Almeron
Posts: 60
Joined: 8/4/2017 Status: offline
|
I finished my last game against a decent player (DicedT), but I beat him/her badly. The main reason was two clear turn in a row. Of course in 1939 october (just for fun), what lead into fall of France in early 1940 (around turn 18-19) We can call it bad luck, but it's more close to call it game killer in a way. So that event inspired me to share my opinion about the current game. First at all, I like this game, and it's make a lot of fun to play it. The dynamic, game mechanics are good, nothing over complicated, and the historical immersion (if I could say that about a PC game) is there. But there is a huge issues with Germany. We know he's the big boy, the nation whose actions drives, but a very fast drive makes the game into an early end. She's to strong, in the early stage, when other nations try to build up their forces. Any good weather in 1939 is a huge gift for germany, and a disaster for allied side. And another clear time could count as game over. As allied, there is no way to counter any german aggression, when you just try to build up your forces, from nothing. I know, nowadays Britain has extra 40 PP, what matters, in the long run, but in 39/40 could be just enough to survive. And to keep your extra 40PP, Brittain needs to go fast against subs. So let's see my suggestion, based on 7-8 PBEM games: 1. There should be no clear weather after 1939 september, until 1940 january. The impact is so huge, allowing a clear turn. 2. Holland, Belgium, and Luxembourg should be counted as one entity, for declaration of war. Luxemburg is that nation what must be conquered by germans, or allies on T01 (if germany forgot to do it). 3. Maximize the air attack/hex. Unlimited air attacks means granted success, even against the toughest position.You don't need to find the weak spots, just concentrate your air forces, and attack, attack. 4. Transport capacity. That is a big one to. With so much transport capacity germans, italians, basically everybody could transport their armies in a matter of days. Germany has more naval transport capacity, then rail. It' stupid to see, or even do it, when 4-5 armored corps landed into Africa, in just one week. Last turn nobody was there, now an entire army group? That rate should be halved. +1 Landing ships. Cheap, fast to build, and really annoying to both sides. And nowadays Athen, and other mirror capitals are taken by naval invasion. Double build time (180, instead of 90), and cost.
< Message edited by Almeron -- 1/26/2020 6:18:24 PM >
|