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WarPlan Updated to version 1.00.03

 
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WarPlan Updated to version 1.00.03 - 11/18/2019 4:05:32 PM   
Daniele

 

Posts: 1812
Joined: 2/7/2015
Status: offline
WarPlan has been updated to version 1.00.03!

You can download the update from here

Mirrors:
http://ftp.us.matrixgames.com/pub/WarPlan/WarPlan-UpdateComp-v1.00.03.01.zip
http://ftp.eu.matrixgames.com/pub/WarPlan/WarPlan-UpdateComp-v1.00.03.01.zip

1.00.03 Changelog

- Increased map scrolling to fall +30 pixels off the edge of the screen.

- Land units on the coast are now properly destroyed by air power.

- Units limited to 25 characters for name changing, was 40.

- Fixed resource #31 to include label of "port"

- Fixed 2 locations in England

- Fixed custom image loading when choosing another game

- Fixed late war retreat script in USSR

- Fixed minor country supply source retreat error

- Removed undu from merging and splitting units

- Adjusted unit ID image so air units are more clear

- Added unit type sorting to reports and statistics unit column

- Fixed air overrun adding to game stats

- Adjusted Allied A.I. for invading North Africa and Normandy

- Fixed only fleet mode navies intercept enemy forces

- Fixed hotseat games changing fleet modes on load

- Fixed misaligned victory location

- Added Allied Norway convoy route

- Fixed mine fields in all scenarios

- Fixed ZoC issue with neutral countries that was impacting rail movement

- Fixed plane range formula

- Changed Italy's morale break from 52 to 32 until the USA is in the war

- Fixed naval port attack indicator not showing on empty enemy ports or transport fleets

- Fixed showing proper invadable hexes

- Turned off main menu when doing PBEM upload

- Fixed paratrooper jump bug

- Added South Africa to map as an Allied supply source

- Pacific Resources is now a main supply source

- Added port supply denial if port can't reach main supply source

- Corrected Aqaba tile

- Fixed showing invisible convoy routes on information panel

- Fixed 2/2 patrol groups in 1939 scenario

- Fixed contested hex move cost

- Fixed naval operation points when undoing move

- Fixed WarPlan crash bug

- Added beach to Gibraltar

- Fixed oiler resupply in blizzard frozen ocean and port

- Fixed out of supply fleet able to perform beachhead supply

- Fixed graphical alignment on unknown land unit images on bottom of image

- Adjusted Netherlands coast

- Added tile for Netherlands coast to tiles.png for custom images

- Fixed major alignments for minors

- Improved Netherlands, Belgium, and Greece defenses

- Corrected rail in Turkey and made them scortched earth

- Fixed reinforcements and priority for naval and air

- Added ability to disable convoy route

- Corrected Spain does not enter Axis side if Gibraltar is Axis in scenario notes

- Added Baltic convoy route

- USSR set to surrender at 0 morale

- Cleared data corruption in stats for scenarios

- Adjusted air combat damage slightly for more losses

- Added Italian option scenario where Italy may declare war from the start of the war



< Message edited by Daniele -- 12/16/2019 11:50:27 AM >
Post #: 1
RE: WarPlan Updated to version 1.00.03 - 11/19/2019 5:07:28 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
1.00.031 Additions

Fixed splitting units popping up on a different land mass
Fixed Turkish rail
Fixed trade tracing bug through major power hexes on the same side
Fixed advancement rounding error in attempts
Added stockpile damage to raider attacks
Fixed delete file error in saved games
Fixed surrendered nation research progression
Added 50% chance unit does not expend oil for moving or attacking if under 50% of maximum strength
Fixed effectiveness recovery rounding error
Fixed trade errors for saved games

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Daniele)
Post #: 2
RE: WarPlan Updated to version 1.00.03 - 11/19/2019 7:32:06 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
Cant update with hot fix avg thinks it is a virus

(in reply to AlvaroSousa)
Post #: 3
RE: WarPlan Updated to version 1.00.03 - 11/19/2019 7:54:14 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
Ok after a lengthy review AVG cleared it but still sometimes when I load game avg thinks it is a virus.

(in reply to Twotribes)
Post #: 4
RE: WarPlan Updated to version 1.00.03 - 11/19/2019 10:54:41 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
Put it in safe list.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Twotribes)
Post #: 5
RE: WarPlan Updated to version 1.00.03 - 11/20/2019 4:16:12 AM   
timrt

 

Posts: 26
Joined: 8/2/2008
Status: offline
Still no direct link to the hotfix to download.

(in reply to AlvaroSousa)
Post #: 6
RE: WarPlan Updated to version 1.00.03 - 11/23/2019 7:30:32 PM   
Ruatha

 

Posts: 12
Joined: 11/7/2019
Status: offline
Patch appears to have been installed. Does it apply only to new games, or should it apply to pre-existing saved games?

Thanks for all your hard work.

(in reply to timrt)
Post #: 7
RE: WarPlan Updated to version 1.00.03 - 11/23/2019 7:39:12 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
The older the game the more problems.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Ruatha)
Post #: 8
RE: WarPlan Updated to version 1.00.03 - 11/24/2019 7:19:10 AM   
gingerbread


Posts: 2994
Joined: 1/4/2007
From: Sweden
Status: offline
The South Africa location is missing on the map distributed in 1.00.031 but present on the one with 1.00.03.

I don't know if you decided to revert the addition of SA or if an earlier than final .03 map was used as base to make the changes listed for .031, like the Turkish rail. Possibly other items other than SA could then also be different.

Could you check that all the items you want in the .031 actually are there?

(in reply to AlvaroSousa)
Post #: 9
RE: WarPlan Updated to version 1.00.03 - 11/24/2019 2:13:28 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
They are. I was adding the SA location for a specific reason but it was more problematic than I thought. I have to find a different solution to what I was fixing.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to gingerbread)
Post #: 10
RE: WarPlan Updated to version 1.00.03 - 12/11/2019 9:59:20 PM   
Panzer777

 

Posts: 1
Joined: 12/11/2019
Status: offline
I cant Download the hotfix , I am from Uruguay, South America.

(in reply to AlvaroSousa)
Post #: 11
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 1:33:27 AM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
v4 update should be up Thursday.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Panzer777)
Post #: 12
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 5:58:11 AM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
Certainly hope so

(in reply to AlvaroSousa)
Post #: 13
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 2:41:22 PM   
newheart

 

Posts: 12
Joined: 2/13/2016
Status: offline
Which Thursday? I want to buy Warplan and start a new game but thought I should wait for the new patch...

(in reply to PanzerMike)
Post #: 14
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 2:43:27 PM   
Journier

 

Posts: 349
Joined: 3/28/2010
Status: offline
well matrix has been putting off current patch for quite some days now, originally it was to be this monday, then wednesday, now its supposed to release today, but... we will see, id wait to see, missing stated days for patch releases.

(in reply to newheart)
Post #: 15
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 3:06:28 PM   
newheart

 

Posts: 12
Joined: 2/13/2016
Status: offline
As a potential purchaser the delay is disappointing. I hope Matrix get this patch out very soon.

Does anyone know if saved games on the current version will still work with the new patch?

(in reply to Journier)
Post #: 16
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 5:18:40 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
It should work with older versions. I fixed some convoy issues to where it is now easier to manage them with minor countries. They will use the major power's convoy toggle for imports.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to newheart)
Post #: 17
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 8:04:32 PM   
newheart

 

Posts: 12
Joined: 2/13/2016
Status: offline
Thanks Alvaro. I have just bought your game :-)

(in reply to AlvaroSousa)
Post #: 18
RE: WarPlan Updated to version 1.00.03 - 12/12/2019 8:31:58 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
Much appriciated

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to newheart)
Post #: 19
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