AKar
Posts: 81
Joined: 3/18/2018 Status: offline
|
I've had this happening in different occasions, but the last time specifically went as follows. - A relatively large area ASW patrol mission is allocated to one MPA and several helicopters. Biologics are present, so I don't want to shoot just anything underwater (weapons are tight). - The MPA throws a random active sonobuoy almost over the target, first detecting it. As the sonobuoy is active, it doesn't identify the contact. Helicopters rush to the scene, but fail to identify the contact with their dipping sonars as well. The contact remains as unknown submerged with depth under the layer depth. - Probably due to close proximity of the previous sonobuoy, nobody seems interested to throw in a passive sonobuoy, preferably under the layer, to identify the contact. So the units kept swarming over the unidentified contact for a good while until I manually threw a passive sonobuoy under the layer. The target was immediately identified as a hostile submarine. If the contact traveled far enough from the last dropped sonobuoy, I guess they would have thrown in another one according to their usual, alternating search pattern. So, I'm thinking the close proximity to the last sonobuoy dropped in the search means the units won't drop another one capable of identifying the contact after the detection is made, even if the previous sonobuoy was incapable of making identification (an active one). If the target moved far enough from the last sonobuoy, I doubt they would specifically throw in a passive buoy either unless it happened to be in turn. So, I don't think anything is bugged or broken or anything, but am simply suggesting a slight addition to the airborne ASW AI so that they would be capable of identifying unknown underwater contacts using passive sonobuoys. Edit: written before I read what Apache85 posted just before me.
< Message edited by AKar -- 1/1/2020 1:09:22 PM >
|