeing differences. As for the game version IDs that vexed Trugrit on the purchase/download part of the Matrix site, I have always assumed those to be the work of their sales clerk/web clerk who was confused by the whole numbering system and no one in the know really set them straight.
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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