Okayrun3254
Posts: 173
Joined: 8/28/2014 Status: offline
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The more I play this game, the more I get a better feel for the mechanics, the more it changes my opinion of stacking. Just for visual purposes, I am not a fan for big stacks over 4 counters. In my gameplay, I do tend to have a HQ stack with some AA, and other units, and those can be 3-4 counter high, and I don't mind the bigger stack size. If I am holding a position with a battalion, I like the way the game limits the stack size to 8, so a 3 or 4 counter max stack is okay with me. I think if a player needs to have a lot of stacks, then maybe they are not playing the game the most efficiently. I know when I try to surround a enemy unit and cut off its supply, I am not using stack, I am using individual units. Stacks in the game should only be temporary hold points when on the offensive, and a position when on the defensive. The game should be fluid movements, and so stacks can come and go during the game. I do like having the individual units, AA, AT and Engineers, etc. I would not like only having infantry and armor because it would seem too simplified to me. I like to be able to put an AT unit in a critical position if the situation calls for it. If I had to make a hard choice, I would pick removing AA units and having there effects included in the HQ, armor and infantry units, with the exception of the German 88's.
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