BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
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Note that your Air ASW aircraft only search out HALF the distance that you have set for the aircraft. This is because ASW searches need to be more intensive because of the small target size and its ability to dive when the aircraft is sighted. As Blackhorse mentioned, do not expect much from them for a long time until they are well-trained. In the early months of the war, you will rarely have spare ASW vessels to do sub hunts- they should all be busy escorting important shipping. That's OK, let the subs come to you. What you as Allies will have is some long range patrol aircraft like the PBY Catalina and the Hudson III bomber. Use these for Naval Search at 6000 feet and range 12 hexes or less. Why 12? Well each PBY searches an arc of 10º, and the wedge shaped area gets too wide to search reliably beyond range 12. Why Naval Search instead of ASW? Well you get the full range of your search and your pilots usually have better search skills than ASW skills. Besides, you want to spot other enemy naval activity besides subs. Once a sub is spotted, its potential victims know it is in the area and ASW escorts are more likely to find it and attack it. When you get enough spare escorts to hunt the subs, Nav Search to find the subs (including cruiser/BB float planes) and send your patrolling ASW to attack it. If it is also in range of your Air ASW, send that into the area too (using arcs for their patrols). ASW ship captains need good Naval skill (45+) and high Aggression (55+). In this situation, aggression = persistence which means the ASW ship will not break off the attack so quickly if it loses contact. Also, crew experience is important to achieve hits. They get experience by carrying out attacks, dealing with damage and being at sea patrolling. Scatter lots of AGs and AKEs around your shipping routes so escorts can replenish their depth charges. And there is a bug in the Patrol/React routine wherein the patrolling vessel will react to a strong Detection of a sub in the same hex or adjoining hex, but it will never get to attack it during the same turn. But since it is possibly in the same hex as the sub, it could very well detect the sub and attack it next turn.
< Message edited by BBfanboy -- 1/5/2020 12:28:21 AM >
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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