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Surface TF's teleporting home

 
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Surface TF's teleporting home - 7/9/2003 8:12:07 AM   
Mike_B20

 

Posts: 389
Joined: 2/13/2003
From: Sydney, Australia
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It seems that a surface TF moves double normal distance if the destination hex is it's home port.

This must be a bug.

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- 7/9/2003 8:17:31 AM   
wobbly

 

Posts: 1095
Joined: 10/16/2002
From: Christchurch, New Zealand
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Nope - all TFs move at sprint speed if tehy can get to home base in that sprint. THis is not restricted to Surface TFs!!

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- 7/9/2003 8:21:19 AM   
Mike_B20

 

Posts: 389
Joined: 2/13/2003
From: Sydney, Australia
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Playing as allies I've been able to send surface taskforces of CA's DD's etc from Cairns to Port Moresby in one turn, if I set their home base to Port Moresby.
Surely this is a bug.

I haven't noticed this phenomenon with CV taskforces.

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- 7/10/2003 3:14:02 AM   
wobbly

 

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From: Christchurch, New Zealand
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No, this still works. There are two movement phases in the turn, the first one is taken at cruise speed, this puts you in range of a sprint into PM - so you sprint :)
In a bombardment mission this doesn't work as the TF wants to "sprint" in and "sprint" out, so it stops its previous turn 1 sprint move from the target.

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- 7/10/2003 6:51:37 AM   
BillBrown


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Joined: 6/15/2002
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I was playing a pbem game as Japan. My CV TF was just to the West of Lunga about 4 hexes. the USN CV TF was 7 hexes south of me( perfect positioning). After the battle, I pursued. I moved as far South as I could. I detected the USN TF( with one CV in it) just to the West of Kourmac. This is a huge movement!! There was no returning to port in this one.

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Post #: 5
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