Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Soviet Dawn Beta Test Ausf. E

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Germany at War: Barbarossa 1941 >> Soviet Dawn Beta Test Ausf. E Page: [1] 2 3 4   next >   >>
Login
Message << Older Topic   Newer Topic >>
Soviet Dawn Beta Test Ausf. E - 12/9/2019 4:54:20 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Setting :

For information, here is the difficulty I chose to test Soviet Dawn Beta Test Ausf. E (Difficulty = Normal + Weather + Fog of war + Supply, the same as for Soviet Dawn Beta Test Ausf. A, B, C & D):




Attachment (1)

< Message edited by terminator -- 12/9/2019 4:56:44 AM >
Post #: 1
RE: Soviet Dawn Beta Test Ausf. E - 12/10/2019 6:16:15 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
For information, I use this machine to test this Beta Ausf. E (same machine as the Beta Ausf.D test) and so far everything is fine




Attachment (1)

(in reply to terminator)
Post #: 2
RE: Soviet Dawn Beta Test Ausf. E - 12/10/2019 2:39:08 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
I played without interrupting(save & load) the first and second chapter without encountering a crash

Chapter I: Death
- Minsk 1941 -> Brilliant Victory
- Vyasma 1941 -> Brilliant Victory

Chapter II: Ressurection
- Kalinin 1941 -> Brilliant Victory
- Uranus -> Brilliant Victory
- Kutuzov -> Brilliant Victory
- Rumyantsev -> Brilliant Victory


PS: I only noticed 3 cosmetics bugs in the scenario Rumyantsev

To be continued...


< Message edited by terminator -- 12/12/2019 4:26:55 PM >

(in reply to terminator)
Post #: 3
RE: Soviet Dawn Beta Test Ausf. E - 12/11/2019 4:41:41 AM   
Ronald Wendt


Posts: 1880
Joined: 6/8/2009
Status: offline
Hi terminator,

quote:

ORIGINAL: terminator

I played without interrupting the first and second chapter without encountering a crash



Great - my fingers are crossed it stays that way.

_____________________________


(in reply to terminator)
Post #: 4
RE: Soviet Dawn Beta Test Ausf. E - 12/11/2019 9:41:38 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Rumyantsev (1/3):


This Text message should be in English (language in which I usually play) :




Attachment (1)

< Message edited by terminator -- 12/12/2019 4:27:11 PM >

(in reply to Ronald Wendt)
Post #: 5
RE: Soviet Dawn Beta Test Ausf. E - 12/11/2019 11:51:59 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
T-34 war machine (1)




Attachment (1)

< Message edited by terminator -- 12/11/2019 6:37:58 PM >

(in reply to terminator)
Post #: 6
RE: Soviet Dawn Beta Test Ausf. E - 12/11/2019 12:12:56 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
T-34 war machine (2)




Attachment (1)

< Message edited by terminator -- 12/11/2019 6:38:52 PM >

(in reply to terminator)
Post #: 7
RE: Soviet Dawn Beta Test Ausf. E - 12/11/2019 4:42:12 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Rumyantsev (2/3):


There is a bug in "Event Partisans1", no Partisans where the Text message appears :




Attachment (1)

< Message edited by terminator -- 12/12/2019 4:27:28 PM >

(in reply to terminator)
Post #: 8
RE: Soviet Dawn Beta Test Ausf. E - 12/12/2019 4:53:59 AM   
Ronald Wendt


Posts: 1880
Joined: 6/8/2009
Status: offline
Hi terminator,

thanks for reporting the two errors, they are fixed for the next version.

Your T-34 have some impressive victim lists

Regards,

_____________________________


(in reply to terminator)
Post #: 9
RE: Soviet Dawn Beta Test Ausf. E - 12/12/2019 2:49:57 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
quote:

ORIGINAL: Ronald Wendt

Hi terminator,

thanks for reporting the two errors, they are fixed for the next version.

Your T-34 have some impressive victim lists

Regards,

I unfortunately lost the T-34 war machine (2) in Leningrad 1944 scenario.
He was in a forward position without support and fell into an ambush against at least 3 German units...





I will now take great care of the other T-34 war machine (1).



Attachment (1)

< Message edited by terminator -- 12/12/2019 4:01:50 PM >

(in reply to Ronald Wendt)
Post #: 10
RE: Soviet Dawn Beta Test Ausf. E - 12/12/2019 4:20:05 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
I played without interrupting(save & load) the first 3 scenarios from Chapter III: Revenge - North without encountering a crash
- 2nd Smolensk -> Brilliant Victory
- Leningrad 1944 -> Brilliant Victory
- Bagration -> Normal Victory
The "0 days left" bug has disappeared

PS: I have noted things to correct in the scenarios

To be continued...

< Message edited by terminator -- 12/12/2019 8:29:51 PM >

(in reply to terminator)
Post #: 11
RE: Soviet Dawn Beta Test Ausf. E - 12/12/2019 8:13:32 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Rumyantsev (3/3):


The scenario does not show the number of turns remaining (Turn .../...).

Turns comparision = greater than and No Actions(Scenario End) in the Event Timeout :




Attachment (1)

< Message edited by terminator -- 12/13/2019 3:43:45 AM >

(in reply to terminator)
Post #: 12
RE: Soviet Dawn Beta Test Ausf. E - 12/13/2019 6:12:04 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Smolensk 1943(2nd Smolensk)(1/2)


Briefing:

It would seem logical to put the Orders first before the conditions of victory:




Attachment (1)

< Message edited by terminator -- 12/14/2019 4:25:33 AM >

(in reply to terminator)
Post #: 13
RE: Soviet Dawn Beta Test Ausf. E - 12/14/2019 4:26:42 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Smolensk 1943(2nd Smolensk)(2/2)

Why Orsha, Horki & Mogilev have a blue circle ?




Attachment (1)

< Message edited by terminator -- 12/14/2019 4:29:11 AM >

(in reply to terminator)
Post #: 14
RE: Soviet Dawn Beta Test Ausf. E - 12/14/2019 5:55:43 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Warzaw 1945


Soviet bombers should not be deployed directly above the airport, they are each time immediately in contact with the German fighters :




Attachment (1)

< Message edited by terminator -- 12/14/2019 5:56:34 AM >

(in reply to terminator)
Post #: 15
RE: Soviet Dawn Beta Test Ausf. E - 12/14/2019 2:53:19 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Berlin

The scenario does not show the correct number of turns remaining: Turn .../16 and not Turn .../15 (Turns comparision should be greater than in the Editor).




Attachment (1)

(in reply to terminator)
Post #: 16
RE: Soviet Dawn Beta Test Ausf. E - 12/15/2019 6:12:28 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Prague 1945

2 comments in the player’s objectives:

- error in Normal Victory text: brilliant victory -> normal victory

- the time conditions are in the middle of the text. In this scenario, it is important to go fast and the time conditions could be more visible by placing them at the end of the text ?




Attachment (1)

< Message edited by terminator -- 12/15/2019 6:17:27 AM >

(in reply to terminator)
Post #: 17
RE: Soviet Dawn Beta Test Ausf. E - 12/19/2019 2:16:51 PM   
AngrySwan

 

Posts: 435
Joined: 10/3/2013
Status: offline
Hi terminator,

Speaking of war machines, the Soviet campaign is long enough so after 6 or so missions you may even get a unit with 5 stars.

In Panzer General II tanks were used for finishing enemy units that are almost defeated - something similar can be done here.
And of course a war machine is a part of a team - it can be supported with other tanks, artillery, air etc. It also needs good battlefield intelligence. An unsupported unit against an unknown enemy is likely to get killed.

< Message edited by AngrySwan -- 12/19/2019 2:48:53 PM >

(in reply to terminator)
Post #: 18
RE: Soviet Dawn Beta Test Ausf. E - 12/19/2019 2:43:58 PM   
AngrySwan

 

Posts: 435
Joined: 10/3/2013
Status: offline
From the German experience - a tank division is a part of a larger formation like a tank army (equivalent of a German panzer group/army.)

A Soviet war machine could be a T-34 and upgraded to IS-2 as soon it becomes available. It would be supported by self-propelled guns, artillery and an infantry unit for taking the cities.

Strong air support is also important, it provides battlefield intelligence and helps to avoid nasty surprises. A recon battalion is useful for knowing who is ahead, helping to avoid situations when a tank division may get ambushed.

Air support - the best fighter you have by then, some general bombers and a couple of specialised antitank planes (Il 2).

The Soviets also formed mixed mechanized and cavalry forces and, unlike Germans, they had more than one cavalry division.






< Message edited by AngrySwan -- 12/19/2019 8:21:26 PM >

(in reply to terminator)
Post #: 19
RE: Soviet Dawn Beta Test Ausf. E - 12/21/2019 4:00:00 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
quote:

ORIGINAL: AngrySwan
A Soviet war machine could be a T-34 and upgraded to IS-2 as soon it becomes available. It would be supported by self-propelled guns, artillery and an infantry unit for taking the cities.

IS-2 is cheaper than the T-34-85 :




Attachment (1)

(in reply to AngrySwan)
Post #: 20
RE: Soviet Dawn Beta Test Ausf. E - 12/21/2019 3:35:30 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
quote:

ORIGINAL: AngrySwan

The Soviets also formed mixed mechanized and cavalry forces and, unlike Germans, they had more than one cavalry division.


Soviet Cavalry Div. in Prague 1945:




Attachment (1)

< Message edited by terminator -- 12/21/2019 3:40:50 PM >

(in reply to AngrySwan)
Post #: 21
RE: Soviet Dawn Beta Test Ausf. E - 12/22/2019 4:41:06 AM   
AngrySwan

 

Posts: 435
Joined: 10/3/2013
Status: offline
Some impressive kill lists.

Do you have a picture of your force by the end of 1945? I guess there is some heavy armor in it.

(in reply to terminator)
Post #: 22
RE: Soviet Dawn Beta Test Ausf. E - 12/22/2019 5:33:15 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
quote:

ORIGINAL: AngrySwan

Some impressive kill lists.

Do you have a picture of your force by the end of 1945? I guess there is some heavy armor in it.



The Soviet Cavalry is not very strong at the beginning of the war, it is only with the upgrades and the experience that these units will reveal all their potential.




Attachment (1)

< Message edited by terminator -- 12/22/2019 6:21:43 AM >

(in reply to AngrySwan)
Post #: 23
RE: Soviet Dawn Beta Test Ausf. E - 12/22/2019 3:08:28 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Vyasma 1941

Enemy objective is not correctly formulated (The Soviets must not capture...) :




Attachment (1)

< Message edited by terminator -- 12/22/2019 3:12:03 PM >

(in reply to terminator)
Post #: 24
RE: Soviet Dawn Beta Test Ausf. E - 12/26/2019 8:58:23 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Leningrad 1944

- Typo: Brillant victory -> Brilliant victory

- Russian infantry units don’t have the right orientation, we have the impression that they are fleeing




Attachment (1)

(in reply to terminator)
Post #: 25
RE: Soviet Dawn Beta Test Ausf. E - 12/26/2019 3:53:19 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Sea of Azov (1/2)

Objectives:
- typo: Domniate -> Dominate
- Dnepr = Dnieper (it would be better to keep the same term)
- where is Saparoshe on the map ?




Attachment (1)

< Message edited by terminator -- 12/26/2019 3:56:47 PM >

(in reply to terminator)
Post #: 26
RE: Soviet Dawn Beta Test Ausf. E - 12/28/2019 3:48:37 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Sea of Azov (2/2)


The Event "DnieperCrossing" is very unlikely to trigger due to Condition "Reached by Aircraft" :




Attachment (1)

< Message edited by terminator -- 12/28/2019 3:49:28 PM >

(in reply to terminator)
Post #: 27
RE: Soviet Dawn Beta Test Ausf. E - 12/28/2019 7:56:24 PM   
AngrySwan

 

Posts: 435
Joined: 10/3/2013
Status: offline
Hi terminator,

Saporoshe (you may also find the name Zaporozhye in Russian sources) is the whole region where the fighting takes place. Maybe the city of Zaporozhiza is meant?

About the river - it is better if one name is always used, to avoid confusion.



(in reply to terminator)
Post #: 28
RE: Soviet Dawn Beta Test Ausf. E - 12/29/2019 4:06:54 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Crimea 1944 (1/2)

Briefing : "conquer the peninsula in order to stop Soviet(?) bombing of Romania"




Attachment (1)

< Message edited by terminator -- 12/29/2019 4:16:55 AM >

(in reply to AngrySwan)
Post #: 29
RE: Soviet Dawn Beta Test Ausf. E - 12/29/2019 4:23:17 PM   
AngrySwan

 

Posts: 435
Joined: 10/3/2013
Status: offline
That is a German objective from 1941. The Soviets in 1944 needed to eliminate the presence of German navy in Sevastopol and clear the pocket behind their lines.

(in reply to terminator)
Post #: 30
Page:   [1] 2 3 4   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Germany at War: Barbarossa 1941 >> Soviet Dawn Beta Test Ausf. E Page: [1] 2 3 4   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.578