LetMePickThat
Posts: 28
Joined: 3/14/2019 Status: offline
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quote:
ORIGINAL: Aarnoman I have a few points to make: 1) When have you, or anyone else, provided me any help on discord? I'm the one who took four plus hours out of my life writing bug reports for you guys. And I'm sure they are very thankful for your time. Regarding Discord, I was there and myself sent you a message about solving your bug. I was also in the process of writing you a private message when you abruptly left the CMO server, so I stopped in the middle of it. And I'm pretty sure that I was not alone. quote:
2) Did you expect a positive steam review for a game costing $100 that can't get simple UI elements working? No, and I stand by that. Do you have any knowledge of how software development works? Your UI bug, while annoying, isn't a game-breaking issue that will be prioritized over more pressing matters. There are other ways to mark a target "unfriendly" than using Ctrl+H. Just now, I can think of at least two others. If there are two easy workarounds for a trivial issue like this one, it won't be solved in the minut, you have to admit that. And this is true of every software, for every company. I could point you to Excel or SAP bugs that have been here for literally decades, and are still not fixed. Also, please find me a comparable software for less than $100. Go ahead, take your time. Truth is, CMO isn't a game, or at least should not be considered as one. It is a complex, intricate piece of software that was developped for professionnal and that is offered for the general public. It comes with bugs, but that's mainly because of its sheer complexity. You don't buy, play or even review CMO based on how polished it looks, but rather because of its complexity, thruthfulness and underlying models. Harpoon was a mess, it was loved by the players. Same about Dangerous Waters or, even today, games like DCS or IL-2. quote:
3) I'm hung up on the hotkey bug as it would most likely take less time to fix than you writing the above two posts complaining about me. That you can't know for sure. I was lucky enough to have a sneak peak at how WS tackled a bug a few days ago, and let me tell you that what may look like a trivial issue might wery well be a never-ending pit of suffering and agony. Not to mention that the people writing here are not the ones who are actually coding the game, so there's clearly no mis-allocation of ressources here. Also, maybe that solving your bug will be trivial. It nontheless comes after the older bugs of the same caliber, which themselves come after the few non-trivial issues that actually break the game. Your bug is quite recent, and will have to wait regardless of how easy it would be to solve it. quote:
But sure, feel free to play the victim here. Thing is, you did not leave anyone the time to really help you back there on the Discord. You posted your first message at 07h00 reporting various bugs, and had already left the server by 8h40. How are people supposed to help you in such a short timeframe? I was literally in the process of writing you something when you abruptly left. So yeah, leaving the place where you're supposed to get help after ranting there, then playing the victim is, let me say it, quite funny. Not to mention that the devs have a right to be pissed off when you post a review commenting on issues, while you precisely left the Discord server on which people were trying to help you with those very issues. quote:
I'll be sure to link this thread on the steam review so people can make up their own mind on whether they want to support this type of developer. So you don't mind if I quote your haughty messages here, so that they can make up their own mind with all the information at hand? Stating things like "I don't understand why such a simple problem still hasn't been fixed" and not expecting a cold reaction from the devs seems like a pretty optimistic thing to do. quote:
And thanks for turning this bugthread into an entirely off topic rant. Sorry, but what did you just do by posting this very message? quote:
You guys are an absolute class act. I find it funny when people come, complain about an issue then get pissed off when being told that this issue will have to wait for older ones to be solved first. You're not more important than other people and their own problems, and temporary dismissing your issue about the Cterl+H not working was the most logical thing to do given how easy it is to circumvent it and how little use this particular command have ingame anyway. You're talking about the devs lacking class, but here you are, posting a negative review on Steam based on a trivial, non-game breaking issue that cannot be solved at the moment, minutes after rage-quitting a server on which people, including other players like me, were trying to help you navigate around your problem. Talk about class...
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