Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

JSGME

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> JSGME Page: [1]
Login
Message << Older Topic   Newer Topic >>
JSGME - 1/3/2020 4:07:53 PM   
RFalvo69


Posts: 1380
Joined: 7/11/2013
From: Lamezia Terme (Italy)
Status: offline
I'm new to the DW:U modding scene. For other games (like "Tigers on the Hunt") I use the JSGME utility to swap mods. Does this utility works with DW:U? I did a search on this forum but it is not mentioned at all. It would be really nice to be able to use it.

Thanks in advance for your help!

P.S. I have the Steam version of the game.

_____________________________

"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")
Post #: 1
RE: JSGME - 1/3/2020 10:41:56 PM   
RFalvo69


Posts: 1380
Joined: 7/11/2013
From: Lamezia Terme (Italy)
Status: offline

quote:

ORIGINAL: larrybush

Maybe I don't understand your question. DWU allows you to choose the mod prior to starting a new game. From there it reloads the game with the mod files and folders.



OK, that works, but where I must put the mod(s) so I can choose one? With JSGME I do create a folder named MODS in the main directory and the utility sees them - then allowing me to activate/deactivate the ones I want. I asked about it because it uses a simple and streamlined system.

As I wrote, I don't have any experience with mods for DW:U.

_____________________________

"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")
Post #: 2
RE: JSGME - 1/4/2020 1:57:04 AM   
elvendeathknight

 

Posts: 81
Joined: 8/25/2012
Status: offline
Customization folder. Create a new folder for each different mod.
Post #: 3
RE: JSGME - 1/4/2020 10:32:02 AM   
RFalvo69


Posts: 1380
Joined: 7/11/2013
From: Lamezia Terme (Italy)
Status: offline
Understood. Thanks to all

_____________________________

"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")

(in reply to elvendeathknight)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> JSGME Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.844